Ilkhold said:It is not yet ready to release. There are some persitent problems which will take some time to solve.
Now what am I going to do this weekend?
Even the weather sucks right now........
Ilkhold said:It is not yet ready to release. There are some persitent problems which will take some time to solve.
Ilkhold said:Read a good book playing in the games timeframe. How about 'Enigma' by Robert Harris... (...)
The scenario is a bunch of text files and the HoI editor doesn't work for a lot of things so most people just use text editors. The scenario editor doesn't save scenarios in the same format as the original scenarios or C.O.R.E.; it actually creates a savegame file.Question said:I dont mean editing core files.I mean the scenario itself.
Phil K said:Hey Adam...
I've worked on the German AI files for v7, but the Allied files are still in formative and testing stages. They (the ones I've worked on) won't make v.7, but hopefully v.71 if the dev team approves of them, or forms of them.
Anyhow, I have been able to keep the British navy out of the Baltic in my files. The German wolfpacks still will hurt the Royal Navy, but not as badly when they are in that zone. It is mod-able and it will be done at some point.
Not sure, but I think the v.7 Brit files that currently exist might also address this, but don't take that as gospel.
RE: Tech research. Incredibly upgraded in v.7 with a very, very unique scheme. I shall say no more... not a word... nor a peep... well, I will say that we have-- [Steel and crew cut my throat]
C.O.R.E. v0.7 is very different. It has been in the planning stages since late summer/early fall. That should say something as to the magnitude of overhaul.
Doc2 said:Speaking of AI-files. Seems that Lothos Super-AI will not be compatible with CORE in future versions.
His AI files are pretty good, especially the russian AI performs much better than the vanilla or CORE AI`s, it builds HORDES of inf, and counterattacks effectively![]()
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Any plans to incorporate his work into future CORE versions now that he has "gone solo"?
Phil K said:Anyhow, I have been able to keep the British navy out of the Baltic in my files. The German wolfpacks still will hurt the Royal Navy, but not as badly when they are in that zone. It is mod-able and it will be done at some point[/COLOR]
saintsup said:IMHO opinion I don't think that entering in Baltic is a bad move for UK of France in gaming terms.
Makes for nice landing in Poland and it's quiet annoying for Germany.
Was it an option in real history, I don't know ?
The actual problem is the STUPID STUPID stacking rule/AI doesn't know this rule situation that leads to german fleet destroying the english fleet just because UK is so powerful in navy that it stacks more than 12 units.
Don't forget that this will be solved soon in 1.06 and that the home fleet will rule the wawes again.
saintsup said:Was it an option in real history, I don't know ?
Copper Nicus said:Work done by Lothos can't be ignored, all right.
Still the new version of CORE got so many new elements that simple 'copy & paste' operation doesn't work here. In CORE 0.7 we have given AI lot's of love as well, so I guess you shouldn't be dissapointed.
Just run the HARD C.O.R.E. choice and you will see the difference!![]()
Copper Nicus said:Work done by Lothos can't be ignored, all right.
Still the new version of CORE got so many new elements that simple 'copy & paste' operation doesn't work here. In CORE 0.7 we have given AI lot's of love as well, so I guess you shouldn't be dissapointed.
Just run the HARD C.O.R.E. choice and you will see the difference!![]()
I 2nd thatDoc2 said:Well OK then, release the goddamn thing![]()
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