Here's a list of some possible solutions to stuff that frustrates me with this game. The idea would be to add them to the 'tools' menu.
Hopefully this would lead to the possibility of playing the game with a more realistic cost for creating/destroying roads (prohibitively expensive), thus forcing the player to use these tools to come up with creative solutions.
Anyone else got some ideas?
Hopefully this would lead to the possibility of playing the game with a more realistic cost for creating/destroying roads (prohibitively expensive), thus forcing the player to use these tools to come up with creative solutions.
- Split Road
Click anywhere on a road to split it into two sections at that point. Example use: when you have a long stretch of road without intersections and you want to delete a section of it. Normally you would have to mess around creating intersections with little bits of road. It's tedious, wastes money and impossible in confined spaces. - Modify Median
Left-turn Lanes in the Median
Use this to edit the median strip (the concrete section in the middle of an avenue). Clicking on the median strip near an intersection will create a short left-turn lane in the strip. Moving the mouse further away from the intersection increases the length of the left-turn lane. A second click confirms the length and actually builds the lane.
Joining Roads Must Turn Right
If, after the first click, you move the mouse over the median strip on the opposite side of the intersection and click again, the two medians with join across the intersection. This means that joining roads will only be able to turn right and must give way, and traffic on the connected roads will never have to give way, minimising disruptions to traffic along the connected roads. Actually you should be able to use this on ALL roads, not just avenues. It's basically a way to specify right-of-way and would allow the creation of proper roadabouts, slip-ways and much more! - Modify Lanes
Add the ability to re-paint existing roads to add bus lanes, add parking spaces and replace the median strip with lanes. This could work in the same way that adding tram-tracks and trolley-wires works (mouse-over highlights the lane, click confirms). - Build Footpath
Add a new type of road just for pedestrians with the same width as the sidewalks that appear on normal roads. It doesn't create intersections when connected to a road. When changing height, if the slope is too steep, generate stairs instead.
Anyone else got some ideas?