so then what exactly causes the longer battles? is combat time a function of unit toughness and defensiveness? also, if combat is longer in TRP, then are more casualties produced (i.e. will the new system cause excess drain on manpower)? thanks.
sachse said:i love longer battles... if you want to proceed fast you have think of paratroopers, combined-arms, leaders, air-support and so on...
Lothos said:I never ran into this problem so something else is causing it. Your units perhaps have no org or your attacking in the middle of winter so with bad weather penalties, bad terrain penalties, over stacking penalties are probably negating your attack to almost nothing.
Just because a unit is surrounded does not mean they will just roll over and die like they did in Vanilla. We modified the surround penalty so it was not so severe. They still get a penalty but nothing like it useto be so they will fight back.
Vaanan1 said:I now have no problem at all with the combat system, I just needed a little more self education.
I attacked Paris in June 1940 as the Germans from across a river and even though I had no engineers with the panzer corp I attacked with the combat was over in four (FOUR) hours. Game hours, not real. One game hour after I attacked with the tank corp I air assaulted with one parachute division and that's all that it took. One look at the tanks rolling across the bridges and the Fallshirmjaeger dropping from the skies and the Frogs were running like crazy.
I had three divisions of 1939 tanks each with a brigade of medium tanks, 1 headquarters unit equipped with a self propelled gun brigade, and 1 division of parachute infantry. The French had 9 divisions of infantry.
The mod is more realistic in that it demands that you pay close attention to how you equip your divisions and what technologies you choose to develop. Ignore developing Para and Marine units at your own peril. Make sure you have an engineer unit with one of your units so that river penalty can be overcome.
Thanks for the great mod, this one is the best, no doubt.