Err Cukrius = Cawx
Right he uses different nick on forum and on game.
Err Cukrius = Cawx
Beladrial:
If you REALLY want Japan since you called it first then I can be Canada if the peacetime penalties are removed or reduced. As it stands now though if I'm forced to spend an entire session with 10 IC and 10 MP there's no point even playing in this game.
# IC to Supplies ratio
4.0 to[B] 3.0[/B]
# Attrition Severity Modifier
0.05 to [B]0.15[/B]
# Combat Modifier: Offensive Combined Arms Bonus
0.05 to [B]0.25[/B]
# Combat Modifier: Defensive Combined Arms Bonus
0.15 to [B]0.25[/B]
# How effective is ground-def efficiency when applied to defence chance rolls.
1.8 to[B] 2.0[/B]
# Maximum sizes of air-stacks
8 to [B]8 [/B] (kept the same)
# Damage factor versus Infra from bombing
0.14 to [B]0.07
[/B]
Hey Storm can you coment every point that you want to mod and why it is important and needed?Code:# IC to Supplies ratio 4.0 to[B] 3.0[/B] # Attrition Severity Modifier 0.05 to [B]0.15[/B] # Combat Modifier: Offensive Combined Arms Bonus 0.05 to [B]0.25[/B] # Combat Modifier: Defensive Combined Arms Bonus 0.15 to [B]0.25[/B] # How effective is ground-def efficiency when applied to defence chance rolls. 1.8 to[B] 2.0[/B] # Maximum sizes of air-stacks 8 to [B]8 [/B] (kept the same) # Damage factor versus Infra from bombing 0.14 to [B]0.07 [/B]
It can't be modded in the misc file, so I would have to include a seperate building_costs.txt file for ppl to download just for that modification. Also I'm not too keen on lowering the building time, since it makes a lot easier to build airfields on the field for all sorts of Stuka exploits and so on. It does take as long as 1800 days without the gearing bonuses to make a full lvl 10 airfield, but that's how it is supposed to be, I think.![]()
Hey Storm can you coment every point that you want to mod and why it is important and needed?
IC to Supplies ratio
4.0 to 3.0
Attrition Severity Modifier
0.05 to 0.15
Combat Modifier: Offensive Combined Arms Bonus
0.05 to 0.25
# Combat Modifier: Defensive Combined Arms Bonus
0.15 to 0.25
How effective is ground-def efficiency when applied to defence chance rolls.
1.8 to 2.0
Maximum sizes of air-stacks
8 to 8 (kept the same)
Damage factor versus Infra from bombing
0.14 to 0.07
KevinG said:The building_costs.txt is right next to the misc.txt though so logically if one were able to figure out how to mod the misc file they could easily do the same for the building_costs.
As I posted in the last page, you need 6 or more YES votes. I will give you Friday because you misunderstood, but you need 50% support or more for your voting.So its 5 Yes versus Delexs 1 No. Unless 4 more people votes No hes out.
On Saturday, same time.When will this game starts?
Ok, with voting I would allow the idea, but yes, I want to keep the modding simple and within one misc file. It may not seem so, but it makes a huge difference on having two modded files over one. But if several ppl want this idea, then ok.The building_costs.txt is right next to the misc.txt though so logically if one were able to figure out how to mod the misc file they could easily do the same for the building_costs.
...
Hey Storm can you coment every point that you want to mod and why it is important and needed?
Haha, my best AAR reader wants to join.Hi, could i join as Republican Spain?
How effective is ground-def efficiency when applied to defence chance rolls.
1.8 to 2.0
Even longer battles. Even more casualties. Even more focus on keeping your manpower pool. Even more chances of a sluggish WWI-style war.
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