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Orinsul

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This is a modette to add new Holy Orders into the game.
So far its only the Knights of the Tau, or the Order of Saint James of Altopascio, who form in game sometime after Rome falls to the moslems. Historically an order like the hospitalers of St. John who escorted Pilgrims through dangerous places, in this case to Rome, and other places but mostly rome, rather than jerusalem. And being brought in to the game on the assumption that they would have been roused to militancy in the same manner as the Knights of St-John had the conflict been in their neighbourhood.

Eventually many more Orders will be added, so as more and more of Europe falls more Knights rise to defend it and a couple more for the Holy Land [im thinking the Lazarines] and a couple for Iberia [Santiago, Toledo or Mountjoy]. Im thinking of testing out the "# Hire Trigger allow = {}" To see if regional orders could be allowed, i.e. Only Christians in Spain can hire the Knights of Toledo, or something along those lines.
But currently its only the Knights of the Tau because currently it was just a test to see if it worked. But anywhere here is the first release of it.
Tau uses the Hospitalers as its modifier so this ought to be compatible with balance mods that change how large holy orders armies are as it doesnt add a new value.

If you have made any orders yourself and would like them included, this is completely a project up for collaboration. If you have an suggestions of Flag-having Orders youd like to see in then mention them and ill see what i can do. Currently it looks like to add new titles you have to replace the landed_titles file, so included in this is a wee file containing what needs to be copied if you want to copy not overwrite to add this to a mod yourve already got going, and mostly likely future updates will carry the same.
An additional mercenaries modette might run as a sister project to this and probably in this thread also.

Anyway, here are the Knights of the Tau all game ready and three second tested [i loaded the game, console fired the event, hired them to make sure they worked and then quit]. If it doesnt work please mention it so i can work out what i forgot to move from the game directory into the mod.
View attachment 48091

And heres a picture of them in game.


Credit for the selection of the first order goes to Lambert Simnel who suggest it in post http://forum.paradoxplaza.com/forum...eas-Thread&p=13460020&viewfull=1#post13460020 as i was going to use a fictional for the same end.
Also this is cool
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Last edited:

knuckey

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Nice. Ive added the Order of Santiago to my game, which works, but I cant figure out how to make it for Spanish realms only :(

One thing ive noticed is that you need to include a history file for the order, like the templar one, saying 'active=no' so it isnt available at the start of the game. Also in the event triggering it you need to have 'religion_group = muslim' rather than 'religion=muslim'.
 

Joel M Bridge

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Would possible for ruler of king level to each make one Holy order if requrment are ment, and the will be grandmaster of it?
 

Orinsul

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Nice. Ive added the Order of Santiago to my game, which works, but I cant figure out how to make it for Spanish realms only :(

One thing ive noticed is that you need to include a history file for the order, like the templar one, saying 'active=no' so it isnt available at the start of the game. Also in the event triggering it you need to have 'religion_group = muslim' rather than 'religion=muslim'.
Thanks!, ive was figuring that was why it ended up with no grandmaster would be something to do with lack of a history file but hadnt checked to see if the other knights had one yet. Did you use an in-game flag for it? As ive already knocked one up for Santiago but its pretty ugly with the resizing having distored the borders so if theres one already in the game thatd be brilliant. One of the counties has the flag of the Order of Alcántara with different colouring which is why i was hopeful but i havent gone through all the others yet.

Would possible for ruler of king level to each make one Holy order if requrment are ment, and the will be grandmaster of it?
That would be really easy, youd just put this,
d_knights_tau = {
gain_title = FROM
}
}
in a decision or event and then your character becomes grandmaster of the order. But then it costs nothing to hire them which is probably a balance issue.
 

Joel M Bridge

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Thanks!, ive was figuring that was why it ended up with no grandmaster would be something to do with lack of a history file but hadnt checked to see if the other knights had one yet. Did you use an in-game flag for it? As ive already knocked one up for Santiago but its pretty ugly with the resizing having distored the borders so if theres one already in the game thatd be brilliant. One of the counties has the flag of the Order of Alcántara with different colouring which is why i was hopeful but i havent gone through all the others yet.



