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Connacht

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During the late middle ages and the renaissance, mercenaries like for instance the so-called Italian "compagnie di ventura" (that were largely deployed by Italian warring states) were noticed for their skill in battle, sometimes for their cruelty and many times for their unloyalty. Niccolò Machiavelli totally distrusted mercs for this reason and suggested to avoid them as much as possible.

I'd like to see a feature so that mercs can be bribed, or they can simply desert if they see that the enemy is richer or their current owner doesn't satisfy them anymore.
This was very common during EU4 times.

Anyway, not all mercenaries could be bribed, many of them also gave more importance to their oaths than to gold. Besides, a protestant Landsknecht hardly would accept to turn to the Papal Side, because they viewed Rome as the devil and hated the catholic church.
So a feature like this should have limitations and %s of success, rather than a simply "clic and gain these units" button.
Maybe mercenary captains (and admirals...) could also be featured, recruitable for money instead of military points, and one would have to deal with them if you don't want them to change side in the midst of a battle.

And what about the possibility to hire nomads for wars or protection during peacetime (that is gaining an alliance or a guarantee in exchange for gold)? They could become the mailed fist of your army... except when your king dies (and the nomad warlords see their duty as ended and their oath as null, leaving you alone, or even turning against you, like the Visigoths in the V century) or their king dies (thus returning to their motherland for the succession crisis).
 
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Noel84

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Great idea, but I think it could be expanded upon. Maybe have a new merc system where each merc comes from a certain country and each country having a certain amount of mercs there (with each country's mercs having certain buffs, such as the Swiss being stronger and the Hessians more numerous) and based on features of their country of origin (culture, wars rivalries, religion etc.) they'd be more or less loyal to the country that hires them.
 

Connacht

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Unless you pay more their wages, if you can afford them. :)

I also think that they should be recruited after a few days, and not after some one month: they were wandering professional soldiers, ready to fight on call, already trained.
 

Noel84

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Unless you pay more their wages, if you can afford them. :)

I also think that they should be recruited after a few days, and not after some one month: they were wandering professional soldiers, ready to fight on call, already trained.
Maybe they could base recruitment time off of distance between the country of origin and the hiring country?
 

Connacht

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Well, that wasn't that a monarch had a phone book for calling mercenaries from the whole Europe, they usually were already in the neighbors :D but some were effectively called from the outside, so maybe recruitment time can be random for every unit, thus representing the hiring of a free venture company already in place and the call for soldiers of other places
The same could be applied for mercenary captains

We could also make events for random "condottieri" wishing to be hired
 

lordmichael95

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I would like to add to this suggestion: if a nations goes bankrupt, mercs should become hostile, looting the countryside along the way. Perhaps even setting up their own state if they are left alone long enough.
 
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