New supply system (I just give up...)

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bERt0r

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Hubs are expensive exactly for balance reasons, not realism. If they were cheap you’d just build them all over the place and the whole mechanic becomes irrelevant.

If supplies were something that needed to be produced by your mils or civs, they’d take a substantial fraction of your total industrial capacity. Hubs do the same, in their own way.
But that just shows that it's a bad mechanic. Somehow supply is not limited by the amount of trains you can send to the frontline but by the amount of supply hubs near the frontline. As in two train stations next to each other give you twice the amount of supply. That's weird.
 
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Th3master

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You apparently have to build a new one. There's still a MAJOR gameplay imbalance issue that a supply hub (that doesn't even work without additional IC in the form of trucks and trains poured into it ) costs twice what a civilian factory does. it doesn't even contain supplies on it's own as evidenced by the fact that it takes days/weeks for a train to deliver supplies for it to begin distributing. There is absolutely no reason that what is literally a pile of barrels and crates under some tarps should be so expensive to place.
Its ridiculously unbalanced. I can build a port that acts as a supply hub for much cheaper than an actual hub. I understand it's for balance purposes, but it still feels like hubs should be cheaper. Supply should be decided by the amount of trains and level of railways you have alongside with trucks you're willing to use. War in the East gets this right, but I guess hoi devs wanted to go for a simpler system.
 
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Emren

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But that just shows that it's a bad mechanic. Somehow supply is not limited by the amount of trains you can send to the frontline but by the amount of supply hubs near the frontline. As in two train stations next to each other give you twice the amount of supply. That's weird.
Yes, I'm not going to argue your point which I agree with entirely. I'm not defending the mechanic, only pointing out the facts.
 
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