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Herr Doctor

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Ok, in order to take all the things in order, I think it is better to have several separate threads for MyMap fixes etc. Here you go with what I offer for culture setup to achieve more balance in MyMap games ;)


Event fixes for Scandinavia setup.

CULTURE_SCANDINAVIAN;danish
CULTURE_MATACO;norwegian
CULTURE_DAKOTA;swedish

The provinces list for danish culture:
Sjælland
Fyn
Jylland
Schleswig
Skåne
Halland

The province list for norwegian culture:
Akershus
Bergenhus
Eidsiva
Jemtland
Trøndelag
Hålogaland
Iceland
Orkney Islands

The province list for swedish culture:
Svealand
Östergotland
Småland
Gotland
Vastergotland
Värmland
Hälsingland
Västerbotten
Finland


So, Denmark should have only danish as national culture at the start, Norway – norwegian, Sweden – swedish and ugric.
 

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Event fixes for Scandinavia setup.

As far as I found there is only something should be done with historical representation of the Orkneys issue. So without making these series of events about the dowry and King James IV etc, I just offer to add it to this event (in NOR events):
Code:
#The meeting in Kalundborg.#
event = {
    id = 244001
    trigger = {
        OR = {
            event = 159012 #Danish event: The fate of Norway. #1
            event = 159013 #Danish event: The fate of Norway. #2
        }
        vassal = {
            country = DAN
            country = NOR
        }
        atwar = no  
              }
    random = no
    country = NOR
    name = "The meeting in Kalundborg."
    desc = "While Hans ruled Denmark and Norway his mother Dorothea tried to 
convince him, that he should share his kingdoms with his younger brother 
Frederik. She suggested that Hans should give Norway to Duke Frederik of 
Holstein. Hans had no desire to part with Norway however, so in 1494 he 
called for a Assembly of the Estates of the Realm in Kalundborg. Here it was 
declared that the kingdoms of Denmark and Norway should forever be one."
    style = 1
    date = { day = 1 month = january year = 1494 }
    offset = 360
    deathdate = { day = 1 month = january year = 1513 }

    action_a ={
        name = "Accept the declaration. (GAME OVER)"
        command = { type = trigger which = 159014 } 
        [color=red]command = { type = secedeprovince which = SCO value = 1990 }
        command = { type = provinceculture which = 1990 value = gaelic }[/color]
    }
    action_b ={
        name = "Reject the declaration."
        command = { type = stability value = -7 }
        command = { type = relation which = DAN value = -100 }
        command = { type = relation which = SHL value = 50 }
        command = { type = relation which = SWE value = 25 }
        command = { type = domestic which = innovative value = 1 }
        command = { type = domestic which = centralization value = 1 }
        command = { type = trigger which = 159015 } #Danish event: Norway rejects the declaration at Kalundborg.
    }
}

And also the Danish event:
Code:
 #Norway accepts the declaration at Kalundborg.#
event = {
    id = 159014
    random = no
    country = DAN
    name = "Norway accepts the declaration at Kalundborg"
    desc = "In 1494 at the Assembly of the Estates of the Realm in Kalundborg the kingdoms of Norway and Denmark were declared to be indivisible."
    style = 1

    #Triggered by the Norwegian event: The meeting at Kalundborg.

    action_a ={
        name = "Great!"
        command = { type = inherit which = NOR }
        [color=red]command = { type = add_countryculture which = mataco }[/color]
        command = { type = addcore which = 255 }
        command = { type = addcore which = 256 }
        command = { type = addcore which = 258 }
        command = { type = addcore which = 259 }
        command = { type = addcore which = 840 }
        command = { type = addcore which = 841 }
        command = { type = addcore which = 381 }
        command = { type = addcore which = 1466 }
    }
}

If somebody wishes to write the events about the historical things around the Orkneys in 1470-1472, he is most welcomed to contribute. ;)

