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Calanon

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Since subject types aren't moddable at all, I might as well suggest some new subject types that would fit well into the vanilla game. Although if subject type modding could be enabled, that'd be great too. There are a few subject types that I think would work in the vanilla game, namely principalities, de jure vassals, and a new type of personal union.

Principalities
Principalities would be somewhat similar to a personal union, except that your heir rules it. If you have no heir then you simply rule it a bit like a PU until you get an heir. They, of course, won't be able to enter any royal marriages with anyone. Rather than liberty desire to be independent they should instead be able to try and rebel to try and become the king instead of their father. In the game Wales and the Dauphine would start as principalities, as well as a few others possibly. This is probably the hardest one to be implemented though.

De Jure Vassals
This type of vassal is one that is technically a vassal, but other than that they're effectively independent. It's not a massive change to the game, since the biggest example is Burgundy and they are independent, but rather than trying to conquer their land you will get missions and cassu bellis to turn them into a normal vassal again. Normal vassals that grow powerful can slide towards being de facto independent.

New Type of PU
I haven't thought of a good name for this, but this new type would represent a union where two crowns are effectively tied together and won't be lost upon the death of a ruler with less than 0 prestige or an interregnum and if you become a republic you inherit them. This could be used for England and Ireland - the King of England was also the Lord of Ireland (and later the King of Ireland) but there was no chance of it being lost. You would have more control over your lesser partner than in a minor PU and there is very little chance of them rebelling. Normal PUs can only have this happen if the senior partner has a higher government rank and the PU has been stable for a long time.
 
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Grand Historian

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I like the idea of Principalities, De Jure Vassals sound suspiciously similar to regular vassals with high LD, and PU's could use an overhaul in general. I would suggest, as for a new type of vassal, the Tributary, which is exclusive for vassals of the Celestial Empire (Ming); they act like marches in that they cannot be annexed, give trade power like protectorates, and give income like vassals while you still must answer any call to arms they have like a normal vassal. I think that would simulate the Sino-centric sphere of influence well enough.
 

moscal

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Mandala - indochina
Subject give for overlord tax and manpower. Subject can (but not muss) join to war of overlord. Subject have has more of diplomatic options than a vassal. Subject have bonus to legitimacy. Overlord muss join to war of subject. Subjection takes to death of a subject-ruler. Subject can change his overlord.
 
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ThePatriotOfDreumel

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I would like some simplified version of CKII vassals for feudal monarchies.
 
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Salje

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Considering how every single country seems to westernize novadays, I'd like to see protectorate type vassal that can be made from the westernized nations. Or just a new subject interaction that makes vassals(or maybe Marshes) to transfers their tradepower to the overlord.
 

luxfelix

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https://forum.paradoxplaza.com/foru...ee-city-hanseatic-league-rework.852581/page-2

I'm posting this link (and links within post #40) as a suggestion for "league member" subject type.

(More of a grey area between alliance and vassal I suppose.)

There are various suggestions for the specific ways this could work; in short, one nation leads the league due to some set criteria and gains benefits from members in return for mutual protection. (The Hansa being a popular archetype for this relationship.)
 
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Savoyer

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I would like a internal vassal System. That would make provinces have a fixed autonomy but would not give unrest and would pay taxes. This provinces would take 100 year to became a core "freely", just like it is on CKII. The core system itself don't make sense and vassals are a good way to change it.