Why should that matter given how the history of most countries is already misrepresented by arbitrary NIs and religion bonuses?Two of three of those goals totally butchers the history of Russia.
lolno. stop posting that shit.
Why should that matter given how the history of most countries is already misrepresented by arbitrary NIs and religion bonuses?Two of three of those goals totally butchers the history of Russia.
lolno. stop posting that shit.
That has been my overall plans too. I found that starting defensive and taking it from there may be advantageous. If you conquer a lot of land early, besides Novgobear and other christians, religious may be worth it as the first. If you want to colonize fast, go for expansion first and eat Perm asap. Russia may be one of the best countries for espionage later on to soften a country by getting your true friends to do the work (Europe is far too stable for supporting rebels to be really valuable. RotW needs other ideas more.) winning the positioning game at wars and isolating your neighbors diplomatically! Whether that is enough compared to influence, diplomatic and trade? I'm not sure, but it is as viable as it gets.Throughout your playthrough there are a few idea groups you really should get through the game. Here they are in no particular order.
expansion so you can colonise and kill the filthy hordes with good casus belli
religious so you can convert the filthy hordes to glorious orthodoxy and turn them into russians
defensive so invaders will be killed by winter attrition
And influence because it is just generally good for a huge nation that expands. Also having Influence paired with religious gives you the possible policy to reduce culture conversion cost by a further 20% culture conversion cost reduction. This paired with Oprichina and Religious ideas gives you a total of -65% culture conversion cost. Russia is the only game I've played where I've aimed to convert the (unnacepted) culture of every province I conquer because it's just so cheap.
Now that Tartar has been split into different smaller groups, hoping to accept one is futile. Don't get Humanist when you can just convert them all for only 35% of their original cost.
Why should that matter given how the history of most countries is already misrepresented by arbitrary NIs and religion bonuses?
Why should that matter given how the history of most countries is already misrepresented by arbitrary NIs and religion bonuses?
lol
I think Exploration is better than Expansion first because I've found that there is alot of down time while you wait for the FOG of war to lift over provinces, of course the Expansion causes belle in Asia is nice to have.
Playing captain the Obvious here, but there are certain *rules* one can not avoid. It's not our fault that HRE grants insane bonuses or Orthodox being such a poor choice religion wise. How come being Muslim grants you morale advantage over Orthodox? What a nonsense!Why would a Russian Tsar willingly submit to some silly Holy Roman Emperor? They are rivals for the legacy of Rome. Why would a Russian Tsar submit to some silly Western theologian like the Pope or Martin Luther? Maybe such silliness would be less nonsensical for a Novgorod game, but it is still fairly implausible.
Playing captain the Obvious here, but there are certain *rules* one can not avoid. It's not our fault that HRE grants insane bonuses or Orthodox being such a poor choice religion wise. How come being Muslim grants you morale advantage over Orthodox? What a nonsense!
You could go on, though and ask yourself: why would a Russian Tsar willingly waste his men like a communist? But Russian (now Muscovian) NIs implies precisely that, making Russian army inherently worse than those equally sized of many other states. How is such a silliness plausible?
Hence I prefer utilizing the game rules the way I want, rather than comply with them pigeonholing me in accordance with some twisted moronic perception of the world.
I'm just pointing to a tested and efficient way of playing; no need to be that aggressive, otherwise people might suggest you've got nothing to back your words with. I'm yet to figure out the reasons why remain Orthodox, avoid westernization and miss HRE, but I do believe there might be some - what you should do is stop making it look like the only valid strategy, lol. Or even recommended, or normal/general - it's neither of those.thats great, stop making it the be all end all bullshit you lot make it
every strat. ref i see shouldnt amount to "stop being non catholic. become HRE, renovate, ignore any reason you werent just austria from the start
You failed to turn the argument around.I'm just pointing to a tested and efficient way of playing; no need to be that aggressive, otherwise people might suggest you've got nothing to back your words with. I'm yet to figure out the reasons why remain Orthodox, avoid westernization and miss HRE, but I do believe there might be some - what you should do is stop making it look like the only valid strategy, lol. Or even recommended, or normal/general - it's neither of those.
I do understand you, but some of the players, me included, care for at least a bit of historical plausibility when playing this game. Going Catholic & HRE with Russia is just as silly as going Prussia > Russia or Orthodox Ottomans. Yes, there are some perks doing what you said, but as someone said above if you want to go HRE & revoke then it's just as you played Austria or any other HRE country for that matter.I'm just pointing to a tested and efficient way of playing; no need to be that aggressive, otherwise people might suggest you've got nothing to back your words with. I'm yet to figure out the reasons why remain Orthodox, avoid westernization and miss HRE, but I do believe there might be some - what you should do is stop making it look like the only valid strategy, lol. Or even recommended, or normal/general - it's neither of those.
Novgorod is more fun, if you can survive the early game IMHO...
Religion switch? Into Shia/Hindu.Yeah. There are three major things one has to time properly: Religion switch, Westernization and joining HRE. I'm yet to figure out what's the best way of doing them all with most efficiency.
I, for one, never pass reforms above 4; uniting HRE indeed make it look all the samebut as someone said above if you want to go HRE & revoke then it's just as you played Austria or any other HRE country for that matter.
Thinking of trying Sunni at some point; solid stuff and easily accessible at any point. Hindu seems to be much trickier to turn into.Religion switch? Into Shia/Hindu.
I'm just pointing to a tested and efficient way of playing; no need to be that aggressive, otherwise people might suggest you've got nothing to back your words with. I'm yet to figure out the reasons why remain Orthodox, avoid westernization and miss HRE, but I do believe there might be some - what you should do is stop making it look like the only valid strategy, lol. Or even recommended, or normal/general - it's neither of those.
Rather, stop "playing Muscovy as Spain while not being Spain" and rage about someone else playing in a different way.MAybe because i like to actually play as the -country- and not power game my way to the perfect victory?
So again, sod off. Stop pushing "play austria but not be austria" as the best only perfect strategy.
Foul language removed - Seelmeister
Rather, stop "playing Muscovy as Spain while not being Spain" and rage about someone else playing in a different way.