Upcoming 0.8 MP and AI Nations
In CORE 71 MP, AI nations appeared to receive bonuses on naval unit endurance, to the tune of 100k kilometers additional range. The additional range seemed to eliminate the problem of AI navies running at sea for months on end with no fuel, a great improvement, in my opinion, for single player games, not necessarily so in all MP circumstances, for example, when a human player assumes control of allied AI naval forces.
With the improved naval AI included in HOI 1.06, will CORE 80 MP continue to grant the range bonus to AI naval units?
Our group plays six man campaigns, via LAN, so we rely on an honor system when a human assumes control of an AI nation's forces. We simply refuel at intervals required historically for a given vessel. If the bonus is applied to AI naval range in CORE 80 MP, is there a relatively easy way to disable it for a single nation, say France?
Another issue with MP arises when an additional player joins an ongoing campaign. The nation he chooses, controlled previously by the AI, seems to retain the naval range bonus, even though the nation is now being played by a human. We haven't fully examined this situation, but I wonder if that nation also has access to AI only technology? (In fact, this issue might have importance in SP campaigns where the human player changes nations while the game is in progress.) Does CORE 80 MP address this situation?
I'm wondering if there is a way that CORE could be designed so that when a human player joins an ongoing campaign, the AI only techs, and bonuses normally reserved for AI nations, could be reset to levels appropriate for a human player? Perhaps CORE 80 MP addresses these issues.
So far, I have been extremely impressed with CORE 80 SP, more outstanding work by the CORE team.
Thanks again!
Terhune