Hi Bizon, thanks for the new version. Is 2.2.2 compatible with DanielShannon's version of CWTT ?
Hi Bizon, thanks for the new version. Is 2.2.2 compatible with DanielShannon's version of CWTT ?
I can't seem to get the game to run.![]()
hi bizon. do you have any plans to update AI files to account for new CWTT units? right now the AI has no build priority for the new units, and will not use them.
i am also wondering if there is a way to limit cold war military build up realistically. my last game went into the 1980's and france and germany both had like over 100 divisions.
Hi, i worked with Melkor89 in project italy mod, and we wish to contribute to this mod. Expecially with models; ministers; leaders; pics and oob's, mainly for eataly but also for the main countries.
If that's okay let us know, cheers.
sino-india war events seems donot work
the 8229000 can not work even meet all triggers when I used CHC
and the First Kashmir War events donot start too
Kashmir is always there...
for nwo222
It would be great!When you have something ready, you can let me know. Of course, if you want to use some material from the mod, feel free.
Are there events after an Axis victory?
Great to see new faces (avatars?)NWO2 has the premise of not touching WW2 as much as possible. It's true that actually China gets some attention (mainly, communist get the much-needed buff) but what you experience is IMO just DH Full imbalance. From what I recall, there were ideas to fix things in 1.04 but I can't vow for details.
About Cold War intricacies, you should mainly thank Limith who gave me most of ideas. It's nice that alternative NatChi events work - because like most alternative events, they weren't thoroughly tested. About Sino-Soviet split - I'll look at this, after all Chinese had a good deal of initiative behind snubbing Khrushchev and leading to the split.
In 1945 scenario Yugoslavia should have stalinist policy. It should also be allied with USSR and Eastern bloc. Also old Yugoslavian generals mostly monarhists shoud be deleted for after war scenarios. Many of them were fascist collaborators during the war... There shoud be aded new partisan generals... Also Yugoslavian army has too much HQ and to many tank divisions. There should be more infantry divisions and lees HQ and armored...
Interesting suggestions, but I feel, (as well as the mod creator, probably) that Tito was closer to Marxism, or Leninism/ Left-Wing Radical according to the game, in his political ideology, and Tito also had several moments of defiance of Stalin and his policies. Stalin, in fact, actually tried many times to assassinate Tito.
It's all true, but is the country really 'Leninist' in the '45 scenario? I can't remember clearly, but I'm sure it was, for some time, 'Stalinist' after I liberated it during the war in my '33 scenario (as USSR).Policy of Communist party of Yugoslavia until 1948 was Marxist-Leninist, same as policy of All-Union Communist Party(bolsheviks) until 1956 namely Stalinist. Yugoslavia after revolution and victory in People's Liberation War has been one of the most "ortodoxs" communist countrys in the world. Yugoslavia copied Stalinist policy of Five year plans and collectivization... Soviet military and industrial advissors and missions were sent all over Yugoslavia to help in socialist reconstruction of country...