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Neoman

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I fixed it by going to the event and removing the "M" that is in front of each of the minister's ID tags. I have no idea if this was done intentionally or if it's just an oversight or typo.

In my 1945-1953 hands off game:

One bug I notice when playing is the graphic for one of the components in the tech-team skills is missing and is just a white square.

The event for the end of the ceasefire for the CCW fired but the war didn't resume initially. I had to reload the save for the event to fire. I guess that's just a fluke, I'll check it out on my next run-through.

The Soviet Union will stay allied to Communist Greece after the U.S. ultimatum and cease-fire in the GCW happens. When the GCW goes hot again the Soviets overrun Greece due to the alliance between the communists greeks and soviets remaining.

In my game the CCW went generally well. It ended over a year late though (mid 1951) Maybe shave off a few divisions of the Nationalist Chinese? (by a few I mean 2 or 3 not, a large chunk). Otherwise it's pretty good. I fear that it might screw with the Korean war a little bit if left unchecked.
 
Last edited:

Seleucus Nikato

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I had the same problem with a crash to desktop without an error message, did the same as Neoman and it solved the problem (thanks Neoman!). I think the issue with the white square is from the CWTT Expansion, which isn't finished yet, so hopefully this will be sorted out by their end soon.
 

files

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when attempting to load the 1945 scenario, i encountered the following errors:

ERROR : Soviet Union has an unknown tech ID (13390) defined in Mods\New World Order 2\scenarios\1945\sov.inc, line 76.
ERROR : USA has an unknown tech ID (13390) defined in Mods\New World Order 2\scenarios\1945\usa.inc, line 68.
ERROR : USA has an unknown tech ID (3890) defined in Mods\New World Order 2\scenarios\1945\usa.inc, line 68.
ERROR : USA has an unknown tech ID (12190) defined in Mods\New World Order 2\scenarios\1945\usa.inc, line 68.

it also says:

Event number 2001032 maybe lost !!!!

Event number 2015002 maybe lost !!!!

Event number 2007048 maybe lost !!!!

but i'm not quite sure if that's what's causing the problem. has anyone else experienced this?
 

FCZP

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Neoman,
share this corrected "novus_ordo_seclorum" file, please

I tried delete "M" that is in front of each of the minister's ID tags in this event - now I can start game, but I have errors in savegame:
ERROR : Wrong government position for 'base control doctrine' personality ('Chief of the Army' instead of 'Chief of the Navy') for Takeshi Mori (ID = 50401).
'Mods\NWO new\scenarios\save games\USA_1945_October_3.eug' line 93554.
ERROR : Wrong government position for 'naive optimist' personality ('Head of State' instead of 'Head of Government') for Shidehara Kijuro (ID = 50402).
'Mods\NWO new\scenarios\save games\USA_1945_October_3.eug' line 93565.
ERROR : Wrong government position for 'laissez-faire capitalist' personality ('Head of Government' instead of 'Armaments Minister') for Gan Yongbo (ID = 51242).
'Mods\NWO new\scenarios\save games\USA_1945_October_3.eug' line 240529.
ERROR : Wrong government position for 'happy amateur' personality ('Head of State' instead of 'Head of Government') for Fuad II (ID = 340200).
'Mods\NWO new\scenarios\save games\USA_1945_October_3.eug' line 283114.
ERROR : Wrong government position for 'political protege' personality ('Head of State' instead of 'Head of Government') for Edward Ochab (ID = 975124).
'Mods\NWO new\scenarios\save games\USA_1945_October_3.eug' line 373112.


Scenario Validation (provinces)...Done. No errors found.

Event number 2001032 maybe lost !!!!

Event number 2004002 maybe lost !!!!

Event number 1300002 maybe lost !!!!
 

Neoman

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Neoman,
share this corrected "novus_ordo_seclorum" file, please

I tried delete "M" that is in front of each of the minister's ID tags in this event - now I can start game, but I have errors in savegame:

You probably shouldn't load a saved game after making changes to the mod.

But here is the file anyway.
 

