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Arturius

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After schmoemi gave us his compilation (LINK), I got inspired by this to compile his work with the 0.5 beta-versions - thanks to the creators -, so I generated version 0.51. I have no time to test deeply, so I call it "beta-version". Please report us bugs.

This version is standalone, so you don't have to install 0.43. It is compatible with ARMA 1.1 and 1.2 only (not 1.3). For installation-instructions and the music-pack, look here.




Download @multiupload.com (7z-Format, 147 MB)

Hotfix


Progress since 0.43:

############################################################
# 1914 version 0.51
# Arturius, May 25, 2010
############################################################

- added schmoemi's compilation, named "v0.44 alpha" by him

+ added generic translations in .csv-files
+ german translation by me, although this is far from completion
+ compatibiliy with the JoneSoft Generic Mod Enabler
+ additional division pics by igro_bel, Melkor89 and me
+ redesigned techtrees (naval, land doctrine, naval doctrine)
+ more tech teams, ministers, leaders, pictures...

- added fixes for schmoemi's compilation by Wenseclaus II
- added sprites by DrRare
- added SKIF-icons by Koval85's and igro_bel
- added No-Time-Limit-Patch by quintelosky


############################################################
# 1914 version 0.50.2 fixed
# Arturius, Sep. 23, 2009
############################################################

Fixed some bugs.


############################################################
# 1914 version 0.50.2
# Igro_bel, Jan. 31, 2009
############################################################

Added cegorach's Polish techteams pack
Added some techteams to Russia
Added Russo-linguo config files
Added some pics for events
Added 'Muraviev died' event into minister-changes
Text was moved from russian event files into events_text
Added Russian events 1901-1903
Added some Japan techteams and pics for all of them
Added Korean techteams and pics for all of them
Added University of San Carlos of Guatemala ;)
Added Nobel's Prizes events 1901-1920

############################################################
# 1914 version 0.50.1
# Tegetthoff, Jan. 22, 2009
############################################################

Combined Tegetthoff´s September A-H mod with igro-bel´s and omsky´s Russia events
Added omsky´s Russian event text

changed 1897 Moscow infra to 60 (tramway event)
changed 1897 russia industrial modifier to 0.97 (to account for later event increase)

Added Einstree´s Belgian pack


############################################################
# 1914 version 0.50
# Tegetthoff changes dated Sept. 14, 2008
############################################################

Austrian start-up text for 1897 scenario created

Began setup of new event numbering system for Austria-Hungary and Russia

Created austria-hungary97-00.txt
Created russia97-00.txt

1897 and 1911/1914 scenarios now have different event files: 1897events.txt and events.txt

Modified Balkan Agreement (bug: Russia could refuse Balkan agreement, then A-H would have effects of agreement while Russia had effects of no agreement)

Wrote extensive event chains on A-H 1897 - 1900 interior politics
 
Last edited:

Wenceslaus II

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Very nice.
 

unmerged(195596)

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Nice job, and i just started getting into modding for this game. I downloaded 1914 and I want to make my own scenario. How do I make scenarios from scratch? I was thinking maybe the Russian Civil War or the Middle Eastern front or maybe even the war in the German Colony's.
 

DAS IST SPARTA

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Having trouble downloading from Rapidshare. Could someone upload it as an attached file on this site or make a torrent?
 

unmerged(195596)

Sergeant
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I downloaded this and ecery time i load a scenario, it just keeps exiting out saying there's an error, need help.
 

unmerged(82481)

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goro2

... is not part of beta 0.51

so another try

this is goro3




AND THIS IS NEW


config\models.csv
changed Landstürm to Landsturm

config\province_names.csv
changed Stanislawow to Stanislau (ex. Pol and Rus)

db\unitnames.csv
added "SMS" to the a-h ships
changed 1.Trans.... to 1. Trans...
corrected a few a-h shipnames
corrected ...flotille... to ...flottille... (a-h)

db\leaders\austriahungary.csv
coplete new .csv-file
we now have
250 Generals ID 3001 - 3250
83 Admirals ID 3301 - 3383
54 Pilots ID 3501 - 3554
historical correct (ex. Pilots) and with pictures.
I promoted a few pilots during the war
and a few admirals after the war. (lack of Grand Admirals if a-h wins the war.)
changed Archduke to Erzherzog and corrected most of the names

db\leaders\canada.csv
added 6 new pilots with pictures
added 5 new generals with pictures

db\leaders\cuba.csv
added 3 new pilots, two of them with picture

db\leaders\french.csv
added General Hubert Lyautey with picture

db\leaders\german.csv
added 114 new pilots with pictures

db\leaders\italian.csv
added the pictures of 3 pilots
added 24 new pilots with picture

db\leaders\ottoman.csv
added 19 new pilots with pictures
added 7 new generals with pictures
added the pictures of 3 generals

db\leaders\rumania.csv
added 20 new pilots with pictures
added the pictures of 2 generals

db\ministers\ministers_u11.csv
added as replacement: Ellison von Nidlef as Air-Chief in 1912
changed Arz v. Straussenberg to Arz v. Straußenburg
added Hermann von Kövesshàza as replacement as Chief of Staff and Chief of Army (instead of second Arz v. Straußenburg)
added some pictures in gfx\interface\pics and their picturenames here.
killed Black, Blue and Red Shadow
killed one Prinz Hohenlohe-Schillingsfürst (Minister of Security)

db\tech\teams\teams_ast.csv
added the tech-pictures and added their picturenames here.
Cockatoo Island Shipyard, John Monash and Victorian Navy are working now (missing ;`s).

