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zdlugasz

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It is my first game, Rome with laterst patch (I hope) but no VV because I get some error.
474 as Rome. In 6 years I fought Epirus And Magna Grecia, Invaded Ilyria to get foothold on Balcans, had first Punic war in order to block Carthages colonisation of Iberia, established 2 colonies in Northern italy and performed a few punitive campaigns against barbarians to catch slaves.
During that time 2 provinces: Rome and Etruria lost about 15 population plus whatever they got from captured slaves and growth (grain and sometimes 5% omen, when omen failed I reloaded- I know, it is lame :))
(other cities did not grow as expected, but did not lose so much) - for rome it is 25% loss, for Etruria it is 60% loss !!! (from initial 25 to 11 now)
What happened to my population? According to the manual creating colony uses 3 people so say I know what happened to 6 of them.
I checked that creating cohort do not change it so the only possible explanation is that reinforcements has eaten my population! While might be possible because Etruria fielded 24 heavy infantry cohorts, it does not seem reasonable to me.

With Rome matter is different because I have build only 6 units in Rome, however I think that initial triemes have Rome as home province (although they did not suffer much combat losses, they had once suffered 50% attrition while sailing back rom they Heracle pillars).

Can anyone confirm that it is battles and attrition what killed so much of my population? (I had no enemy nor revolts on my soil (well, at least not in Rome and Etruria) all that time)
Does it mean that to capture some slaves I might suffer greater losses? Will building mecenaries help so I will not lose so many people (except of Etruria, because all initial heavies are from there)

THX
 

Cheexsta

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Armies only eat manpower, they don't touch your population at all.

The only explanations could be colonies, negative growth rates and events (like plagues, etc). Otherwise, I have no idea.

Actually, try zipping your savegame and attaching it to a post. If anything happened that would eat manpower, it'll tell you there.
 

DEL81

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Each time you play a little then save/reload before the colony is completed, you lose more population. That's why you should make sure that the colony will be finished before the end of the year and you call a new omen. This glitch/bug has been around forever. Also, the population growth rate is only per year for cities with under 10 pop. That's why the other cities don't seem to grow as expected.


Enjoy the game!​
 

zdlugasz

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Thanks for explanation DEL81. It must be something like that because I had no events regarding population as a player. So what is growth rate for cities above 10? Does it mean that I do not need trade for grain in more populous provinces lie Rome?

After 6.5 years population changes are more or less:
Tarquinia: 25 -> 10
Perugia: 20 -> 19.1
Ancona: 22 -> 24.2
Rome 65 -> 55.2
Bovianum: 22 -> 23.2
...
In all cases I have loses among citizens and freemen and number of slaves has grown (only in Tarquinia I have losses across the board). In general I was actively hunting for slaves, so that may explain their increase, however I can not explain losses among other classes, unless they have been turned into slaves for their debts.


And some earler save game showing those huge pop losses as well
 

unmerged(189088)

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When you colonize, the 2 pop is taken from all classes (citizens, freemen and slaves) and when the annoying bug DEL81 described occurs it's the same. The worst thing is, the bug doesn't affect only the provinces involved in the colonization process, it seems to affect all your provinces.

The growth rate for provinces above 10 pop is per decade, not per year. So a 10% growth rate actually means a 1% growth per year.
 
Last edited:

Zombiemutant

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Very helpful info, thanks.
 

eragon king

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has anyone else got the bug where when u get a province from a war the population slaves and freemen are gone?