Also this one:
Code:
# The Great Reduction of Charles XI#
event = {
	id = 3243
	random =  no
	country = SWE
	name = "EVENTNAME3243"
	desc = "EVENTHIST3243"
	style = 3
	
	date = { day = 1 month = january year = 1681 }
	offset = 364

	action_a ={ # Time of reckoning for the nobles
		name = "ACTIONNAME3243A"
		command = { type = stability value = -3 }
		command = { type = revolt which = -1 }
		command = { type = domestic which = ARISTOCRACY value = -2 }
		command = { type = domestic which = CENTRALIZATION value = 1 }
		command = { type = provincetax which = -2 value = 3 }
		command = { type = provincetax which = -1 value = 2 }
		command = { type = provincetax which = -1 value = 2 }
		command = { type = provincetax which = -1 value = 2 }
		command = { type = provincetax which = -1 value = 2 }
		command = { type = provincetax which = -1 value = 2 }
		[color=red]command = { type = provinceculture which = 251 value = dakota } # To simulate swedification of Skane in 1670-1680s
		command = { type = provinceculture which = 1461 value = dakota }
[/color]		command = { type = domestic which = SERFDOM value = -1 }
		#command = { type = add_countryculture which = baltic } removed as in Paradox beta.
	}
	action_b ={ # Bargain with the nobles
		name = "ACTIONNAME3243B"
		command = { type = stability value = 3 }
		command = { type = revoltrisk which = 48 value = 4 }
		command = { type = treasury value = 1000 }
		command = { type = infantry which = -2 value = 5000 }
		command = { type = cavalry which = -2 value = 10000 }
		command = { type = artillery which = -2 value = 30 }
		command = { type = domestic which = ARISTOCRACY value = 1 }
		command = { type = domestic which = CENTRALIZATION value = -1 }
		[color=red]command = { type = provinceculture which = 251 value = dakota } # To simulate swedification of Skane in 1670-1680s
		command = { type = provinceculture which = 1461 value = dakota }[/color]
	}
}
 
Last edited:

Herr Doctor

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The Scottish setup

CULTURE_TEREMEMBE;scottish

And for the scottish:
Berwick
Lothian
Strathclyde
Fife
Aberdeen

Highlands should remain gaelic

Scotland should have only scottish (no gaelic at all).


The events to fix:

In ENG event files
Code:
 #The Act of Union        #
# Edited by Johnny Canuck#
event = {

	id = 3037
	trigger = { OR = { vassal = { country = ENG country = SCO }
			   AND = { owned = { province = 238 data = -1 }
				   owned = { province = 239 data = -1 }
				   NOT = { exists = SCO } }
			 } 
		  }
	random = no
	country = ENG
	name = "EVENTNAME3037"
	desc = "EVENTHIST3037"
	style = 4

	date = { day = 1 month = january year = 1700 }
	offset = 10
	deathdate = { day = 1 month = january year = 1820 }

	action_a ={			#We are Great Britain#
		name = "ACTIONNAME3037A"
		command = { type = flagname which = UK }
		command = { type = domestic which = CENTRALIZATION value = 1 }
		command = { type = stability value = 1 }
		[color=red]command = { type = add_countryculture which = teremembe }[/color]
		command = { type = addcore which = 236 }
		command = { type = addcore which = 237 }
		command = { type = addcore which = 238 }
		command = { type = addcore which = 239 }
		command = { type = addcore which = 931 }
		command = { type = addcore which = 871 }
		command = { type = addcore which = 1990 }
	}
}
This line was removed:
Code:
[color=red]
		command = { type = provinceculture which = 238 value = anglosaxon }
		command = { type = provinceculture which = 239 value = anglosaxon }
		command = { type = provinceculture which = 237 value = anglosaxon }
		command = { type = provinceculture which = 931 value = anglosaxon }
		command = { type = provinceculture which = 871 value = anglosaxon } [/color]

