We already have megastructure for minerals, and energy, yet we still lack megastructure for food, so maybe make this one?
Megastructure with 5 stages, each one adds 1 megafarm operator jobs with unlimitted* housing (*or with some high limitsand thus allow for storing livestock pops unlimitted/with some high limits) - with no ability to grow pops here nor migrate, but allow us to manually resettle any pop despite of politics.
Each megafarm operator produces 300 food
(-150 synth/machine empires)
(+100 catalitic processing empires)
(+50 hive mind empires)
All pop traits have effect here as in normal jobs, but with neutral stability, amenities and crime.
Megastructure with 5 stages, each one adds 1 megafarm operator jobs with unlimitted* housing (*or with some high limitsand thus allow for storing livestock pops unlimitted/with some high limits) - with no ability to grow pops here nor migrate, but allow us to manually resettle any pop despite of politics.
Each megafarm operator produces 300 food
(-150 synth/machine empires)
(+100 catalitic processing empires)
(+50 hive mind empires)
All pop traits have effect here as in normal jobs, but with neutral stability, amenities and crime.
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