We know that our fans have been asking for peacetime mechanics to be added to EU4 for a long time, and with the announcement of province development in last week's development diary, we took the first step towards addressing this unfulfilled desire.
Today, we continue on that path with the announcement of new mechanics for EU4, CK2 and HOI4 that will greatly deepen the diplomatic game by giving you insight into what other states are thinking and planning. There's always *something* going on somewhere in EU4, and we aim to highlight these interesting events for the player, condensing this vast amount of information into small, easily readable chunks that you can use to plan your next diplomatic moves.
Please follow this link for details.
Today, we continue on that path with the announcement of new mechanics for EU4, CK2 and HOI4 that will greatly deepen the diplomatic game by giving you insight into what other states are thinking and planning. There's always *something* going on somewhere in EU4, and we aim to highlight these interesting events for the player, condensing this vast amount of information into small, easily readable chunks that you can use to plan your next diplomatic moves.
Please follow this link for details.
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