Simple question will there be any new planet types in the dlc? Like Mangrove/Swamp or Glacial?
Planet types would need to fit into the current Habitability Categories and would have to be added one per Climate Category to not result in loopsided generation.Simple question will there be any new planet types in the dlc? Like Mangrove/Swamp or Glacial?
Yes! There should be many more, more severe ones and a much higher chance of them spawning.I think the number of planet types we have now is fine. More planet traits would be nice, however.
Swamp could easily be added as a planet modifier to existing wet types - particularly tropical or continental. Mangrove could be an ocean world version.The benefit is atmospehere and diversity. Swamp (like Dagobah Star Wars) could be in the dry line and glacial (Like Manns Planet in Interstellar) in the cold. A third could be a planet with dunes like arrakis.
Swamp could easily be added as a planet modifier to existing wet types - particularly tropical or continental. Mangrove could be an ocean world version.
Glacial is unnecessary as habitable versions are already amply covered by the tundra and arctic biomes, or even more appropriately by the uninhabitable frozen type (the sort you get after a Dyson sphere blocks the sun. Utopia tease trailer seems to indicate robots can live on them).
Arrakis is covered by desert worlds, and again additional specific flavour could be added through modifiers. The name actually automatically generates as a part of name lists for desert worlds.
Personally I reckon at this point additional planet types with the current habitability system would just unnecessarily bloat the system. What would be much appreciated is a greater variety of planet modifiers, including biome specific ones.
The descriptive text actually indicates some biome diversity- especially relating to equatorial belts.One thing that has always bothered me is the idea that planets are all of one type - all tropical, or all arctic, or all ocean. I'd like to see planets of multiple classes, with a number of tiles of each type and possibly a greater number of tiles overall. Probably isn't possible within the game, and I suppose the habitability system sort of makes up for it, but if they were considering re-working planets it's something I'd like to see looked at.
Check out the descriptions.One thing that has always bothered me is the idea that planets are all of one type - all tropical, or all arctic, or all ocean. I'd like to see planets of multiple classes, with a number of tiles of each type and possibly a greater number of tiles overall. Probably isn't possible within the game, and I suppose the habitability system sort of makes up for it, but if they were considering re-working planets it's something I'd like to see looked at.