db\tech\teams\teams_can.csv; teams_usa.csv
minor changes - came across a few tech-pictures and added their picturenames here.

db\tech\teams\teams_eng.csv
minor changes - came across a few tech-pictures and added their picturenames here.
corrected Picturename (Brit. Westinghouse)

db\tech\teams\teams_fra.csv; teams_ita.csv
minor changes - came across a few tech-pictures and added their picturenames here.
added missing "x"

db\tech\teams\teams_ott.csv
minor changes - came across a few tech-pictures and added their picturenames here.
Nizam Pasha (already used ID) and Wilhelm Souchon (wrong startyear) are working now.

db\tech\teams\teams_rus.csv
changed Aleksandr Lyapunov`s skill to 4
some picturenames are not like T... but they are working - so no change

db\tech\teams\teams_u11.csv
added 13 teams
Rast & Gasser; Testpilots Robert Eyb and Alois Stiploschek;
Prager Eisenindustriegesellschaft (PEIG-Kladno);
Danubius-Werft Ganz & co.; Creditanstalt-Bankverein;
k. u. k. Munitionsfabrik Wöllersdorf;
two Aircraft-manufactures: Phönix-Flugzeugwerke and Oesterreichische Flugzeugfabrik (OEFFAG);
k. k. österreichische Staatsbahnen;
Corrected Conrad`s end-year to 1925 (he died in 1925).
So I added three "Generaltruppeninspektoren" Richard Schilhawsky, Sigmund Knaus and Sigismund Schilawsky
for land-doctrines in the later years;
every team with picture and (nearly) hitorical time.

db\units\divisions\naval_bomber.txt
escort-fighters can be added

db\units\divisions\strategic_bomber.txt
escort-fighters can be added

db\units\divisions\tactical_bomber.txt
escort-fighters can be added

gfx\interface\
auxiliary.bmp - new old .bmp - now it fits

gfx\interface\pics\
680 leader-pictures and 325 tech-team-pictures: some are new most are only reworked
(changed to greyscale, added white border, resized to 96x96 and 36x50)

gfx\interface\tech\
47 tech-pictures

scenarios\save games\temp.txt
autosave is working now

bases.inc in \scenarios\1897; \1911; \1914; \1917
deleted navalbase in Strakonitz

austriahungary_jan1897.inc; austriahungary_jan11.inc; austriahungary_jan1911.inc; austriahungary_jan14.inc
in \scenarios\1897; \1911; \1914:
added "SMS" to the shipnames;
corrected Flotille to Flottille
controlled the a-h leader - ID (some have changed!)



you can find it here

http://rapidshare.com/files/403821488/goro3.rar


goro
 

Melkor89

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Well done goro! I'll test your work as soon as I can.

By the way, I noticed an error on my italian leaders file, which of course is also in your file. The line

Code:
Fara;27531;ITA;1897;1905;1911;1914;0;4;0;1;0;5;0;fara_gustavo_ita;1897;1935;x
should be replaced with

Code:
Fara;27531;ITA;1911;1915;1918;1922;0;4;0;1;0;5;0;fara_gustavo_ita;1911;1935;x
Also, I did some ministers and tech teams pics for various countries some time ago, I'll check your work and see if I can upload them.
 

unmerged(59604)

Second Lieutenant
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Arturius, if you are planning to release a new version, you should consider including the AI fixes by panda.zip, as currently the AI is a walkover. :)
 

Arturius

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Arturius, if you are planning to release a new version, you should consider including the AI fixes by panda.zip, as currently the AI is a walkover. :)
Have you tested them? I thought they have a heavy bug, which Panda hasn't fixed yet.
 
Last edited:

unmerged(59604)

Second Lieutenant
Aug 5, 2006
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I don't think that's really a bug, just way to make the AI fight properly a two-front war. The only aesthetic problem I see is that the flags, names and colors of the released "auxillary countries" are wrong and should be fixed. I have tested the AI with a hands-off game and it works well.

If you decide to include the AI fix, notice that many of the files in the rar overwrite files modified in 0.5X, so you have to combine them. Shouldn't be too difficult, though.
 

Arturius

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I don't think that's really a bug, just way to make the AI fight properly a two-front war. The only aesthetic problem I see is that the flags, names and colors of the released "auxillary countries" are wrong and should be fixed. I have tested the AI with a hands-off game and it works well.

If you decide to include the AI fix, notice that many of the files in the rar overwrite files modified in 0.5X, so you have to combine them. Shouldn't be too difficult, though.
Not a bug, a feature ?:wacko:

 

unmerged(171402)

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There is no other way to make the AI fight properly a two-front war? Because it looks... disturbing, to say the least.

On a side note, how many 'Germanys' does the AI needs to work properly? :rofl: