New patch on the way

  • Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


    Real Strategy Requires Cunning

This thread is more than 5 months old.

It is very likely that it does not need any further discussion and thus bumping it serves no purpose. If you feel it is necessary to make a new reply, you can still do so though.

co_martsu

Colossal Order CEO
1 Badges
Aug 25, 2010
1.896
1.378
  • Colossal Order Staff
Hi everyone,

I wanted to let you know that we have been working hard on a new patch for Cities in Motion. The dev team wants to thank you again for the feedback and the support that you have given us!

So more about things we have been working on:

- Traffic jams
This has been the most addressed issue in Cities in Motion. In the new patch the amount of private cars depends on the difficulty, making the easy level less likely to have so many traffic jams. The jammed cars also disappear more quickly. And in the sandbox you can even customize the amount of the private cars to your liking.

- Economy
We realized that the fluctuating economy is a bit too sudden, so we slowed the fluctuation down a bit.

- Press "U"
We added a shortcut to get to the underground view (nobody admits forgetting it in the first place..)

In addition to these we worked on the bugs we had left. I hope this resolves the issues you have been having with Cities in Motion. Please let us know if you agree!

The patch 1.0.12 is available soon :)
 
Last edited:

mippzon

Corporal
2 Badges
Feb 3, 2011
38
0
  • Cities in Motion
  • 500k Club
Really cool! Like that you work fast and can release patches this quickly :) Good job CO!
 

Illanair

Space Duck
78 Badges
Feb 28, 2011
6.325
610
  • Victoria 2
  • Knights of Pen and Paper +1 Edition
  • Leviathan: Warships
  • Magicka
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Sword of the Stars
  • Sword of the Stars II
  • The Showdown Effect
  • A Game of Dwarves
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Warlock 2: The Exiled
  • War of the Vikings
  • Stellaris - Path to Destruction bundle
  • Age of Wonders III
  • Stellaris
  • Stellaris: Galaxy Edition
  • Dungeonland
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Rajas of India
  • Heir to the Throne
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Cities in Motion
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Pillars of Eternity
  • Magicka 2 - Signup Campaign
  • Warlock: Master of the Arcane
  • Cities: Skylines - Snowfall
  • Stellaris: Galaxy Edition
  • Victoria 2 Beta
  • Magicka: Wizard Wars Founder Wizard
  • Europa Universalis IV: Pre-order
  • 500k Club
  • War of the Roses
  • Crusader Kings III
  • Europa Universalis III Complete
I pray that you include a fix to lines always being displayed upon loading a game - it hurts FPS having them all on at once, and it's a bit of a bother to tick off every line if you don't play for long periods "un-loaded". :/
 

Sunbao

Corporal
3 Badges
Feb 22, 2011
27
0
  • Cities in Motion
  • 500k Club
  • Cities: Skylines - Mass Transit
Sounds good, could you this time please give us a link from the start instead of saying that we shall get the patch from the place we brought the game from ;) so we dosen't have to wait for days again before you guys realise that they again not are going to give us the patch.
 

unmerged(270160)

Recruit
1 Badges
Feb 18, 2011
8
0
  • Cities in Motion
Thank you very much for the new patch! :) It's really good news. Connecting the density of traffic with the difficulty level seems to be a good solution for now.
And wow, the "U"-function is very nice, too. I had been missing it in the beta already.

Is there any shortkey that prevents that (when I reload a savegame) all lines (trams, busses, etc.) are shown on the map? It's quite laborious to deactivate the coloured lines one after another.
 

Pynkfloyd

Corporal
84 Badges
May 19, 2010
31
0
  • Cities in Motion
  • Crusader Kings II
  • Europa Universalis III Complete
  • Victoria 2: A House Divided
  • Heir to the Throne
  • Darkest Hour
  • Warlock: Master of the Arcane
  • Semper Fi
  • Supreme Ruler: Cold War
  • Supreme Ruler 2020
  • Sword of the Stars
  • Ship Simulator Extremes
  • Europa Universalis III Complete
  • Rome Gold
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Knights of Pen and Paper +1 Edition
  • Teleglitch: Die More Edition
  • The Showdown Effect
  • Victoria 2
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Cities: Skylines - Campus
  • Europa Universalis IV
  • Arsenal of Democracy
  • Cities in Motion 2
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Divine Wind
  • Majesty 2
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • Hearts of Iron III
  • Europa Universalis III Complete
  • A Game of Dwarves
  • Lead and Gold
You had me at traffic.
Many many thanks :)
 

mippzon

Corporal
2 Badges
Feb 3, 2011
38
0
  • Cities in Motion
  • 500k Club
Is there any shortkey that prevents that (when I reload a savegame) all lines (trams, busses, etc.) are shown on the map? It's quite laborious to deactivate the coloured lines one after another.

Yeah, why not use the "L" button or something to show/hide all lines, that would be really nice improvement to the game!
 

