I have some suggestions. First a positive trait called something along the lines of "Opinionated" which gives +1 ethics points, with a cost of either 1 or 2 trait points. I figured this could be interesting in the game as it gives the species 4 ethics points in total. It would allow two fanatic ethics or maybe just four normal ethics, or perhaps one fanatic and two normal. Your government with that species would be able to have that amount of ethics points as well.
I'm thinking it would have an opposite called "Indifferent" or something. It's a negative trait that give one less ethics points. It would cost either -1 or -2 trait points. Everything the same as Opinionated, but opposite.
In relation to that, but more as a side note, it would be fun to be able to play as a "Despicable Neutral", meaning you have no ethics. You won't generally be very disliked except perhaps by fanatics who dislike you for not having any conviction etc. There could be a negative opinion modifier for them. Other mechanics should maybe also be implemented. Making an empire like the Neutrals from Futurama would be fun, or not.
I'm thinking it would have an opposite called "Indifferent" or something. It's a negative trait that give one less ethics points. It would cost either -1 or -2 trait points. Everything the same as Opinionated, but opposite.
In relation to that, but more as a side note, it would be fun to be able to play as a "Despicable Neutral", meaning you have no ethics. You won't generally be very disliked except perhaps by fanatics who dislike you for not having any conviction etc. There could be a negative opinion modifier for them. Other mechanics should maybe also be implemented. Making an empire like the Neutrals from Futurama would be fun, or not.
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