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I'm trying to set up West Virginia (as part of a game in progress) and am willing to modify the Province/csv file and others if that's what it takes. But so far what I've tried doesn't work (adding an area to world_names.csv and changing the state name in province.csv).

I seem to remember someone had a handy guide but of course I can't search for it and can't find it.

Any help would be appreciated.
 

Mishgan

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If it is a game in progress, then you shall need to open the savegame and the provinces.csv in the db folder.

Check the province IDs in the province.csv. Then go to the savegame file, look for the State you wish to split (by its name, so, I guess, Virginia). You shall see several parameters, something like:

state = {
name = "Virginia"
colony = no
province = 593
province = 594
province = 589
province = 595
province = 596
province = 1198
province = 1199
province = 1213
factory = { [...snip...]
}
rgo = { [...snip...] }
rgo = {
type = coal_mine
level = 2
id = { type = 4912 id = 4385 }
date = { year = 1838 month = march day = 8 }
pop = { type = 16 id = 43328 }
location = 594
}
[...snip...]
}

You simply take out the relevant province = [tag] and its tied up RGO. Then you either put it into an existing state, or simply write out a new one after or before the one you're modding. In my example, I shall turn Province 594, whatever it is, into a new State, without moving any factories.

In this fashion, you can even merge states if you want within the savegame file. Just do not forget to delete the orphaned entry for the state which you remove from the map.

So, for example:

state = {
name = "Virginia"
colony = no
province = 593
province = 589
province = 595
province = 596
province = 1198
province = 1199
province = 1213
factory = { [...snip...]
}
rgo = { [...snip...] }
[...snip...]
}

state = {
name = "Virginium Novum"
colony = no
province = 594
rgo = {
type = coal_mine
level = 2
id = { type = 4912 id = 4385 }
date = { year = 1838 month = march day = 8 }
pop = { type = 16 id = 43328 }
location = 594
}
}
 

jdrou

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Note that when you create new states in a savegame or in scenario files without changing province.csv the state definition only applies for the current owner of the provinces. If another country takes ownership of a province it becomes part of the state that is defined in province.csv.