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Munin

Major
35 Badges
Mar 7, 2009
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I think the game needs more of a focus on the political design aspect. Right now politics is all over the place when playing as a roman republic. One way would be by getting rid of the scorned families and changing the way aristocracy works:

1) Get rid of the scorned aristocratic family system. Replace the current family screen with a political party members screen. And have a separate way to see the most powerfull aristocratic families, in this case there should be more than 3 or 4 families as was historically the case.

2) Let families grow politically stronger if they have more government positions. Powerbase for all characters of that family becomes stronger, they get a % of the powerbase of the strongest powerbase familymember added to their powerbase monthly. Separate aristocratic families to focus being in the nobility party (not all parties as is the case now). If one of the families becomes too strong they force to change country to a dictatorship.

3) Introduce "special" family bloodlines, this way players can easely find historical families.

4) Let Rome start as an oligarchy republic, this is what it was (you had to be a millionaire to be able to get elected in the senate).

5) Have a balance in political powercontest between these classes and have the aristocratic class in power of the oligarchic republic at the start of the game.
- lowborn citizens (popular) - They can become powerfull through acts of merit or as tribunes.
- rich citizens (merchant/commerce) support - example: pompey, marcus crassus)
- aristocratic (aristocratic families) - example: metillii, claudii and cornelii families.

6) Let the focus of the political balance influence the laws that are being made and let the player benefit from this: if the senate enacts laws, then they are cheaper for the player. also remove the senate war declaration and replace it with the player receiving claims (most players of the Roman republic don t want the senate to declare war on pontus when they are already in war or planning war with f.e. epirus).
 
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