Funj
Traditions - Recruitment Time: -10% / Land Maintenance Modifier: -10%
1) Educated Merchants - Diplomatic Technology Cost: -10%
Kaffa
Traditions - Yearly Inflation Reduction: +0.10 / Advisor Cost: -15%
1) Kefficho Language - Hostile Core-Creation Cost on Us: +25%
Morocco
Traditions - Hostile Core-Creation Cost on Us: +50% / National Manpower Modifier: +10%
1) Berber Cavalry - Cavalry Cost: -10% / Cavalry Combat Ability: +10%
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I figured I'd post some more of these. If I'm posting these too often just let me know and I'll tone it down, but I have quite a few ideas already made that I'd like to post, but I don't want to post it all in one thread because it'd be too much.
I went for a bit of a different approach with these, with every country having a unique thing about it, but the bonuses are generally scaled by how historically important the countries were.
Next up: Iraq, Lebanon, Yemen
Traditions - Recruitment Time: -10% / Land Maintenance Modifier: -10%
1) Educated Merchants - Diplomatic Technology Cost: -10%
The capital, Sennar, became prosperous through trade, hosting representatives from all over the Middle East and Africa. Our merchants travel the world and are exposed to many different cultures. They don't only bring goods from their travels, they also bring knowledge.
2) Sennar Syncretism - Religious Unity: +25%In 1523 the monarchy officially converted to Islam, though many elements of Coptic beliefs remained. While Islam was officially the state religion, most citizens followed a syncretic faith.
3) Heavy Cavalry - Cavalry Combat Ability: +20%The armies of Funj rely mostly on heavy cavalry, horsemen armoured with chainmail while their horses were covered in thick quilts and copper headgear.
4) Monarch-Controlled Caravans - Caravan Power: +15%In the Sultanate of Funj, all caravans were controlled by the monarch, as was the country's gold supply that functioned as the state's main currency.
5) Noble Cavalry - Cavalry Cost: -10%The Sultanate's standing army was composed of a great mass of infantry troops, with regiments mostly drawn from peasantry. But while the cavalry was less present, it was only drawn from the nobility, to ensure the finest trained horses and the best riders.
6) Professional Standing Armies - Discipline: +5% / Fort Defense: +5%Funj had the largest standing army in East Africa until the 1810s. These men were garrisoned in castles and forts throughout the sultanate. The country's heavy reliance on a standing army meant their armies were usually smaller, but highly effective against the less organized armies of their enemies.
7) State-Administered Currency - Yearly Inflation Reduction: +0.10By having the state take direct control of the issuing of new currency, as well as running scrupulous checks to assure the people in charge of the mints are competent. This way we will have no problems with inflation.
Ambition - Tolerance of Heathens: +2Kaffa
Traditions - Yearly Inflation Reduction: +0.10 / Advisor Cost: -15%
1) Kefficho Language - Hostile Core-Creation Cost on Us: +25%
Despite their differences, everyone in our nation speaks the same language. This reinforces our sense of nationalism and makes it harder for foreign rulers to be accepted by our citizens.
2) Manjo, Manne and Qemmo - Stability Cost Modifier: -10%Our nation, like many others, is separated into classes. Some of the most important groups in our kingdom are the Manjo (hunters), the Manne (leatherworkers), and the Qemmo (blacksmiths). By giving them what they want and granting them a certain level of autonomy, we can ensure stability in the country.
3) Fertile Lands - National Manpower Modifier: +15% The mountainous lands of Kaffa are quite fertile, capable of up to three harvests a year, ensuring there is always enough food for our citizens.
4) Diplomats and Spies - National Spy Defense: +20%Our diplomats, while quite skilled, could serve an even better purpose: defending our own lands from attacks by foreign spies as well as infiltrating enemy administration and learning their secrets.
5) Found Coptic Churches - Missionaries: +1 In order to spread the true faith far and wide, we must first found churches in many of our cities in an attempt to convert the heathens.
6) Manjo Guards - Mercenary Maintenance: -25% / Available Mercenaries: +50% Hunters, or manjo, are considered an important part of our society. They have their own king, appointed directly by the king of Kaffa, and are given the duties of guarding the royal compounds and the gates of the kingdom.
7) Reform the Kaffa Caste System - National Tax Modifier: +10%Our society is separated into various classes with various amounts of wealth to their names. While we cannot take from the rich and give to the poor, we can reform the caste system to ensure everyone is better off, especially the state.
Ambition - Land Attrition: -10%Morocco
Traditions - Hostile Core-Creation Cost on Us: +50% / National Manpower Modifier: +10%
1) Berber Cavalry - Cavalry Cost: -10% / Cavalry Combat Ability: +10%
We are a Berber country, and the Berber cavalry is some of the finest cavalry in the Muslim world. We must exploit this for our benefit.
2) Legacy of Ibn Battuta - Can hire explorers and conquistadors / Yearly Prestige: +1Ibn Battuta was a Moroccan explorer that covered North Africa, Arabia and the majority of Asia. His legacy still remains with us.
3) Found Madrassas - Technology Cost: -10%Madrassas are the basis of education in Muslim countries. If we found new ones and fund old ones, the whole country can benefit.
4) Barbary Pirates - Galley Combat Ability: +25%The Barbary pirates were pirates and privateers who operated from North Africa. By recruiting these experienced sailors into our navies, our navy can be a truly frightening sight to behold.
5) Jihad - Missionary Strength: +2%Jihad is our religious duty to maintain and spread the Muslim faith. We should strive for this goal and spread our faith for the glory of Allah.
6) Protect the Trans-Saharan Trade Route - Provincial Trade Power Modifier: +15%The Trans-Saharan trade route is one of the most important sources of income for the Sultanate of Morocco. We should improve and protect this important route and reap the benefits.
7) Imperial Maghreb - Morale of Armies: +15% (bumped down from +20%)The early Moroccan dynasties created an idea of an Imperial Maghreb, encompassing all of the lands of the Maghreb under a single Berber aegis. We should strive to accomplish this idea.
Ambition - Galley Cost: -20%---
I figured I'd post some more of these. If I'm posting these too often just let me know and I'll tone it down, but I have quite a few ideas already made that I'd like to post, but I don't want to post it all in one thread because it'd be too much.
I went for a bit of a different approach with these, with every country having a unique thing about it, but the bonuses are generally scaled by how historically important the countries were.
Next up: Iraq, Lebanon, Yemen
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