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unmerged(13179)

Second Lieutenant
Dec 27, 2002
157
0
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The mod I'm playing removed some events and I was hoping someone could paste them here so I could add them back in. I've never made an event before I have no idea how to go about it.

The events I'm looking for are event 1013 and 1009.
 

unmerged(58571)

Field Marshal
Jul 1, 2006
6.288
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These are two Vanilla random events, the coding is not very neat but cleaning it up might make it not look like Vanilla ;)
Code:
#########################################################################
#  Artist reflects popular emotions and records epic song
#########################################################################
event = {
	id = 1009
	random = yes
	trigger = {
					atwar = yes
				}
	name = "EVT_1009R_NAME"
	desc = "EVT_1009R_DESC"
	picture = "artist"
	style = 0

	action_a = {
		name = "ACTIONNAME1009A"
		command = { type = dissent value = -3 }
	}
}


#########################################################################
#  Private initiative boost production
#########################################################################
event = {
	id = 1013
	random = yes
	trigger = {
				NOT = {
							government = communist
							}
	}
	name = "EVT_1013R_NAME"
	desc = "EVT_1013R_DESC"
        picture = "private_initiative2"
	style = 0

	action_a = {
		name = "ACTIONNAME1013A"

		command = { type = industrial_modifier which = total value = 1 }
	}
}