Attachments

  • novus_ordo_seclorum.txt
    17,7 KB · Views: 52

FCZP

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EmperorWillham
read previous posts

Neoman
thanks, but I so far have problem with save games

5 errors:
ERROR : Wrong government position for 'base control doctrine' personality ('Chief of the Army' instead of 'Chief of the Navy') for Takeshi Mori (ID = 50401).
'Mods\NWO new\scenarios\save games\Soviet Union_1945_October_3.eug' line 93658.
ERROR : Wrong government position for 'naive optimist' personality ('Head of State' instead of 'Head of Government') for Shidehara Kijuro (ID = 50402).
'Mods\NWO new\scenarios\save games\Soviet Union_1945_October_3.eug' line 93669.
ERROR : Wrong government position for 'laissez-faire capitalist' personality ('Head of Government' instead of 'Armaments Minister') for Gan Yongbo (ID = 51242).
'Mods\NWO new\scenarios\save games\Soviet Union_1945_October_3.eug' line 240691.
ERROR : Wrong government position for 'happy amateur' personality ('Head of State' instead of 'Head of Government') for Fuad II (ID = 340200).
'Mods\NWO new\scenarios\save games\Soviet Union_1945_October_3.eug' line 283306.
ERROR : Wrong government position for 'political protege' personality ('Head of State' instead of 'Head of Government') for Edward Ochab (ID = 975124).
'Mods\NWO new\scenarios\save games\Soviet Union_1945_October_3.eug' line 380475.


Scenario Validation (provinces)...Done. No errors found.

Event number 2024006 maybe lost !

Event number 2024006 maybe lost !

Event number 2024006 maybe lost !

Event number 2024006 maybe lost !

Event number 2024006 maybe lost !

Event number 2024006 maybe lost !

Event number 2024006 maybe lost !

Event number 2024006 maybe lost !

Event number 2024006 maybe lost !

Event number 2024006 maybe lost !

Event number 2024006 maybe lost !

Event number 2024006 maybe lost !

Event number 2024006 maybe lost !

Event number 2024006 maybe lost !

Event number 2004002 maybe lost !!!!

Event number 2007048 maybe lost !!!!

Setting Mode.
Mode Set.
Setting Mode.
Mode Set.
 
Last edited:

H.Appleby

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I have no idea how useful this would actually be, but I've got a threadbare little Katanga put together, I don't know how deep you guys go into the Congo crisis, but if you want it, it's yours.
 

Neoman

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I had the same problem with a crash to desktop without an error message, did the same as Neoman and it solved the problem (thanks Neoman!). I think the issue with the white square is from the CWTT Expansion, which isn't finished yet, so hopefully this will be sorted out by their end soon.

I tested it out, it doesn't have anything to do with the CWTT expansion. The white box appears even without the CWTT installed.
 

mikey1871

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It simply crashes on launch. I'm not entirely sure why.

Nvm, i think i fixed it.

umm, if you did fix the crash, could let us know what u did to fix it. Cause I installed the newest version on the first page and i also applied the CWTT as it states to do and all the mod does is bring up the main page, then i get to select a scenario and then it CTD's on me.
 

Bizon

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H.Appleby

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I've got a provisional Goldwater administration worked out if y'all are looking for one.
 

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As for the bug with a broken tech tree in 1959 scenario, with white rectangles in place of tech boxes - I can't reproduce it. Can somebody confirm that it is indeed the problem and post a screenshot? I suppose it could be an issue of CWTT/NWO bad setup but I want to make it sure.
 

H.Appleby

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Code:
16178806;Head of State;Barry M. Goldwater;1960;1980;1980;SC;Die-hard Reformer;Very High;TAE_Goldwater;X
16178807;Head of Government;William Miller;1964;1973;1973;SC;Happy Amateur;High;TAE_BillMiller;X
16178808;Foreign Minister;Richard M. Nixon;1960;1980;1980;ML;The Cloak N Dagger Schemer;High;M6211;X
16178809;Minister of Armament;Ralph Corodiner;1960;1980;1980;SC;Resource Industrialist;High;TAE_Corodiner;X
16178810;Minister of Security;Denison Kitchel;1960;1980;1980;SC;Silent Lawyer;High;TAE_Kitchel;X
16178811;Head of Military Intelligence;Richard Helms;1953;1980;1980;ML;Political Specialist;TAE_RHelms;X