That would be really easy, youd just put this,
d_knights_tau = {
gain_title = FROM
}
}
in a decision or event and then your character becomes grandmaster of the order. But then it costs nothing to hire them which is probably a balance issue.
I now nothing about modding so if could in as special event that would be awesome!
 

Orinsul

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I now nothing about modding so if could in as special event that would be awesome!
With new events, the best thing to do is find an event close to the one you want then copy it and edit it. The title= { gain_title = FROM } line in an option will give the specified title to whoever fires the event, i think so anyway. Its worked with console triggered events so far anyway.

Im about to start on the Lazarines, http://en.wikipedia.org/wiki/Order_of_Saint_Lazarus who will i hope have events to give every character in them leperosy [assuming they had it anyway so just making sure they do.] and another to give characters throughout christendom who are lepers the choice to join them, especially from the other orders [which will also get events to throw thrid sons and unlanded courtiers their way as currently they just sit around with only the grandmaster in them and successors as random, unattached characters]
Or i might just give up and make toledo which would be pretty straight forward. Or Santiago, or some fictionals, for Fictionals im thinking, Knights of the Fourteen or something like that, as an Order to rise in west Germany should the HRE be falling to the Mongols or heathens in general, dedicated to the Fourteen Holy Helpers. Some order for a france being conquered and that sort of thing.
 
Last edited:

Hardradi

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Nice work Orinsul. :) I am working on mod with many new mercenary bands.



You are missing an entry in the static_modifiers.txt file which defines the types and numbers of units in the 'levy'. See how they are all zero in the screenshot above.

I have drafted up a new 'order', the Order of the Dragon, I just have to finish the event and then will upload it for you - the full files including graphic. Probably on the weekend.

I havent taken the time to understand the "levy_size = x" in static_modifiers.txt yet. Over the weekend I might have time to test this and see what effect it has.
 

Orinsul

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Ive set it to you the Hospitalers modifier, which works fine. In my game they come with the levy size of the other knights and it works just fine so im not sure why its not with you unless its just the picture, where it has zero as its already been hired so theres no one left to hire.
Currently what its missing is a history file and ive fixed that but not uploaded yet as i wasnt going to update it here until id sorted the lazarines out. But the levyiness works fine in my experience.

Thats cool, the dragons would be a great addition thanks!!
 
Last edited:

unmerged(36861)

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Hi,

You know that this is something of interest to me when I have been on this forum for quite some time and this is perhaps one of my only posts, ever. I dabbled in some event scripting for EU2/3/Victoria/HOI and so on, but I am not that great at it, so I will need some time to figure out this specific system and get my hands dirty. What I can do for the moment, is provide a few suggestions, one of them would be a rather significant order, being the "Military Order of the Knights of Christ", a military-religious order evolved from the Knights Templar that operated specifically out of Portugal, prior to and following (technically to this day) the dissolution of the Templar Knights. I normally wouldn't use wikipedia as a source, but for the purposes of such an endevour as this I would say that it is more than sufficient for some basic information (I will place the link at the end). If you guys would be interested in including it, considering its historical significance, that would be great, otherwise some advice on writing my own event for them would be welcome. Additionally you also have the "Order of Saint Benedict of Aviz", another interesting military-religious order founded on a similar basis and with a significant historical importance. Considering the role that Portugal and Spain play within this game, specifically in relation to the Reconquista, having such orders would go a long way to improving the game.

http://en.wikipedia.org/wiki/Order_of_Christ_(Portugal)
http://en.wikipedia.org/wiki/Order_of_Aviz
 

Orinsul

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Hey thanks for that, i was definetly going to include the first but i hadnt come across the second yet. Before starting on those im still working out if its possible to have holy orders that can only be hired in specific de jure regions or by people of certain cultures. As for the reconquesta orders i reckon that is a must
 

VI Imre

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You should also add more jihading knights for the Muslems on the event they lose Mecca, Baghdad ore Medina to the Christians.
 

