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Johan

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- Added an "on_ruler_change" on-action method.
- Added a "previous_ruler" scope.
- Change to "slaves" trigger. it now support exact numbers as well.
- Implemented the "immediate = {}" option in events which is performed before as soon as event arrives.
- new effects
* omen_good/omen_bad - call down an omen for a country (good/or bad outcome)
* remove_fleet - sink fleet in a province
* set_ruler - sets character as ruler for his country
* barbarian_create_client - settles the barbarians in a province
- new triggers
* any_sea_province/random_sea_province
* random_sibling - scope change to a random sibling.
* can_build - true if province can build specific building
* has_more_wealth_than_ruler - true if character has more wealth
* has_more_prestige_than_ruler - true if character is more popular
* from_ruler_family - true if from ruling family
* religion_power - checks amount of religious power for a countrys religion.
* last_control_change - triggers on number of days since a province changed controller.
* province_id - triggers on it being the specified province.
 
Bumping this back to the top with the hope that someone will make it a sticky.
 
Where can i download this new add to v1.3?
 
If you have updated the game to 1.3 the new triggers and effects are already there.
 
Ok, i downloaded v1.3 for ages ago now :p