I have been heavily editing the misc_colony files. Working hard on them to get them into shape. Simplifying, debugging, removing the dumbstuff, the poor triggering etc. So that they might actually work. Anyway, more on this in a later thread when I release the next New World beta.
Consider the following:
1. The Iriquois are usually defeated and annexed by 1540, about 200 years too early. 200 years. It's like the Europeans getting firearms in 1250 and Napoleanic armies sweeping across Europe in 1600.
2. Players continue to trade maps with countries that have no paper.
3. The plains Indians start (even in vanilla) with about 2000 in their capitals, which grow to about 10 K by colonisation time. So few people that they need to be given artifical MP.
4. Plains indians as nation states is just plain silly, even for the Iroquois.
5. Miltarily, the plains are a walkover.
6. Even the earliest trading forts were not set up until the 1700s. No government wanted to explore and attempt to conquer these vast areas full of natives.
Accordingly, I have a new plan to run past you all.
1. We get rid of all of the plains americans: Shawnee, Cherokee, Iroquois, the lot. All their provinces become simply 'terra nulius'. Each and every one will need to be explored by each country until they are settled and the owning country's maps traded.
2. All of the coastal and plains provinces, and many of those in eastern Canada have their native populations raised dramatically and their fierceness also increased (with some exceptions for the coast of USA) such they when they are explored or attack or settled they field troops numbers in the thousands, not the hundreds.
I feel this will bring a great deal more realism to the colonisation process. It will acheive the following:
1. Get rid of those impossible plains indian nation states.
2. Exploration will require greater resources and commitment to be successful.
3. Slow down the number of colonies created, especially by players, as each would need to be properly financed and protected.
4. European armies in the landtech 5 - 13 range will face many more defeats, or need to be larger. Or else players simply won't colonise areas that are not rich and easy because they are not worth it. (The way it actually was.)
Thoughts?
Consider the following:
1. The Iriquois are usually defeated and annexed by 1540, about 200 years too early. 200 years. It's like the Europeans getting firearms in 1250 and Napoleanic armies sweeping across Europe in 1600.
2. Players continue to trade maps with countries that have no paper.
3. The plains Indians start (even in vanilla) with about 2000 in their capitals, which grow to about 10 K by colonisation time. So few people that they need to be given artifical MP.
4. Plains indians as nation states is just plain silly, even for the Iroquois.
5. Miltarily, the plains are a walkover.
6. Even the earliest trading forts were not set up until the 1700s. No government wanted to explore and attempt to conquer these vast areas full of natives.
Accordingly, I have a new plan to run past you all.
1. We get rid of all of the plains americans: Shawnee, Cherokee, Iroquois, the lot. All their provinces become simply 'terra nulius'. Each and every one will need to be explored by each country until they are settled and the owning country's maps traded.
2. All of the coastal and plains provinces, and many of those in eastern Canada have their native populations raised dramatically and their fierceness also increased (with some exceptions for the coast of USA) such they when they are explored or attack or settled they field troops numbers in the thousands, not the hundreds.
I feel this will bring a great deal more realism to the colonisation process. It will acheive the following:
1. Get rid of those impossible plains indian nation states.
2. Exploration will require greater resources and commitment to be successful.
3. Slow down the number of colonies created, especially by players, as each would need to be properly financed and protected.
4. European armies in the landtech 5 - 13 range will face many more defeats, or need to be larger. Or else players simply won't colonise areas that are not rich and easy because they are not worth it. (The way it actually was.)
Thoughts?