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Leivve

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So there are a lot of pagan, unreformed religions in the game that are pretty much impossible to embrace unless you game the system to gain a completely unrealistic amount of piety. A lot of people though want to play with these religions, due to their interesting tenants and holy site buffs. So an Idea that would enable this without having to rebalance the system is for a very rare event, where a "Prophet" appears and reforms one of these religions and spreads this reformed faith into a small area akin to a heresy outbreak.

Which religion that gets reformed is based on where it happens. Hellenism in the Hellenic world, Zun in Iran, ect. The heresy outbreak will likely die out very quickly due to being surrounded by likely powerful "Evil" states that'll squash it, but it's main function is to both reform the faith (removing the +500% cost), and to temporarily revive it (removing the +500% cost). Thus opening this faith up to play as for a player.

And when I say a rare event, I mean 400 mean time to fire, with it not able to fire after 1200AD. Meaning it won't even fire every single game.
 
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The Founder

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If you want to reform, go Education, Theology Tree.
"Prophet" cuts the cost by -50%, making it easily doable in a rulers lifetime.

You can even get it when you do not have any bonuses to Education and the traits can then be reset to use on the two Scholar starters and Whole of Body tree.
 

Leivve

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If you want to reform, go Education, Theology Tree.
"Prophet" cuts the cost by -50%, making it easily doable in a rulers lifetime.

You can even get it when you do not have any bonuses to Education and the traits can then be reset to use on the two Scholar starters and Whole of Body tree.

Prophet only works on reforming, or creating a faith, it does nothing for converting.
 

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Prophet only works on reforming, or creating a faith, it does nothing for converting.
There are two events to convert to random Religions:
- during a Pilgirmage you can encounter a priest of another Religion in your faith. That is how I learned of Adamism.
- if you get a mental break while running out of compatible "gain trait" options, one option becomes "adopt random faith". I can not remember if it was my Irish or African playthrough where I suddenly ended up Jewish and lost all my spouses. Luckily I could fix that quickly.