• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Morrell8

Lt. General
68 Badges
Jan 20, 2010
1.209
15
  • Crusader Kings II
  • Victoria 2: A House Divided
  • Semper Fi
  • 500k Club
  • Heir to the Throne
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Cities in Motion
  • Deus Vult
  • Crusader Kings II: Way of Life
  • Hearts of Iron IV: Together for Victory
  • 200k Club
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rights of Man
  • Pride of Nations
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Crusader Kings II: Monks and Mystics
  • Prison Architect
  • Crusader Kings III
  • Crusader Kings II: Holy Fury
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: La Resistance
  • Stellaris: Apocalypse
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Federations
  • Stellaris: Megacorp
  • Europa Universalis III Complete
  • Battle for Bosporus
  • Europa Universalis III Complete
  • Crusader Kings III: Royal Edition
  • Victoria 2
  • Hearts of Iron III Collection
  • Europa Universalis IV: Art of War
  • Europa Universalis III
  • March of the Eagles
  • Crusader Kings II: Rajas of India
Hey people,

I've been searching the forums for a while now and haven't been able to find a thread on creating a dynasty. I was wondering if you could or would you have to rewrite on the of the existing dynasties into your own and how to do this.

Thanks in advance for all help.
 

Third Angel

Mad Medievalist
48 Badges
Feb 8, 2005
2.372
53
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Pre-order
  • For The Glory
  • Crusader Kings III: Royal Edition
  • Crusader Kings II: Holy Knight (pre-order)
  • Deus Vult
You can do it easily. Look at dynasties.txt in the db folder, all you have to do is to find a free ID. The province entry refers to the provinces where courtiers spawned by the game will belong to that dynasty.
 

TempestDK

Eye of the Storm
25 Badges
Mar 26, 2002
3.438
1
Visit site
  • Europa Universalis: Rome
  • Crusader Kings III: Royal Edition
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Holy Knight (pre-order)
  • 500k Club
  • 200k Club
  • Rome: Vae Victis
  • Victoria 2
  • Cities in Motion
  • Victoria: Revolutions
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Heir to the Throne
  • Hearts of Iron III
  • For The Glory
  • Europa Universalis III
  • Deus Vult
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
Basically this, from the guide Veld referred to:

Code:
dynasty = {
	id = ( type = 12 id = 111125 }
	name = "von Winterthur"
  	province = { 241 242 244 245 246 247 }
}

The first line just says that there is a dynasty coming. The ID line gives a unique ID. The type should always be 12. Again, IDs over 200000 tend to be okay. The next line gives the name in quotes. The province = {} line specifies which provinces the dynasty appears in randomly.

Just remember that if you copy/paste from the code in the guide, the last bracket is missing.

If you use a mod, just search for the ID before you use it, as different mods use different IDs. But if you just want to edit vanilla, just do as the guide states.

If you do not fill the provinces brackets, then the dynasty will never appear as a random courtier. The only way they would appear in game, is if you add them in the scenario files.
 

Veldmaarschalk

Cool Cat
151 Badges
Apr 20, 2003
30.108
1.792
  • 200k Club
  • 500k Club
To get this new dynasty a county I would have to load up the game, grant them a county, then save, then load up as the county just made, right?

Well adding the dynastie name will just mean that random courtiers spawned in that province may have that dynastie-name.

But if you have a courtier with that dynastie name then the answer to your question is yes.