In SCO event files
Code:
##Scotland in Ireland Events##

#The Ulster Plantation#
# Created by btg      #
event = { 

	id = 20432 
	trigger = { 
		owned = { province = 232 data = SCO } #Ulster
		OR = {
			religion = protestant
			religion = reformed
			} 
		} 
	random = no 
	country = SCO 
	name = "The Ulster Plantation" 
	desc = "When the Irish policy of James VI of Scotland became clear, the earls of Tyrone and of Tyrconnel and other Ulster Gaelic lords fled Ireland. Their departure opened the way for the plantation of Ulster by a new protestant landowning class which included Lowland Scots. The plantation also raised money for royal coffers by the sale of Irish baronetcies to Scottish lairds, granting tracts of land in Ulster with the heritable title of baronet in exchange for monies given to the royal purse." 
	style = 3 

	date = { day = 1 month = january year = 1607 } 
	offset = 180 
	deathdate = { day = 1 month = january year = 1620 } 

	action_a ={ 
		name = "Ok" 
		command = { type = domestic which = CENTRALIZATION value = 1 } 
		command = { type = provincereligion which = 232 value = reformed } #Ulster
		[color=red]command = { type = provinceculture which = 232 value = teremembe }[/color]
		command = { type = population which = 232 value = 3000 } 
		command = { type = addcore which = 232 }
		command = { type = treasury value = 200 } 
	} 
}

In ENG event files:
Code:
#The Ulster Plantation#
event = {

	id = 21001
	trigger = {
			OR = {
			owned = { province = 231 data = -1 }
			owned = { province = 232 data = -1 }
			owned = { province = 233 data = -1 }
			owned = { province = 234 data = -1 }
			owned = { province = 235 data = -1 }
				}
			NOT = {
				OR = {
					religion = catholic
					religion = counterreform
					}
				}
		}
	random = no
	country = ENG
	name = "EVENTNAME21001"
	desc = "EVENTHIST21001"
	style = 3

	date = { day = 1 month = july year = 1615 }
	offset = 0
	deathdate = { day = 1 month = january year = 1640 }

	action_a ={
		name = "ACTIONNAME21001A"
		command = { type = population which = 232 value = 2000 }
		command = { type = provincereligion which = 232 value = reformed }
		[color=red]command = { type = provinceculture which = 232 value = teremembe }[/color]
		command = { type = provincetax which = 232 value = 2 }
		command = { type = province_revoltrisk which = 232 value = -1 }	
		command = { type = province_revoltrisk which = 231 value = 1 }
		command = { type = province_revoltrisk which = 233 value = 1 }
		command = { type = province_revoltrisk which = 234 value = 1 }
		command = { type = province_revoltrisk which = 235 value = 1 }
	}

	action_b ={
		name = "ACTIONNAME21001B"
		command = { type = stability value = -2 }
	}
}

This event should be removed completely (in ENG event files):
Code:
#The Wail of the Pipes       #
# By Pishtaco & Johnny Canuck#
event = {

	id = 21134
	trigger = {
		monarch = 04050
		event = 3043
		NOT = { exists = SCO }
		owned = { province = 236 data = -1 }
		owned = { province = 237 data = -1 }
		owned = { province = 238 data = -1 }
		owned = { province = 239 data = -1 }
		owned = { province = 931 data = -1 }
		}
	random = no
	country = ENG
	name = "EVENTNAME21132"
	desc = "EVENTHIST21132"
	style = 4

	date = { day = 1 month = january year = 1746 }

	action_a ={
		name = "ACTIONNAME21132A"
		command = { type = provinceculture which = 236 value = anglosaxon }
		command = { type = provinceculture which = 237 value = anglosaxon }
		command = { type = treasury value = -200 }
		command = { type = domestic which = OFFENSIVE value = 1 }
	}

	action_b ={
		name = "ACTIONNAME21132B"
		command = { type = province_revoltrisk which = 236 value = 1 }
		command = { type = province_revoltrisk which = 237 value = 1 }
	}
}
 

