Horse Lords and Conclave, the two masterpieces of DLCs combined and produced an even greater masterpiece - the never ending, unkillable, half-ethereal, half-reinforcing hosts:
1. Host #1 appears out of nowhere. I beat it, get 3 prestige and 0.1 military points, host runs.
2. Host #1 comes back. I beat it, get 1 prestige and 0.1 military points, host runs.
3. Host #2 appears out of nowhere. I beat it, get 0 military points, host runs.
4. Host #1 comes back again. I beat it, get 2 prestige and 0.1 military points, host runs.
5. Host #2 comes back. I beat it, get 1 prestige and 0.1 military points, host runs.
6. Host #3 appears out of nowhere. etc., etc.
20 years later ....
77. Host #17 appears out of nowhere. I beat it, host runs.
78. Host #1's leader dies of old age. My ruler was so used to this host that he immediately turns stressed, depressed, homosexual and weak and dies too.
Did some developer lose his mind?
1. Host #1 appears out of nowhere. I beat it, get 3 prestige and 0.1 military points, host runs.
2. Host #1 comes back. I beat it, get 1 prestige and 0.1 military points, host runs.
3. Host #2 appears out of nowhere. I beat it, get 0 military points, host runs.
4. Host #1 comes back again. I beat it, get 2 prestige and 0.1 military points, host runs.
5. Host #2 comes back. I beat it, get 1 prestige and 0.1 military points, host runs.
6. Host #3 appears out of nowhere. etc., etc.
20 years later ....
77. Host #17 appears out of nowhere. I beat it, host runs.
78. Host #1's leader dies of old age. My ruler was so used to this host that he immediately turns stressed, depressed, homosexual and weak and dies too.
Did some developer lose his mind?
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