Grombeard

Master Icon Zombie
75 Badges
Mar 23, 2008
1.044
36
  • Victoria: Revolutions
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Impire
  • Pride of Nations
  • Knights of Pen and Paper +1 Edition
  • Leviathan: Warships
  • Magicka
  • Majesty 2
  • Majesty 2 Collection
  • March of the Eagles
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III: Their Finest Hour
  • Rome Gold
  • Sengoku
  • Ship Simulator Extremes
  • Sword of the Stars
  • The Showdown Effect
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • War of the Roses
  • Warlock 2: The Exiled
  • Warlock 2: Wrath of the Nagas
  • Dungeonland
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • A Game of Dwarves
  • East India Company Collection
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • Hearts of Iron III
Great support for this game so far. Compliments to the devs. :)

Keep up the good work and i might even buy some DLCs when they come out. Come on, there will be new vehicles and cities, no? ;)
 

Tapsa

Sergeant
23 Badges
Feb 23, 2011
63
0
tvarjola.blogspot.com
  • Cities in Motion
  • A Game of Dwarves
  • Surviving Mars: First Colony Edition
  • Prison Architect
  • Cities: Skylines Industries
  • Surviving Mars: First Colony Edition
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines - Green Cities
  • Surviving Mars
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Pillars of Eternity
  • 500k Club
  • Warlock: Master of the Arcane
  • Age of Wonders III
  • Stellaris
  • Shadowrun: Hong Kong
  • Cities: Skylines
  • Cities in Motion 2
Thanks Martsu! Very nice post-release support from CO with two patches released so quickly after release.

I also second the motion of a download link to the patch in the tech support forum. Impulse for one still doesn't have version 1.0.11 up :(
 

co_martsu

Colossal Order CEO
1 Badges
Aug 25, 2010
1.896
1.378
  • Colossal Order Staff
Sounds good, could you this time please give us a link from the start instead of saying that we shall get the patch from the place we brought the game from ;) so we dosen't have to wait for days again before you guys realise that they again not are going to give us the patch.

We most certainly will have the non-Steam patch here at tech support as soon as possible, and those with Steam versions will have it from there automatically.
 

unmerged(272718)

Corporal
3 Badges
Feb 23, 2011
36
0
  • Cities in Motion
  • Crusader Kings II
  • Europa Universalis III Complete
Yeah, why not use the "L" button or something to show/hide all lines, that would be really nice improvement to the game!
'L' is for showing lines panel, but I agree that it is quite anoying that every time I load my game I need to hide all lines again. ;)
 

pdguru

Sergeant
15 Badges
Feb 22, 2011
78
0
  • Cities in Motion
  • 500k Club
  • Mount & Blade: Warband
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Steel Division: Normandy 44
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Cities in Motion 2
  • Crusader Kings II
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Heir to the Throne
  • Cities: Skylines
Great news - I echo the sentiments of those impressed with the level of repsnsoveness and support. Exemplary.

One thing would help though - Can you let us know when the Steam patch will be out? Does "soon" mean today or next week etc?
 

douglasrac

General
Demi Moderator
25 Badges
Feb 23, 2011
2.249
68
  • Cities in Motion 2
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Heir to the Throne
  • Cities in Motion
  • Magicka
  • Cities: Skylines - Campus
  • Prison Architect
  • Cities: Skylines Industries
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Natural Disasters
  • Stellaris Sign-up
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Magicka 2
  • Magicka: Wizard Wars Founder Wizard
  • 500k Club
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Cities: Skylines
Thank you! Great job!

Is there any shortkey that prevents that (when I reload a savegame) all lines (trams, busses, etc.) are shown on the map? It's quite laborious to deactivate the coloured lines one after another.

I also would like that.
 

rsdworker

First Lieutenant
3 Badges
Sep 18, 2010
275
0
  • Cities in Motion
  • Magicka
  • 500k Club
thanks and i am happy that i was annoyed that traffic jams causing problems and also you need add delete map from map editor - cause two maps can't be deleted witihin map editor
 

City Builder

Colonel
30 Badges
Jun 20, 2008
806
12
  • Hearts of Iron II: Armageddon
  • Warlock: Master of the Arcane
  • Supreme Ruler: Cold War
  • Sword of the Stars II
  • Sword of the Stars
  • Sengoku
  • Semper Fi
  • Europa Universalis: Rome
  • Majesty 2
  • Magicka
  • Leviathan: Warships
  • Impire
  • Hearts of Iron III
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Europa Universalis III
  • Crusader Kings II
  • Cities in Motion 2
  • Cities in Motion
  • A Game of Dwarves
  • Hearts of Iron IV Sign-up
  • Europa Universalis III Complete
  • Pride of Nations
  • Crusader Kings II: Holy Knight (pre-order)
  • 500k Club
  • Rome: Vae Victis
  • Victoria 2
  • Supreme Ruler 2020
  • Europa Universalis III Complete
  • Cities: Skylines
The ability to customize the amount of private car traffic sounds on the surface to be a good fix for the gridlock problems, leaving it up to the gamer to decide just how much traffic they'd like to be challenged by. I'll reserve my opinions on how well it works once the patch is released of course.

Honestly, I think there is still a lot of things that should be done to the game in forms of patches and or to the editor but this seems like a good step forward at least on paper (will see once the patch is released).

Thanks,
 

Emperor_krk

Mǎlum incarnatum
20 Badges
Mar 4, 2006
2.253
6
www.europa-universalis.com
  • Europa Universalis III Complete
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • Age of Wonders III
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Cities: Skylines
  • 500k Club
  • Cities in Motion
  • Europa Universalis III Complete
  • Heir to the Throne
  • For The Glory
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Deus Vult
  • Darkest Hour
  • Crusader Kings II
  • Cities in Motion 2
I hear that some operability within the map editor should be enhanced, mostly regarding crossing bigger streets and running them diagonally. Or has this been resolved in a patch already? And how about diagonal metro stations, never saw anything about mendingthat inability and it's certainly pretty irritating in most cases to not be able to place them like that.