New Achievement Ideas for Stellaris. Hopefully these will be taken up on thought when new achievements are added for the game.
They Fall...:
Find the Homeworld of a Ancient Precursor Civilization.
...We Rise:
Have a total of 500 Loyal Pops in your Empire.
Oh, the Humanity!:
Find and conquer Pre-FTL Earth.
Galactic Governor:
Win a Game.
Galactic God:
Win a Game on Intense Difficulty and High AI Aggressiveness.
Diverse and Dynamic:
Have 15 Different Species in your Empire.
Power Grabber:
Have 5 Different Frontier Outposts at once.
Beating the Unbeatable:
Win a War against a Fallen Empire.
Fanatic Explorer:
Survey every system in a Medium or Larger Galaxy.
Celestial Thinkers:
Research all Tech (the re-occuring techs only need to be researched once).
Spread Far and Wide:
Have 300 Pops of your Species in the Galaxy.
Advanced Administration:
Reform into a Advanced Government.
A Revolting Revolt:
Supress a Rebellion.
You Can Trust Me:
Achieve the maximun amount of Trust with another Empire.
What are the Odds?:
Achieve a Critical Failure on a Anomaly with less than 10% Fail Risk.
Conqueror of Worlds:
Successfully invade 100 Planets.
Destroying Armadas:
Destroy 1000 Non-Neutral Ships.
Liberation:
Liberate a Planet.
Space Cold War:
Win a War without engaging in any Space Battles.
Blitz:
Conquer a Planet before Janurary 1st, 2225.
Super Space Station:
Upgrade a Space Station to Level 6.
Ethical Construction:
Build every Ethic-unique building in the Game.
Where'd They Go?!:
Construct a Observatory on a Atomic Age Pre-FTL Planet, the Planet must then become a Tomb World.
Teaching Galore:
Technologically Uplift a Bronze Age Pre-FTL Planet.
Giant Armies:
Have a Titan enlisted in the army.
They Fall...:
Find the Homeworld of a Ancient Precursor Civilization.
...We Rise:
Have a total of 500 Loyal Pops in your Empire.
Oh, the Humanity!:
Find and conquer Pre-FTL Earth.
Galactic Governor:
Win a Game.
Galactic God:
Win a Game on Intense Difficulty and High AI Aggressiveness.
Diverse and Dynamic:
Have 15 Different Species in your Empire.
Power Grabber:
Have 5 Different Frontier Outposts at once.
Beating the Unbeatable:
Win a War against a Fallen Empire.
Fanatic Explorer:
Survey every system in a Medium or Larger Galaxy.
Celestial Thinkers:
Research all Tech (the re-occuring techs only need to be researched once).
Spread Far and Wide:
Have 300 Pops of your Species in the Galaxy.
Advanced Administration:
Reform into a Advanced Government.
A Revolting Revolt:
Supress a Rebellion.
You Can Trust Me:
Achieve the maximun amount of Trust with another Empire.
What are the Odds?:
Achieve a Critical Failure on a Anomaly with less than 10% Fail Risk.
Conqueror of Worlds:
Successfully invade 100 Planets.
Destroying Armadas:
Destroy 1000 Non-Neutral Ships.
Liberation:
Liberate a Planet.
Space Cold War:
Win a War without engaging in any Space Battles.
Blitz:
Conquer a Planet before Janurary 1st, 2225.
Super Space Station:
Upgrade a Space Station to Level 6.
Ethical Construction:
Build every Ethic-unique building in the Game.
Where'd They Go?!:
Construct a Observatory on a Atomic Age Pre-FTL Planet, the Planet must then become a Tomb World.
Teaching Galore:
Technologically Uplift a Bronze Age Pre-FTL Planet.
Giant Armies:
Have a Titan enlisted in the army.
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