And, free of charge, a provisional cabinet for Katanga (this will be expanded and edited):
Code:
16178971;Head of State;Moise Tshombe;1913;1970;1970;SC;Flamboyant Tough Guy;High;TAE_Tshombe1;x
16178972;Head of Government;Godefroid Munongo;1913;1992;1992;PA;Backroom Backstabber;High;TAE_Munongo;x
16178973;Foreign Minister;Evariste Kimba;1913;1999;1999;PA;Biased Intellectual;Medium;TAE_Kimba;x
16178974;Minister of Armament;Jean-Baptiste Kibwe;1913;1999;1999;ML;Resource Industrialist;High;TAE_Kibwe;x
16178975;Minister of Security;Grey Shadow; 1913;1999;1999;PA;Prince of Terror;Low;unknown_leader;x
16178976;Head of Military Intelligence;Grey Shadow;1913;1999;1999;PA;Logistics Specialist;Medium;unknown_leader;x
16178977;Chief of Staff;Joseph Loussala;1913;1999;1999;PA;School of Psychology;High;TAE_Loussala;x
16178978;Chief of Army;Joseph Loussala;1913;1999;1999;PA;Elastic Defense Doctrine;Very high;TAE_Loussala;x
16178979;Chief of Navy;Under Army Control;1913;1999;1999;PA;Undistinguished Suit;High;unknown_leader;x
16178980;Chief of Air Force;Under Army Control;1913;1999;1999;PA;Army Aviation Doctrine;Very high;unknown_leader;x
16178981;Head of State;Henri Kambola;1960;1999;1999;ML;Benevolent Gentleman;Medium;unknown_leader;x
16178982;Head of Government;Jean-Marie Pweto;1960;1999;1999;ML;Silent Workhorse;Medium;unknown_leader;x
16178983;Chief of Army;Jean-Marie Crevecoeur;1913;1999;1999;SC;Elastic Defense Doctrine;Very high;TAE_Crevecoeur;x
16178984;Chief of Army;Nathaniel Mbumba;1913;1999;1999;LWR;Elastic Defense Doctrine;Very high;TAE_Mbumba;x

Leaders (This needs tough editing):
Code:
Name;ID;Country;Rank 3 Year;Rank 2 Year;Rank 1 Year;Rank 0 Year;Ideal Rank;Max Skill;Traits;Skill;Experience;Loyalty;Type;Picture;Start Year;End Year;Retirement Year;x
Crevecoeur;22111201;UAU;1912;1944;1990;1990;2;8;132;3;0;5;0;TAE_Crevecoeur;1912;1960;1999;x
Mbumba;22111202;UAU;1912;1944;1990;1990;2;8;132;3;0;5;0;TAE_Mbumba;1912;1960;1999;x
Loussala;22111203;UAU;1912;1944;1990;1990;1;8;132;5;0;5;0;TAE_Loussala;1912;1960;1999;x

And the pictures
TAE_BillMiller.bmpTAE_Munongo.bmpTAE_Mbumba.bmpTAE_Loussala.bmpTAE_Kimba.bmpTAE_Kibwe.bmpTAE_Kalonji.bmpTAE_Crevecoeur.bmpTAE_RHelms.bmpTAE_Kitchel.bmpTAE_Inoyue1.bmpTAE_GWallace.bmpTAE_Corodiner.bmpTAE_Tshombe1.bmpTAE_Goldwater.bmp
 

Sithlord_man

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Just a concern I have from playing on this mod, which I like A LOT.

- USA in 1945 doesn't get any investment options for infrastructure or science, which options are given to the USA as the AI in 1945 (Don't mind this one due to the fact that USA gets free market stimulates research and due to increase IC production after WW2).

- USA can't research past Semi-Fission technology, or the previous NWO version, no research past Nuclear Waste Bomb tech was possible for the USA. The AI for the USSR gets the full nuclear tech tree, which would also lead me to believe that the USA gets as the AI.

I've been searching for something that's causing it, but due to my terrible modding ability that don't exist, I end up just looking at txt files that lead nowhere.
 

Samilou

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Aug 5, 2005
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I have no idea how useful this would actually be, but I've got a threadbare little Katanga put together, I don't know how deep you guys go into the Congo crisis, but if you want it, it's yours.

I'd love to have the Congo Crisis implemented in the mod and Katanga is an integral part of it.