Description:
Your Priest, High Priests, Death Chronicers, t are all produce additional +2 Physics Science and +2 Engineering Science
This jobs consume +1 consumer good
Must be some form of Spiritualist
Cant be Exalted Priestshood Civic
Cant be Fanatic Purifiers
Fluff: Your civilization believes that all creation is works of wonder, and it is purpose of the believers to study it and name all the things for the glory of god. Learning about reality you understand gods will. Monks in your temples dedicate their life to copy ancient books and sometimes even brew beer.
Background: In euro medival history monks coping ancient text ware a thing. In XIX c Euroe protestant schools was big factor in promoting literacy.
Why: Spiritualist deserve some content. If there was more content specific for spiritualist maybe someone will play them.
This could be also be a step towards players have some saying on what kind of spiritualist they are playing. Scibes (Scirptoria) High Culture (Exalted Priesthood) battle Monks (future civic) Agralian (Future civic). So there could be a set of mutually excluding civics "what kind of church you have".
We can fulfit ultimate power fantasy of religious people not being anti science.
Variant:
Add +10% anomally discovery chance on science vessals (as spice, priest science is main course)
Why? The Force shall guide us! To make civic more interesting.
There is some choice of which special priest jobs could work, death chronicers maybe yes, but death priest (sacrifize for the blood god) could not fit the theme.
Balance is overareted: +1 consumer good cost is no joke.
Advertasing: You can sneak it into Aquatic DLC, if Aquatic are themed as terraformers it could fit naturalist religioun. Just not portrait lock if you dont have to.
Your Priest, High Priests, Death Chronicers, t are all produce additional +2 Physics Science and +2 Engineering Science
This jobs consume +1 consumer good
Must be some form of Spiritualist
Cant be Exalted Priestshood Civic
Cant be Fanatic Purifiers
Fluff: Your civilization believes that all creation is works of wonder, and it is purpose of the believers to study it and name all the things for the glory of god. Learning about reality you understand gods will. Monks in your temples dedicate their life to copy ancient books and sometimes even brew beer.
Background: In euro medival history monks coping ancient text ware a thing. In XIX c Euroe protestant schools was big factor in promoting literacy.
Why: Spiritualist deserve some content. If there was more content specific for spiritualist maybe someone will play them.
This could be also be a step towards players have some saying on what kind of spiritualist they are playing. Scibes (Scirptoria) High Culture (Exalted Priesthood) battle Monks (future civic) Agralian (Future civic). So there could be a set of mutually excluding civics "what kind of church you have".
We can fulfit ultimate power fantasy of religious people not being anti science.
Variant:
Add +10% anomally discovery chance on science vessals (as spice, priest science is main course)
Why? The Force shall guide us! To make civic more interesting.
There is some choice of which special priest jobs could work, death chronicers maybe yes, but death priest (sacrifize for the blood god) could not fit the theme.
Balance is overareted: +1 consumer good cost is no joke.
Advertasing: You can sneak it into Aquatic DLC, if Aquatic are themed as terraformers it could fit naturalist religioun. Just not portrait lock if you dont have to.
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