Herr Doctor

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And German setup

CULTURE_GERMAN;low german
CULTURE_GUAJIRO;middle german
CULTURE_DYOLA;upper german

low german culture:
Holstein
Bremen
Oldenburg
Ostfriesland
Münster
Cleve
Berg
Hannover
Braunschweig
Mecklenburg
Altmark
Magdeburg
Mittelmark
Vorpommern
Hinterpommern
Neumark
Danzig
Chelmno
Warmia

middle german culture:
Köln
Trier
Luxembourg
Darmstadt
Kassel
Mainz
Thuringia
Meissen
Sachsen
Lusatia
Silesia
Erz
Sudeten

upper german culture:
Pfalz
Nordgau
Sundgau
Baden
Breisgau
Württemberg
Ansbach
Würzburg
Bayreuth
Oberpfalz
Niederbayern
Overbayern
Tirol
Salzburg
Styria
Oberösterreich
Niederösterreich


The countries, which should have low german as national culture: Holstein, Mecklenburg, Bremen, Oldenburg, Cleve, Berg, Hannover (Braunschweig), Brandenburg, Pommerania, Prussia, Livonia, Courland. There is no need to fix it as it is represented by “german” culture tag.

The countries that should have middle german as national culture: Cologne, Luxembourg, Hesse, Mainz, Bohemia (as second national culture), Saxony.

The countries that should have upper german as national culture: Palatinate, Strassbourg, Tyrol, Styria, Austria, Bavaria, Baden, Württemberg, Salzburg.
 

Herr Doctor

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The events to fix for German setup:

In HAB events:
Code:
#The Edict of Restitution#
event = {

	id = 3196
	trigger = {
		OR = {
			owned = { province = 314 data = -1 }
			owned = { province = 315 data = -1 }
			owned = { province = 328 data = -1 }
			owned = { province = 329 data = -1 }
			owned = { province = 330 data = -1 }
			owned = { province = 1425 data = -1 }
			owned = { province = 1974 data = -1 }
			vassal = { country = HAB country = BOH }
		}
	}
	random = no
	country = HAB
	name = "EVENTNAME3196"
	desc = "EVENTHIST3196"
	style = 3

	date = { day = 1 month = january year = 1629 }
	offset = 30
	deathdate = { day = 30 month = december year = 1629 }

	action_a ={			#Yes, and eradicate Protestants in Bohemia#
		name = "ACTIONNAME3196A"
		command = { type = trigger which = 3754 }
		command = { type = province_revoltrisk which = 328 value = -10 }
		command = { type = province_revoltrisk which = 329 value = -6 }
		command = { type = province_revoltrisk which = 330 value = -6 }
		command = { type = province_revoltrisk which = 314 value = -6 }
		command = { type = province_revoltrisk which = 1425 value = -6 }
		command = { type = province_revoltrisk which = 315 value = -4 }
		command = { type = province_revoltrisk which = 1974 value = -4 }
		command = { type = provincereligion which = 328 value = catholic }
		command = { type = provincereligion which = 329 value = catholic }
		command = { type = provincereligion which = 330 value = catholic }
		command = { type = provincereligion which = 314 value = catholic }
		command = { type = provincereligion which = 315 value = catholic }
		command = { type = provincereligion which = 1425 value = catholic }
		command = { type = provincereligion which = 1974 value = catholic }
		[color=red]command = { type = provinceculture which = 330 value = dyola }[/color]
		command = { type = casusbelli which = BOH value = 36 }
		command = { type = relation which = FRA value = -100 }
		command = { type = relation which = SWE value = -150 }
		command = { type = relation which = BRA value = -150 }
		command = { type = relation which = HAN value = -150 }
		command = { type = relation which = HES value = -150 }
		command = { type = relation which = PFA value = -150 }
		command = { type = relation which = SAC value = -150 }
		command = { type = relation which = THU value = -150 }
		command = { type = relation which = SHL value = -150 }
		command = { type = relation which = KLE value = 100 }
		command = { type = relation which = KOL value = 150 }
		command = { type = relation which = BAY value = 150 }
		command = { type = relation which = PAP value = 150 }
		command = { type = relation which = SPA value = 150 }
		command = { type = stability value = -1 }
	}

