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unmerged(19027)

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The 19:00 CET Weekday Game has finished, and we're now looking to start a sequel. Most players from that game have shown interest in a unique game with an emphasis on colonialism. I thought I'd start this thread to discuss the design of this scenario, along with rules, playable nations, etc.

The focus of this game will be colonial empires, and as a result will feature strictly colonial nations - even traditional land powers such as France, Austria and OE. As is, the game is unbalanced (as historically things were) to disallow a world of naval powers, so some edits will need to be made. Feel free to leave any relevant feedback. There are 3 categories to be determined. First, general edits that effect every nation directly. Next, there are nation specific edits which must be made to ensure smaller nations are competitive. Lastly, there are the rules which will ensure the game stays focused on colonial empires.

None of these are finalized as of yet:

General Edits

-1492 scenario
-ToT is disabled
-Each nation will start fully naval
-Historical leaders are absent to even the playing field
-Each nation will receive the same amount of explorers, dates TBA
-A colonial culture will be given to each nation as their primary culture

Nation Specific Edits (this is quite incomplete as of now)

Nations with a * are possibilities at this point. Playable nations are:

-Portugal
-Spain
-England
-France
-Italy
-Netherlands
-Austria
-Ottoman Empire
-Poland

Spain

-Sardina ceded to Italy
-Naples ceded to Italy
-Bankruptcy events slept
-Flanders ceded to Netherlands
-Cores on Portugal, should that nation be AIed

Austria

-Greek culture added
-Istria gained, with a shipyard and medium fort
-Cyprus gained
-Crete gained
-Corfu gained
-Cores on Greek provinces added, up to Greece itself

Italy

-Capital in Rome
-Mighty fort in Venice reduced to medium
-CC in Venice removed
-Manufactories in various provinces removed
-Shipyard in Venice kept

Netherlands

-More starting cash
-CC in Holland
-Mighty fort in Holland
-Larger starting navy, comparable to Portugal's
-Trade tech advantage (same as Portugal)
-Appropriate manufactories in starting core provinces
-Posession of Flanders

Portugal

-More starting cash
-CC in 3 European provinces.
-Naval factories in core provinces
-Mighty fort in Tago
-Trade tech advantage, level 4

Ottoman Empire

-Lose Greek culture
-Lose cores on Greek lands
-Lose Slavonic culture
-Lose Slavonic cores

England

-Conscription Center added in the captial
-Gaelic culture added
-Cores on Scotland and Eire
-Core on Calais
-Much more starting cash
-Trade upped to 3
-Infra upped to 3

More to come on that....

General Rules

-Map trading not allowed, ever.
-Sacking capitals for maps is allowed
-AI Portugal is off limits until 1600.
-European expansion is strictly limited to cores
-Vassal arrangments will be a long term affair
-European combat is encouraged
-To encourage 1vs1 wars, allies may not annex provinces in a supporting war
-Alliances to be limited or banned

So far, everything is just ideas being tossed around. Don't scream at me if you don't like anything above. The discussion here will work out and finalize these rules and edits.
 
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Tem_Probe

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Interesting. I'll keep an eye up on this. Depending on the schedule, I may opt in.
 

HALNY (HAL)

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What for new thread? What was wrong with previous one? Now this one has only few views :D
 

Tem_Probe

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HALNY (HAL) said:
What for new thread? What was wrong with previous one? Now this one has only few views :D

Its just normal to start a new thread for a new game. You aren't cluddered by tons of pages of replies, and it also helps attract interest, comments and new players.
 

unmerged(24007)

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Ok sign me in as portugal and I've got quite a nice name:
Race for Arms- Colonial Uprising
 

unmerged(7276)

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1520 is bad idea. Spain already has colonies and will go for same old shit TOT or not. I prefer 1520 usually as well but its going to have to be 1492 for this. Also remember we are using random goods right? Everyone seemed to be up for that idea in colonial areas. This way we can actuallly explore we real, find gold, then fight over it :) How many games you see people fighting over gold in the new world??? Havnt actually checked out any random prov generators yet but i hope theres away to ajust the ammount of gold. Id like to see loads of gold spread out all over americas. We are also going to need to edit polands sliders and give him latin tech or there is no point in them. Germany could also be fashioned into a naval nation i supose. I think we should also make a decission on the cores rule. Im in favour as you know. Without it people will just play same as always. ie fighting in europe the priority against same old foes.
 
