I mean, I don't think anyone is saying the game needs this, just that it would add more fun 
As to whether the extra penalty would have an inherently "un-fun" effect on racial transformations, I think like this:
1. They were already suffering the penalty before the transformation, so it certainly doesn't make anything worse
2. Again, more options means more strategic choices. Do I want to have a minor weakness to fire, and then make it even worse through a frostling transformation? Or do I want to have a slight poison weakness instead? Or do I not want to have any weakness at all, which is always a choice if someone doesn't want the negative traits
As to whether the extra penalty would have an inherently "un-fun" effect on racial transformations, I think like this:
1. They were already suffering the penalty before the transformation, so it certainly doesn't make anything worse
2. Again, more options means more strategic choices. Do I want to have a minor weakness to fire, and then make it even worse through a frostling transformation? Or do I want to have a slight poison weakness instead? Or do I not want to have any weakness at all, which is always a choice if someone doesn't want the negative traits
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