	action_b ={			#No, and appease Protestants in Bohemia#
		name = "ACTIONNAME3196B"
		command = { type = sleepevent which = 3754 }
		command = { type = province_revoltrisk which = 328 value = -10 }
		command = { type = province_revoltrisk which = 329 value = -6 }
		command = { type = province_revoltrisk which = 330 value = -6 }
		command = { type = province_revoltrisk which = 314 value = -6 }
		command = { type = province_revoltrisk which = 1425 value = -6 }
		command = { type = province_revoltrisk which = 315 value = -4 }
		command = { type = province_revoltrisk which = 1974 value = -4 }
		command = { type = gainmanufactory which = 328 value = luxury }
		command = { type = gainmanufactory which = -1 value = luxury }
		command = { type = relation which = BRA value = 100 }
		command = { type = relation which = HAN value = 100 }
		command = { type = relation which = HES value = 100 }
		command = { type = relation which = PFA value = 100 }
		command = { type = relation which = SAC value = 100 }
		command = { type = relation which = THU value = 100 }
		command = { type = relation which = SHL value = 100 }
		command = { type = relation which = PAP value = -50 }
		command = { type = stability value = 3 }
	}
}

Also, add to all events about the creation of united Germany (“Imperial Diet at Augsburg”) for all German states and minors two new German cultures:
command = { type = add_countryculture which = guajro }
command = { type = add_countryculture which = dyola }
;) :D
 
Jan 9, 2005
8.858
5
Ahh, now I like the sound of this thread :)

What cultures shall be present in Italy, France & Iberia? Will Burgundian be a culture?
 

Herr Doctor

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Jimbo_Jools said:
Ahh, now I like the sound of this thread :)

What cultures shall be present in Italy, France & Iberia? Will Burgundian be a culture?
I do not think we need Burgundian culture. It is good for the medieval times, but later it will demand quite a serious changings and a lot of events IMO. As it will be quite strange to see Burgundian culture as unity in the XVII-XVIII centuries.
 

Optimatus

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It could be defendable to say, Holstein should have the Frisian culture in 1419.
 

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*added to META Thread.
 

Jayavarman

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Hey agung. I would add "laotian" to all the provinces of the Kingdom of Lan Xang. Also, instead of thai, give Lan Xang laotian as their culture.
 
Jan 9, 2005
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TommyIlRomano said:

As in, will we have Castilian, Catalan, Basque, Neopolitan, Northern Italian/Southern Italian (better names required!), Burgundian, etc.

Though the latter has been cancelled out, I believe. :)
 

Herr Doctor

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Jimbo_Jools said:
As in, will we have Castilian, Catalan, Basque, Neopolitan, Northern Italian/Southern Italian (better names required!), Burgundian, etc.

Though the latter has been cancelled out, I believe. :)
Castilian, Catalan, Basque and Portuguese are already in AGCEEP and so in MyMap.

I am not personally sure about Neopolitan, Northern Italian and Southern Italian. For what balance effect we need them?
 
Jan 9, 2005
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I use Kasperus' map at present, and gave Neopolitan as the state culture of Naples, and the second culture of Aragon (instead of Italian - which I have renamed Latin, purely because I think it looks better), whose primary culture is obviously Catalan.

I have given Neopolitan as a state culture to the three Neopolitan provinces, Sicily & Sardinia. The rest of the Italian provinces are thus Latin, but I might free up another culture tag and make it Tuscan or something for a north Italian culture, leaving the Papal States with Latin or something.

A similar north/middle/south idea you use for Germany, except in Italian.
 
Jan 9, 2005
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What are the best state cultures for the Golden Horde?

Mongol? Altai?

Also, I've seen Tatar about on a couple of mods. Which culture does it replace on the vanilla EU2?

:)