Hey Paradox! First of all, let me just say that Stellaris is one of my most favorite games right now. To me, it's a space version of Civilization 6, that allows fairly simple modding, and even more things to micromanage.
After playing through a few games, I have noticed that it takes a while to achieve victory (which is good!) but you can only do so through really only one way: Domination. All of the victories involve controlling the most planets.
The thing I've noticed from this, is that it really limits gameplay. Wanna play space-hitler? Sure! Wanna play a religious fanatic? Sure! Wanna play a peaceful hippie? Sure!
But, want to win by dominating the economy? Want to win through diplomatic pursuits? Want to win by research technology the quickest?
Point is, it begins to feel a little dry after a while, and unfortunately you guys didn't open the code to allow modders to make more victory conditions.
So my request is this: Would you mind opening up that code for us to go through and change, so do you mind adding more conditions?
Thanks
-Gamz
After playing through a few games, I have noticed that it takes a while to achieve victory (which is good!) but you can only do so through really only one way: Domination. All of the victories involve controlling the most planets.
The thing I've noticed from this, is that it really limits gameplay. Wanna play space-hitler? Sure! Wanna play a religious fanatic? Sure! Wanna play a peaceful hippie? Sure!
But, want to win by dominating the economy? Want to win through diplomatic pursuits? Want to win by research technology the quickest?
Point is, it begins to feel a little dry after a while, and unfortunately you guys didn't open the code to allow modders to make more victory conditions.
So my request is this: Would you mind opening up that code for us to go through and change, so do you mind adding more conditions?
Thanks
-Gamz
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