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DJLovely

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Hey everyone, my friend and I just started Stellaris. He seems to be having a lot of problem adjusting to the game. One of his most recent problem was that research is RNG and that it puts him in bad situations that could be easily circumvented with the right tech.

What do you guys do so that the RNG plays in your favor?

Also his other problem was that Vassals cannot be given orders. Is there a guide that y'all could recommend that works with 2.2?
 

Spaceception

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For research, I tend to focus on the tier 2 buildings and such first, so I could build up a foundation for my empire (now it's output bonuses), then I would do the same for ship tech, then I would research as needed after that.
One way to at least help with his issue, is get bonuses that increase research options, 'cause that seems to be one of the problems. There's a tech to add +1 research options, discovery adds +1 research options, and technocracy adds +1 research options.
If you have a few labs, the research speed/tech pool should be high enough you could be able to roll the tech you need. However, since you want specific techs, I'd look into each kind of tech you want, and try to hire the appropriate scientists to increase the chance of rolling specific techs when you can. In the case of military techs; Ships and starbases need Voidcraft, combat computers need computing, weapons and reactors need particles, shields need field manipulation, kinetics, engines, and missiles need propulsion, armor needs materials, and so on. You could have these scientists on science ships so you have a use for them, and they can level up while exploring. Then you can switch them out when needed, keeping them on research for a few techs to see if you can roll the one you want.

As for vassal's, I don't know, sorry. I don't use those often.
 

Devanor

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As for vassal's, I don't know, sorry. I don't use those often.

You don't use vassals often. Am I to interpret that to: you vassalize people and then just ignore them as background noise, or that you annex/purge the sh*t out of everyone?;)
 

Spaceception

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You don't use vassals often. Am I to interpret that to: you vassalize people and then just ignore them as background noise, or that you annex/purge the sh*t out of everyone?;)
Almost everytime I want to play militaristic, I end up playing pacifist with military bonuses. I like empire building more than warfare. If the mechanics for it change more, that could change for me. But most Vassal's I end up getting were previously primitives. I don't Vassalize many other empires at all.
 

LongLiveIsrael

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tech is random but can be pushed in certain direction by assigning the right scientist to the correct research job as certain skills increase the odds of drawing particular techs. ALSO some techs increase the odds of drawing other techs so in a sense knowing these facts can make your empire draw certain techs sooner than others.

here is a link with a guide you should find useful.
 

nuyu

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Almost everytime I want to play militaristic, I end up playing pacifist with military bonuses. I like empire building more than warfare. If the mechanics for it change more, that could change for me. But most Vassal's I end up getting were previously primitives. I don't Vassalize many other empires at all.

I also like that. I like the bonuses but rarely engage into wars unless I really need it.