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Joohoo

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i think alliances(officaly) would be banned, it will make more diplomacy but it is just a suggestion

EDIT: we talked about it in the old thread but i like to be Italy
 

unmerged(7276)

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Yes johoo i strongly agree with that.
 

Dago

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i d like join,naturally as Italy :)
but i dunno if i may play 2 sessions per week starting at 19 CET
and i agree with cheecho : 1492 seems better for this game
the idea of no official alliances is nice
 

HALNY (HAL)

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What about edits to Poland? I was talking seriously about that colonisation (russian, altai culture etc.).
 

HALNY (HAL)

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Here are my proposals:

Poland

- Dantzig ceded to Germany (Prussia? Austria?)
- Pommern ceded to Germany (Prussia? Austria?)
- Prussia (if vassal) ceded as vassal to Germany (Brandenburg? Austria?)

- no cores on german land
- no cores on ugric land

- +2 centralization, to avoid crazy +6 land and -1200 gold event

- two more cores on Russia

- add russian culture
- add altai culture

- Knowledge of some eastern COTs

- colonial nation = 'yes' (no idea what it will help :D)

- I was thinking about latin tech, but since I will be East nation, orthodox seems fair
 

HALNY (HAL)

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devil said:
You guys should play AoR instead, you know 1.4 has been released :D

*points innocently to my sig* :p

Why? What changes had been made in that scenario?
 

unmerged(19027)

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cheech said:
1520 is bad idea. Spain already has colonies and will go for same old shit TOT or not.
I disagree. In 1520, the major colonial nations only have a small handful of colonies, with most of the world unexplored. This is probably a good idea since there will be a very limited amount of explorers to go around. Spain starts out with a few islands in the Caribbean, but those will likely be divided up between the new nations, with Italy already having Jamaica. They also start out with a province in Mexico.

Sure, the Spanish player can head into South America as usual, but the gold won't be in the same places. More gold, more evenly distributed throughout the new world will require that nation to do what every other nation must to become rich. Making the Incas stronger might be a good idea to prevent any single nation from annexing such a large amount of provinces at once.

I don't think all goods need to be randomized, and I've seen that backfire in the past. I don't want a North America full of sheep. As I said, more gold throughout the vast continents will help the ferocity of colonial competition. Some similar edits can be made to the spice islands, if that would be a good idea. After all, how often do you see fighting over Australia?

Also, it might be a good idea to limit the number of players here. Last game started out with 11, I think. The result was that there was always at least some player later or in need of a sub, and we're probably better off without that kind of headache.
 

unmerged(19027)

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HALNY (HAL) said:
Why? What changes had been made in that scenario?

Age of Randomization: A scenario where Europe and the Middle East have been redivided into 5 province nations with 10000 citizens in every city. The rest of the world is undeveloped.

That's almost like fantasia, save for Europe. I think that's a little extreme, and the huge amount of colonies available might not lead to much competition. With 8 players or so, along with randomized gold provinces throughout the current colonial world, we should see some fierce competition.
 

unmerged(7276)

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If were going to play a 1520 then we should just play normal. It wont work with this game. Portugal has far too much, as does spain. Everyone should have same chance at the caribean, mexico, africa etc or it simply doesnt work. No point.
 

unmerged(7276)

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Maybe we just just play normal if we cant agree. There is no way i want to do this with 1520. Its really a contradiction to the whole idea imo.
 

Azmodaii

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i would like to join in as well. i'm not a pro in any way but i get around :)

i would be willing for England or any other country you guys deem worthy :) but it DOES depend on the schedule.