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PresidentStorm

Second Lieutenant
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New Achievement Ideas for Stellaris. Hopefully these will be taken up on thought when new achievements are added for the game.

They Fall...:
Find the Homeworld of a Ancient Precursor Civilization.

...We Rise:
Have a total of 500 Loyal Pops in your Empire.

Oh, the Humanity!:
Find and conquer Pre-FTL Earth.

Galactic Governor:
Win a Game.

Galactic God:
Win a Game on Intense Difficulty and High AI Aggressiveness.

Diverse and Dynamic:
Have 15 Different Species in your Empire.

Power Grabber:
Have 5 Different Frontier Outposts at once.

Beating the Unbeatable:
Win a War against a Fallen Empire.

Fanatic Explorer:
Survey every system in a Medium or Larger Galaxy.

Celestial Thinkers:
Research all Tech (the re-occuring techs only need to be researched once).

Spread Far and Wide:
Have 300 Pops of your Species in the Galaxy.

Advanced Administration:
Reform into a Advanced Government.

A Revolting Revolt:
Supress a Rebellion.

You Can Trust Me:
Achieve the maximun amount of Trust with another Empire.

What are the Odds?:
Achieve a Critical Failure on a Anomaly with less than 10% Fail Risk.

Conqueror of Worlds:
Successfully invade 100 Planets.

Destroying Armadas:
Destroy 1000 Non-Neutral Ships.

Liberation:
Liberate a Planet.

Space Cold War:
Win a War without engaging in any Space Battles.

Blitz:
Conquer a Planet before Janurary 1st, 2225.

Super Space Station:
Upgrade a Space Station to Level 6.

Ethical Construction:
Build every Ethic-unique building in the Game.

Where'd They Go?!:
Construct a Observatory on a Atomic Age Pre-FTL Planet, the Planet must then become a Tomb World.

Teaching Galore:
Technologically Uplift a Bronze Age Pre-FTL Planet.

Giant Armies:
Have a Titan enlisted in the army.
 
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GlyphGryph

Recruit
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Who actually plays in a way where achievements are... achievable? They are only available to ironman-vanilla players, right?

I wonder if there's a way to let mods set up their own "achievments" list of some sort - now that could be cool...
 

Baldwin XI

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The Fallen Have Fallen:
Annex all of the worlds owned by a Fallen Empire.
 

Chaos_TLW

01_EMBASSY_PROPOSE
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This Galaxy Ain't Big Enough...
Completely annex the only Fallen Empire in a [sufficiently small] galaxy.

Lab Safety is for Losers!
Have a critical failure in the first anomaly your species encounters.

Give Unto Caesar
As a Despotic Empire, annex the homeworld of a species with the same preferred world type as you, but with a different type of government(democratic/oligarchic)


There was a topic such as this before the game was released and I submitted a few suggestions. Can't find them again, but here are a few I still remember, adapted to the current gamestate of course.
 
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