Hardradi

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Ive set it to you the Hospitalers modifier, which works fine.
Yes that would work, didnt see that.

Thats cool, the dragons would be a great addition thanks!!
HERE BE DRAGONS (download link)



Full files including event. The conditions are:

Year = 1411
Primary Title = Holy Roman Emporer
Has Landed Title = King of Hungary
Religion = Catholic
Controls Religion = Yes (not sure what this means, I presume it means controls the Papacy)

Its a non-primary title and will be awared to the ruler. Historical banner also included. Its half the levy size and half the number of soldiers of the vanilla orders. You can see from the screenshot above that it costs zero piety because Frederick the ruler is the Grandmaster. I didnt modify the portrait, as the Grandmaster was usually a titled man and would have a crown.
 

timetogetaway

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I apologize if this is a stupid question, but can I just check this in the mod selection screen and run it alongside another mod, such as Wizmod, or do I need to merge the text files?
 

Orinsul

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Yes that would work, didnt see that.



HERE BE DRAGONS (download link)



Full files including event. The conditions are:

Year = 1411
Primary Title = Holy Roman Emporer
Has Landed Title = King of Hungary
Religion = Catholic
Controls Religion = Yes (not sure what this means, I presume it means controls the Papacy)

Its a non-primary title and will be awared to the ruler. Historical banner also included. Its half the levy size and half the number of soldiers of the vanilla orders. You can see from the screenshot above that it costs zero piety because Frederick the ruler is the Grandmaster. I didnt modify the portrait, as the Grandmaster was usually a titled man and would have a crown.
Awesome thanks! ill add that the main one the next time i update it! Brilliant work!
 

Orinsul

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I apologize if this is a stupid question, but can I just check this in the mod selection screen and run it alongside another mod, such as Wizmod, or do I need to merge the text files?
From what i understand, if both change the same file then you will manually have to add in the entries from one into the other. Ive included all the cross-over entries in a seperate file for ease of use. I dont know what the wizmod does, but if it changes Landed_titles then youll have to copy and paste the knights entries into its one or its into the knights depending on which mod you keep with a landed_titles.txt.

what does control relgion mean?
essentially, is pope. or with shiites, is calif.
 

Orinsul

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Alright so its now updated with the Order of the Dragon, the Hospitalers of St. Lazarus, the Order of Alcántara, the Hospitallers of St Thomas, the Order of the Sword and two fictionals, the Knights of St. Peter as a title given to the Pope when Rome and around it fall, and the Knights of the Holy Trinity [as i like the flag] for when the major capitals of continental christendom are all out of catholic hands.

however, all the flags are wrong and i cant work out why. So if i do ill update it again, so here is what i have currently if you want it or want to have a look at it.
But for some reason it displays a different flag than the one with the same name as the title. So Alacantara gets the flag of St Thomas and St Thomas a flag that im not entirely sure what it was as its all distorted. So obviously somethings wrong and ill work out what it is and re-upload this again with it fixed.

If anyone has heard about the flag problem before please sing out as i cant think of anything thatd do it.
Also does anyone know the line in an event to move a character to a specific court? As next ill make events that allow thrid sons and idle but pious courtiers move out to the orders during Crusades.

Anyway heres 0.3, it hasnt really been tested.
View attachment 48609
 

.Spartan

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Very cool work. For what it is worth, I think it would be really great to see a single mod which covers as many Orders as possible with proper historical reference in game for that extra special flavoring.
:)
 

Orinsul

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Very cool work. For what it is worth, I think it would be really great to see a single mod which covers as many Orders as possible with proper historical reference in game for that extra special flavoring.
:)
eventually, thats what this will be. But i still havent found any solutions to the flag problem, or even any causes for it