If there is sufficient interest I'd like to start a long-term GC in which there is an Ancient twist: the only player countries allowed are those that approximate the major powers of the world as they existed in circa 500 BC.
Papal States (to represent Rome)
Tunisia (to represent Carthage)
Byzantium (to represent Macedon/Greece)
Timurids (to represent Persia).
Athens could be available for a 5th player who could switch to a superpower when/if it needs a replacement. (I would be willing to take Athens myself). I'd prefer players who could play at least twice a week for a couple of hours on a regular basis. I live in USA and can play just about any time.
Rules: Only one that I would strongly encourage, that whoever plays Rome (Papal States) would disband his entire navy at the start of the game (for play balance and to add "historical" flavor). If there's a consensus that the Timurids start out too powerful in relation to everyone else [see the following post], they could be required to disband one or both of their starting armies. I have other suggestions that could be voted on, such as if you lose control of your capital to another human, the AI takes over your nation permanently. Normal difficulty, and either weak or cowardly AI agressiveness is suggested.
I have a 56k connection now but might upgrade to cable modem soon.
If you're interested in joining this game, post here to let me know when you'd be available to play and which nation(s) you would like to have, as well as any suggestions. My ICQ: 171673386
Papal States (to represent Rome)
Tunisia (to represent Carthage)
Byzantium (to represent Macedon/Greece)
Timurids (to represent Persia).
Athens could be available for a 5th player who could switch to a superpower when/if it needs a replacement. (I would be willing to take Athens myself). I'd prefer players who could play at least twice a week for a couple of hours on a regular basis. I live in USA and can play just about any time.
Rules: Only one that I would strongly encourage, that whoever plays Rome (Papal States) would disband his entire navy at the start of the game (for play balance and to add "historical" flavor). If there's a consensus that the Timurids start out too powerful in relation to everyone else [see the following post], they could be required to disband one or both of their starting armies. I have other suggestions that could be voted on, such as if you lose control of your capital to another human, the AI takes over your nation permanently. Normal difficulty, and either weak or cowardly AI agressiveness is suggested.
I have a 56k connection now but might upgrade to cable modem soon.
If you're interested in joining this game, post here to let me know when you'd be available to play and which nation(s) you would like to have, as well as any suggestions. My ICQ: 171673386
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