I have a new idea regarding the machinary tools that will make the game even more realistisc.
When i was a big newbie, i once expanded all my farms and factories, coz i though it would increase the efficiency of it - enhancing the production for one worker.
Well, today i know that was incorrect, and the only way to make it more efficiency is to get invention triggers and techs (also think this should increase the input of the factorie, the ressources it needs when inventions and techs increase production).
But what about this: What if you could make it even more effiency yourself. The inventions and techs should give a big efficiency, while your upgrades makes it more efficient little by little. This should of course also be decreased by the time, so that the more you upgrade your factory, the less it will take effect the next time you make it more efficient.
But what should the costs be for such improvements: Well, the inventions and the techs are free of charge, but your own improvements should cost two things - money and machinary tools. This way, it machinary tools will take a place in the game, which is as real as it gets, and you can have even more trade and war going on for machinary tools. And don't say some countries doesn't produce machinary tools, coz if you make the perfect mixture between cost of cash and cost of machinary tools, the countries that produce it, will have no benefits in saving all the machinary tools, coz they can't upgrade all the time because of money costs.
Well, take a look at this custom scenario:
Canned Food Factory is build.
it will give 1.50 for 10k workers
all improvements will give 0.15 for 10k workers
1st improvement cost: 1 machinary tool + 500 money = now it's 1.65
2nd improvement cost: 2 machinary tools + 1200 money = now it's 1.80
3rd improvement cost: 3 machinary tools + 1800 money = now it's 1.95
4th improvement cost: 5 machinary tools + 2500 money = now it's 2.10
5th improvement cost: 7 machinary tools + 3500 money = now it's 2.25
6th improvement cost: 10 machinary tools + 5000 money = now it's 2.40
I will let you do the numbers - just need some calculations and estimations. Actually, you can work out a form (think that's the english word), which will make it possible to make unlimited upgrades, or you could do it manually and set like 8 upgrades.
Plz give me some comments everyone, and I really hope to hear something from you Paradox. If this can't be made in a patch or mod, plz save it for Vic2..
When i was a big newbie, i once expanded all my farms and factories, coz i though it would increase the efficiency of it - enhancing the production for one worker.
Well, today i know that was incorrect, and the only way to make it more efficiency is to get invention triggers and techs (also think this should increase the input of the factorie, the ressources it needs when inventions and techs increase production).
But what about this: What if you could make it even more effiency yourself. The inventions and techs should give a big efficiency, while your upgrades makes it more efficient little by little. This should of course also be decreased by the time, so that the more you upgrade your factory, the less it will take effect the next time you make it more efficient.
But what should the costs be for such improvements: Well, the inventions and the techs are free of charge, but your own improvements should cost two things - money and machinary tools. This way, it machinary tools will take a place in the game, which is as real as it gets, and you can have even more trade and war going on for machinary tools. And don't say some countries doesn't produce machinary tools, coz if you make the perfect mixture between cost of cash and cost of machinary tools, the countries that produce it, will have no benefits in saving all the machinary tools, coz they can't upgrade all the time because of money costs.
Well, take a look at this custom scenario:
Canned Food Factory is build.
it will give 1.50 for 10k workers
all improvements will give 0.15 for 10k workers
1st improvement cost: 1 machinary tool + 500 money = now it's 1.65
2nd improvement cost: 2 machinary tools + 1200 money = now it's 1.80
3rd improvement cost: 3 machinary tools + 1800 money = now it's 1.95
4th improvement cost: 5 machinary tools + 2500 money = now it's 2.10
5th improvement cost: 7 machinary tools + 3500 money = now it's 2.25
6th improvement cost: 10 machinary tools + 5000 money = now it's 2.40
I will let you do the numbers - just need some calculations and estimations. Actually, you can work out a form (think that's the english word), which will make it possible to make unlimited upgrades, or you could do it manually and set like 8 upgrades.
Plz give me some comments everyone, and I really hope to hear something from you Paradox. If this can't be made in a patch or mod, plz save it for Vic2..