You're seeing blue ?
Whoa...now you've got me really confused.
I wish I had a handle on how to reproduce that blue effect that you are talking about, because that was one of the chief contenders for Serenissima Version Two.
As I explained in another thread, making these mods is rather time consuming, and has to be done knee-cap by knee-cap, with a bit of retouching to supress the odd stray pixel.
In order to give everyone a complete 18th century set of figures after making my Portuguese soldier, rather than making everyone wait a few weeks while I copied kneecap after kneecap, I simply grabbed the British soldier and stuck him in place of the Venetian soldier. The colors were close enough for it to work. That's why it is called the Instant Gratification Mod. It will be replaced at some point over the next week or so by the Slow and Painful version.
So that's why your comments really confuse me. If you're going to have technical problems with the visuals, you should be having them with the Portuguese soldier, not the Venetian soldier. As for the red shadow, yes, on the bmp outside of the game the soldier has a red shadow, but when you put the figure in the game his shadow becomes normal. Are you saying that your Blue (my red ?) Venetian soldier is casting a red shadow in the game, or that your modified Blue Venetian soldier is casting a red shadow, or that Paradox's Red British Soldier masquerading as a Venetian soldier (hey, it's Carnival...) is casting a red shadow in the game ? Whew...
As for Evzones...well, I wasn't planning on making them yet, but there's no reason why you couldn't. Just think about the image and deconstruct it. Several of the EU2 figures wear things that could be interpreted as the appropriate skirts, and I'm sure there must be headgear on some of the other figures that, with a little altering, could be made to fit the bill. The trick is to identify prefabricated images that require very little altering from their original form, since you'll have to borrow them fourteen different times on each of the eleven bmp files, and if you do too much hand alteration the animation will start to jump around in strange ways. I'm dying to put hooks on the bills of my medieval soldiers, but I'm waiting until I'm feeling very steady, because I don't want to disrupt the quivering spear graphic.
Oh, I guess that's probably the answer to your question...if I don't figure out how to do naked caribs first, I'm planning on doing the standard nationalities for the fifteenth century.