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unmerged(2456)

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MrT said:
For reference, this is from EU2's goods.csv
Code:
Goods;Base Resource Value;Mine;TradePost;NumOfSlaves
CLO;15;0;0;0
COT;10;0;0;1
FISH;10;0;0;0
FURS;10;0;1;0
GOLD;0;1;0;0
GRAI;5;0;0;0
IVOR;10;0;1;0
METAL;15;1;0;0
NAVS;5;0;0;0
MINERAL;15;1;0;0
ORIENT;15;0;1;0
SALT;15;1;0;0
SLAV;5;0;1;0
SPIC;15;0;1;0
SUG;15;0;0;1
TOB;10;0;0;1
WINE;15;0;0;0
WOOL;5;0;0;0
COFFEE;10;0;0;0
TEA;10;0;0;0
NOTHING;0;0;0;0
Yea and there were some signifigant problems that occured with them.

Like, how to define areas where the main product was, say, cattle, but for the food, not the hide or say it was even just politry or other foodstuffs that weren't grain. Or how to have areas in india where the main export was cotton, but they weren't affected by slaves, or where the main export was alchohol based on grains, like beer or sake. Or even say where the main export was water...
 

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Jinnai said:
Yea and there were some signifigant problems that occured with them.

Like, how to define areas where the main product was, say, cattle, but for the food, not the hide or say it was even just politry or other foodstuffs that weren't grain. Or how to have areas in india where the main export was cotton, but they weren't affected by slaves, or where the main export was alchohol based on grains, like beer or sake. Or even say where the main export was water...

It would be great of regiosn had different prices for products. Assume for a moment that weapons becomes a resource you can trade, you'd get more pay for it in asia than in europe. Likewise, opium would be cheap in the far east, but far more expensive in europe.

So a player would want to trade his stuff in the most profitable markets.. and if done right, we might get a system that somewhat resembles how markets were at the time..?
 

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I'd love to see some new recourses if, as said earlier, it lead to better gameplay. One of the best reasons to fight a war is to secure a recourse, like copper or iron for example. Or maybe spice! :) I can't remember if silk and precious metals(like gems) were in EU2, but they should be added. What I would like to see is maybe factories add another recourse to a province? So, buidling refinery will get me either beer, wine, vodka, etc. depending on what base recourse I built it on. Maybe have different goods from naval and arms factory. Like cannons or small arms. All things that could make a hefty profit! :cool:
 

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I recomend "Rare Animals" and "This Strange Flower That Grows Specialy in Columbia"
 

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th3freakie said:
I recomend "Rare Animals" and "This Strange Flower That Grows Specialy in Columbia"
Not to mention Bengal and the Levant
 

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There should also be provinces specialising in sheeps' intestines. Owning such provinces should lead to a -1% population penalty in all provinces sharing the same CoT. ;)
 
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Wouldn't Rum be part of Naval Supplies? ;)

The game shouldn't try to simulate industrialization as its outside the timeframe. Factories in the modern sense didn't really happen until Very late in the time period. Trade was not global on a strategic resources scale,only for luxuries, and given the economics of the day Strategic resources were, food storage(grain), Lumber for ships(Naval Supplies), Land(for nobles), and Gold(to pay for a standing army or mercenaries).

Trade between countries was not on a massive scale. Colonialism was an Economic proposition to gain control of resources not for direct defense issues but for income for the government(the monarch in most cases). Trade income is modeled fine in Eu2, you get a bonus for owning the provinces, and you get money from trading at CoTs but they come at a cost of investment.

Historically the colonial powers attained more continental power because they had the money and luxuries to keep their population happy and keep a standing army under direct monarch command(no more negotiating with the nobles). That's how they eased towards centralized rule.

France late in the time period actually did attempt to create a nearly all industrialized society in its European Territory, but it collapsed due to not having open markets for those items and not having enough food production at home. They lost a war against England and poof no more raw materials.
 

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TxJackalope said:
Trade was not global on a strategic resources scale,only for luxuries, and given the economics of the day Strategic resources were, food storage(grain), Lumber for ships(Naval Supplies), Land(for nobles), and Gold(to pay for a standing army or mercenaries).
Depends on what you mean by global. Was grain traded between Europe and Asia? No of course not. But withing Europe there wsa certainly trade of 'strategic resourses' over fairly long distances. The Dutch Republic, bought much of it's grain, and timber as well, in the baltic region. (the baltic trade was much bigger then the Asian trade). At the same time, salted fish was sold to southern Europe. Gold, silver and other metals were traded alll over the world. American silver ended up practically everywhere. Copper from Japan for a while managed to compete with Swedish copper IIRC.

TxJackalope said:
Trade between countries was not on a massive scale. Colonialism was an Economic proposition to gain control of resources not for direct defense issues but for income for the government(the monarch in most cases). Trade income is modeled fine in Eu2, you get a bonus for owning the provinces, and you get money from trading at CoTs but they come at a cost of investment.
It's not modelled fine at all. It was abstracted to a level where it became utterly unrealistic (not to mention tedious). Naval power has almost zero effect on your ability to trade (though it seems as if EUIII is going to change that). Even landlocked nations can trade where they please. You do not even need to know the route to a CoT, just know about the CoT itself.

TxJackalope said:
Historically the colonial powers attained more continental power because they had the money and luxuries to keep their population happy and keep a standing army under direct monarch command(no more negotiating with the nobles). That's how they eased towards centralized rule.
France became centralised before it became a colonial power. The Netherlands never became centralised at all.