I fixed it by going to the event and removing the "M" that is in front of each of the minister's ID tags. I have no idea if this was done intentionally or if it's just an oversight or typo.
In my 1945-1953 hands off game:
One bug I notice when playing is the graphic for one of the components in the tech-team skills is missing and is just a white square.
The event for the end of the ceasefire for the CCW fired but the war didn't resume initially. I had to reload the save for the event to fire. I guess that's just a fluke, I'll check it out on my next run-through.
The Soviet Union will stay allied to Communist Greece after the U.S. ultimatum and cease-fire in the GCW happens. When the GCW goes hot again the Soviets overrun Greece due to the alliance between the communists greeks and soviets remaining.
In my game the CCW went generally well. It ended over a year late though (mid 1951) Maybe shave off a few divisions of the Nationalist Chinese? (by a few I mean 2 or 3 not, a large chunk). Otherwise it's pretty good. I fear that it might screw with the Korean war a little bit if left unchecked.
In my 1945-1953 hands off game:
One bug I notice when playing is the graphic for one of the components in the tech-team skills is missing and is just a white square.
The event for the end of the ceasefire for the CCW fired but the war didn't resume initially. I had to reload the save for the event to fire. I guess that's just a fluke, I'll check it out on my next run-through.
The Soviet Union will stay allied to Communist Greece after the U.S. ultimatum and cease-fire in the GCW happens. When the GCW goes hot again the Soviets overrun Greece due to the alliance between the communists greeks and soviets remaining.
In my game the CCW went generally well. It ended over a year late though (mid 1951) Maybe shave off a few divisions of the Nationalist Chinese? (by a few I mean 2 or 3 not, a large chunk). Otherwise it's pretty good. I fear that it might screw with the Korean war a little bit if left unchecked.
Last edited: