New impassible barriers in 1.19? Bad or good?

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Metz

Field Marshal
105 Badges
Nov 21, 2008
4.730
5.909
  • Cities: Skylines Deluxe Edition
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Stellaris: Galaxy Edition
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Res Publica
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Cradle of Civilization
  • Cities: Skylines - Natural Disasters
  • Humble Paradox Bundle
  • Europa Universalis IV: Common Sense
  • Stellaris
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Snowfall
  • Divine Wind
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III Complete
  • Cities in Motion
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV
The mountains in northern Bulgaria could also help shield Wallachia and Moldovia a bit more:

200px-Balkangebirge_Balkan_topo_de.jpg
 
  • 4
  • 3
  • 2
Reactions:

Demetrios

Evil Dungeon Master
32 Badges
Apr 22, 2001
5.805
1.356
  • Europa Universalis IV: Common Sense
  • Europa Universalis 4: Emperor
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rights of Man
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Crusader Kings II
  • Pillars of Eternity
  • Europa Universalis IV: El Dorado
  • Europa Universalis III: Collection
  • 500k Club
  • Europa Universalis IV: Res Publica
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Europa Universalis III
I agree with several other posters here, while I like the new mountain wastelands in general, there should be a Savoy - Piedmont link!
 
  • 4
Reactions:

jebates

Second Lieutenant
24 Badges
Feb 9, 2011
176
367
  • Divine Wind
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Europa Universalis III Complete
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Europa Universalis III Complete
  • Europa Universalis III Complete
I love all the new provinces, although there might be a few places in the map where they could be reduced in order to expand elsewhere. But the poor Switzerland area looks even worse off now. West Switzerland/North Savoy should be Arpitan (French) and Savoy should start with French culture and have the option to change it by event. Wallis was basically wasteland in game terms- maybe replace it with Ticino? Bring back multicultural Switzerland!

It's also real strange that Geneva isn't represented in game (although its development is given to Savoie province). Savoy never held it in anything but brief vassalage in game terms. I think its development should be given to Vaud province as that's basically where the city is situated anyway. Having no Piedmont/Savoie link just seems crazy.
 

SchwarzerKaiser

General
37 Badges
Jul 9, 2014
1.805
935
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Cities: Skylines - After Dark
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Pre-order
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Cradle of Civilization
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Cities: Skylines - Snowfall
  • Cities: Skylines Industries
  • Europa Universalis IV: Golden Century
  • Cities: Skylines - Campus
  • Cities: Skylines - Mass Transit
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines - Natural Disasters
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Victoria 2
  • Europa Universalis IV
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
I find them interesting. Curious to see how they will work in the game and what strategic possibilities they'll give.
Aesthetically, they are horrible, especially the alpine wastelands. I prefer them the way WeissRaben drew them, they look so much better, a bit more subtle and less like blobs. I'm sure they'd create neater borders that way.
 

Metz

Field Marshal
105 Badges
Nov 21, 2008
4.730
5.909
  • Cities: Skylines Deluxe Edition
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Stellaris: Galaxy Edition
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Res Publica
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Cradle of Civilization
  • Cities: Skylines - Natural Disasters
  • Humble Paradox Bundle
  • Europa Universalis IV: Common Sense
  • Stellaris
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Snowfall
  • Divine Wind
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III Complete
  • Cities in Motion
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV
I also think that impassable terrain would look better as small gray strips that get colored in based on who owns what province next to them. They could be thicker though for larger mountain chains such as the ones in Norway, the Andes, and the Himalayas.
 
  • 2
Reactions:

TheDungen

Field Marshal
80 Badges
Jan 31, 2015
12.131
7.922
  • Crusader Kings II: Jade Dragon
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Conclave
  • Cities: Skylines
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: El Dorado
  • Magicka: Wizard Wars Founder Wizard
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Humble Paradox Bundle
  • Crusader Kings II: Horse Lords
  • Stellaris: Nemesis
  • War of the Roses
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Stellaris: Necroids
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Deluxe Edition
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Europa Universalis IV
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Age of Wonders
  • Age of Wonders II
  • Teleglitch: Die More Edition
  • Victoria 2
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Pre-order
  • Stellaris: Synthetic Dawn
The mountains in northern Bulgaria could also help shield Wallachia and Moldovia a bit more:

200px-Balkangebirge_Balkan_topo_de.jpg
Is that nessecery though? I usually never see them fall to the ottomans anyway. Mostly just to the hungarians.
 
  • 3
  • 1
Reactions:

Dracolithfiend

Devils advocate
84 Badges
Sep 19, 2013
1.253
1.041
  • Cities: Skylines Deluxe Edition
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Majesty 2 Collection
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Victoria 2: A House Divided
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Pre-order
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Stellaris
  • Europa Universalis IV: Third Rome
  • Stellaris - Path to Destruction bundle
  • For the Motherland
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Conquest of Paradise
  • Hearts of Iron III
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Darkest Hour
  • Europa Universalis IV
  • Stellaris: Galaxy Edition
  • Cities: Skylines
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Field Marshal
  • Stellaris: Necroids
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris: Galaxy Edition
  • Mount & Blade: Warband
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Mare Nostrum
  • War of the Roses
  • Victoria 2
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
I usually see Spain form and hold Iberia. France usually derps around in northern Italy being a afraid to take on major powers. Ottomans usually take Wallachia, southern Hungary, Moldavia, and southern Poland/Lithuania. Maybe every game I've played sing 1.8 is the exception?
 
  • 3
  • 2
Reactions:

Wagonlitz

Resident WW Foreigner
103 Badges
Jul 19, 2010
8.196
5.453
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis III: Chronicles
  • Hearts of Iron IV: Expansion Pass
  • Stellaris
  • Europa Universalis IV
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis 4: Emperor
  • Crusader Kings III
  • Victoria 3 Sign Up
  • Hearts of Iron III Collection
  • Europa Universalis IV: Dharma
  • Crusader Kings III: Royal Edition
  • Supreme Ruler 2020
  • Pirates of Black Cove
  • Crusader Kings Complete
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Cradle of Civilization
  • Steel Division: Normand 44 Sign-up
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis III Complete
  • Crusader Kings II: Reapers Due
  • Europa Universalis: Rome
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Europa Universalis III Complete
  • Crusader Kings II: Conclave
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Humble Paradox Bundle
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Imperator: Rome Sign Up
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings III Referal
  • Imperator: Rome - Magna Graecia
  • Europa Universalis IV: Dharma Pre-order
  • Stellaris: Distant Stars
  • Rome Gold
  • Deus Vult
  • Europa Universalis IV: Common Sense
  • Europa Universalis III
  • Europa Universalis III Complete
  • Heir to the Throne
Arpitan (French)
Pretty sure that Arpitan was/is a separate langauge which developed from Latin on the same footing as e.g. Italian, French, and Spanish. I.e. directly descended from Latin and not through any of the others. Though I could be wrong.
 
  • 1
  • 1
Reactions:

Metz

Field Marshal
105 Badges
Nov 21, 2008
4.730
5.909
  • Cities: Skylines Deluxe Edition
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Stellaris: Galaxy Edition
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Res Publica
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Cradle of Civilization
  • Cities: Skylines - Natural Disasters
  • Humble Paradox Bundle
  • Europa Universalis IV: Common Sense
  • Stellaris
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Snowfall
  • Divine Wind
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III Complete
  • Cities in Motion
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV
They are quite pathetic compared to others, plus what exactly would they block?

147036.jpg


dinaric_alps.jpg


280px-Orjen.jpg


The main mountain passes of the Dinaric Alps are:
Postojna Gate (Postojnska vrata), Slovenia (606 m or 1,988 ft)
Vratnik pass, Croatia (850 m or 2,789 ft)
Debelo brdo, Serbia (1,094 m or 3,589 ft)
Knin Gate (Kninska vrata), Croatia (about 700 m or 2,297 ft)
Vaganj, Croatia/Bosnia-Herzegovina (1,137 m or 3,730 ft)
Ivan-Saddle (Ivan-sedlo), Bosnia-Herzegovina (967 m or 3,173 ft)
Cemerno, Bosnia-Herzegovina (1,329 m or 4,360 ft)
Crkvine, Montenegro (1,045 m or 3,428 ft)
Cakor, Montenegro (1,849 m or 6,066 ft)

Ruins of fortresses dot the mountainous landscape, evidence of centuries of war and the refuge the Dinaric Alps have provided to various armed forces. During the Roman period, the Dinarides provided shelter to the Illyrians resisting Roman conquest of the Balkans, which began with the conquest of the eastern Adriatic coast in the 3rd century BC. Rome conquered the whole of Illyria in 168 BC, but these mountains sheltered Illyrian resistance forces for many years until the area's complete subjugation by 14 AD. More recently, the Ottoman Empire failed to fully subjugate the mountainous areas of Montenegro. In the 20th century, too, the mountains provided favourable terrain for guerrilla warfare, with Yugoslav Partisans organising one of the most successful Allied resistance movements of World War II

Basically it may either protect coastline settlements (Venice, Montenegro, or Ragusa for instance) or it may make it hard for invaders to move inland if invading from the coast.
 
  • 2
Reactions:

Zerodv

Field Marshal
20 Badges
Dec 1, 2014
5.887
2.555
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Imperator: Rome
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Magicka 2
  • Europa Universalis IV: El Dorado
  • Victoria 2
  • Europa Universalis IV
  • Magicka
147036.jpg


dinaric_alps.jpg


280px-Orjen.jpg


The main mountain passes of the Dinaric Alps are:
Postojna Gate (Postojnska vrata), Slovenia (606 m or 1,988 ft)
Vratnik pass, Croatia (850 m or 2,789 ft)
Debelo brdo, Serbia (1,094 m or 3,589 ft)
Knin Gate (Kninska vrata), Croatia (about 700 m or 2,297 ft)
Vaganj, Croatia/Bosnia-Herzegovina (1,137 m or 3,730 ft)
Ivan-Saddle (Ivan-sedlo), Bosnia-Herzegovina (967 m or 3,173 ft)
Cemerno, Bosnia-Herzegovina (1,329 m or 4,360 ft)
Crkvine, Montenegro (1,045 m or 3,428 ft)
Cakor, Montenegro (1,849 m or 6,066 ft)



Basically it may either protect coastline settlements (Venice, Montenegro, or Ragusa for instance) or it may make it hard for invaders to move inland if invading from the coast.
So what would it block at the end? You have too many passes to block any in game province.
 
  • 3
Reactions:

Regaccio

Major
61 Badges
Jan 20, 2016
757
244
  • Crusader Kings II: Reapers Due
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Rights of Man
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Magicka
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Victoria 2
Mods like MEIOU & Taxes have had these for years and I think they're a great idea. They not only help defenders funnel attackers through specific points but they're just more realistic. You shouldn't be able to move troops en masse across an inhospitable desert, or over mountain peaks. And if there are mountain or desert passes, those can be reflected as "straits" in between otherwise isolated land provinces, so that anyone attacking from them or into them gets a hefty penalty.
 
  • 3
Reactions:

Chagall

First Lieutenant
40 Badges
Oct 3, 2015
257
394
  • Europa Universalis IV
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Third Rome
  • Crusader Kings II
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis 4: Emperor
  • Crusader Kings Complete
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Hearts of Iron IV: La Resistance
  • Cities: Skylines - Mass Transit
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • War of the Roses
  • Warlock: Master of the Arcane
  • Victoria 2: Heart of Darkness
  • Victoria 2
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris
  • Cities: Skylines Industries
I love them! Now natural borders are really powerful, much more realistic :)
The only thing that seems strange to me is that Savoy is completely separated from Piedmont, so if Savoy loses his foothold in Switzerland (that is what happened historically) there is no way to reach the other part of the duchy without asking access to France or Switzerland...
Also I read that this feature has not been implemented for Andes mountains, I hope they will find a way to place this wastelands without screw Incas gameplay...

imo there should be more freedom of movement in the HRE. Split territory like with Savoy, Austria or Prussia was common and they did march their armies around when necessary. Being able to core through it just like with vassal would be good as well. But this is a topic for another day.
 
  • 1
Reactions:

Steph

Colonel
6 Badges
Jan 25, 2000
983
151
parleferetparleverbe.free.fr
  • Europa Universalis III
  • Europa Universalis IV
  • Heir to the Throne
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: Pre-order
Being from Savoy (see Avatar), I think it is important to have a link between Piemont and Savoy.
But I also think the Alps could be difficult to cross for and invading army.

So why not add the concept of "mountain pass": keep the Alps as they are in the screenshot, but add a special graphic feature (a like straight) to indicate mountain passes.

A mountain pass can be crossed freely, but only if you control both sides.

So Savoy could move freely from Savoy to Piemont. But if Savoy is invaded, then they invader couldn't go straight to Piemont?
 
  • 6
  • 1
Reactions:

Dafuka72

Sergeant
82 Badges
May 13, 2012
66
205
  • Crusader Kings II: Charlemagne
  • Stellaris - Path to Destruction bundle
  • Knights of Honor
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Third Rome
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • March of the Eagles
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Stellaris: Apocalypse
  • Europa Universalis III: Chronicles
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Cities: Skylines - Mass Transit
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Conclave
  • Europa Universalis 4: Emperor
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • Pride of Nations
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Victoria 2
Pretty sure that Arpitan was/is a separate langauge which developed from Latin on the same footing as e.g. Italian, French, and Spanish. I.e. directly descended from Latin and not through any of the others. Though I could be wrong.

You're right.

A mountain pass can be crossed freely, but only if you control both sides.

So Savoy could move freely from Savoy to Piemont. But if Savoy is invaded, then they invader couldn't go straight to Piemont?

I think it's possible to manage it with a fort in Savoy (as Montmélian in reality) with the ZoC mechanism, blocking access from France until it will be taken.
 

Zerodv

Field Marshal
20 Badges
Dec 1, 2014
5.887
2.555
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Imperator: Rome
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Magicka 2
  • Europa Universalis IV: El Dorado
  • Victoria 2
  • Europa Universalis IV
  • Magicka
Being from Savoy (see Avatar), I think it is important to have a link between Piemont and Savoy.
But I also think the Alps could be difficult to cross for and invading army.

So why not add the concept of "mountain pass": keep the Alps as they are in the screenshot, but add a special graphic feature (a like straight) to indicate mountain passes.

A mountain pass can be crossed freely, but only if you control both sides.

So Savoy could move freely from Savoy to Piemont. But if Savoy is invaded, then they invader couldn't go straight to Piemont?
That doesn´t make much sense, you already have many terrain penalties for the enemy with mountains when you own them