Nerve Stapled and A New Species event

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keleset

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Apr 13, 2017
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Description of the event:
Shortly after Gene Tailoring is researched if there is a colonized planet with a habitability lower than 50% and and least 3 pops, some of its population will genetically modify themselves to the planet's environment. Their traits will also be changed to a new random set and the planet they adapted to will be considered their homeworld. It should be noted that they can gain Tomb World habitability this way.

If the original species, and by extension the modified one, are not Pacifist or Xenophile then not long after the alteration occurs tensions between the genetically modified and unmodified species will rise. Both species will become Militarist and Xenophobe if not already.

Shortly afterwards the conflict will escalate. Both modified and unmodified species will randomly carry out attacks against each other, killing a random pop on the planet each time. As a result the genetically modified population will further alter themselves to gain the upper hand with the strong and rapid breeders traits. Eventually the conflict will end without further notice. There is no reward except for the newly created species, which may or may not be desired.
 

dkamouflage

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May 6, 2012
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Sorry for necro-posting but is this event chain still active? I've been actively trying to trigger it, but I can't even find it in the Colony Events file.

Was it removed in one of the updates?