I loved HoI and looked forward to HoI2 and loved this one too. Especially I was wondering about the new research system and saw that the new one is much more realistic and provides some definite changes among the countries' units because of being harder or easier to obtain definite techs. Tech groups are a huge innovation and works well.
In historical war games one of the most important aspects for me is realistically seperated advantages and disadvantages of armed forces, considering technological and other differences like personnel and tactics.
Thus, the new research system which forces every nation on Earth to get certain units at around the same and same statistics seems awfully absurd for me. Don't get me wrong, I love the new date penalty which makes the game much more historical, limiting unrealistic overpowering of human players.
However, nearly anybody can get the very same infantry divisions at their respective year. And all of those units are completely similar to each other! There isn't an option like "hey, let's emphasize researching assault rifles so our infantry gets the most firepower" which can be done in HoI. New comically roughed techs makes it like "Researched Infantry '45, sure thing Jim, blast away all lesser ones and have no option other than outnumbering other Infantry '45". This makes all combat a bonus and penalty calculation since all tanks are same, all infantries are same, all ships and planes are same and so on.
This won't be changed with a patch I suppose, so I just hope that mods like CORE will implement a system which makes it possible that certain countries have better units and others cannot hope to reach that in several months, maybe never at all. Some techs in HoI which required extreme dedication to research made this possible so that Mongolia didn't have the same infantry of Germany several months later..
In historical war games one of the most important aspects for me is realistically seperated advantages and disadvantages of armed forces, considering technological and other differences like personnel and tactics.
Thus, the new research system which forces every nation on Earth to get certain units at around the same and same statistics seems awfully absurd for me. Don't get me wrong, I love the new date penalty which makes the game much more historical, limiting unrealistic overpowering of human players.
However, nearly anybody can get the very same infantry divisions at their respective year. And all of those units are completely similar to each other! There isn't an option like "hey, let's emphasize researching assault rifles so our infantry gets the most firepower" which can be done in HoI. New comically roughed techs makes it like "Researched Infantry '45, sure thing Jim, blast away all lesser ones and have no option other than outnumbering other Infantry '45". This makes all combat a bonus and penalty calculation since all tanks are same, all infantries are same, all ships and planes are same and so on.
This won't be changed with a patch I suppose, so I just hope that mods like CORE will implement a system which makes it possible that certain countries have better units and others cannot hope to reach that in several months, maybe never at all. Some techs in HoI which required extreme dedication to research made this possible so that Mongolia didn't have the same infantry of Germany several months later..