O.K. So these are my first events:
o
#########################################################################
# Quebec liberation
#########################################################################
event = {
id = 9990
random = no
country = FRA
trigger = {
control = { province = 19 data = -1 } # London
control = { province = 586 data = -1 } # Quebec City
}
name = "EVT_9990_NAME"
desc = "EVT_9990_DESC"
style = 0
picture = "outlaw_communist_party"
date = { day = 1 month = january year = 1936 }
offset = 3 # Check for trigger conditions every three days
deathdate = { day = 30 month = december year = 1947 }
action_a = {
name = "Liberation of our Quebec communist brothers!"
command = { type = trigger which = 9991 }
}
}
This one seems to work fine when I trigger it through the F12 window.
#########################################################################
# Quebec liberation
#########################################################################
event = {
id = 9991
random = no
country = CAN
name = "EVT_9991_NAME"
desc = "EVT_9991_DESC"
style = 0
picture = "outlaw_communist_party"
action_a = {
name = "Damn ungreatful pea soup eating bastards!"
command = { type = trigger which = 9992 }
command = { type = independence which = QUE value = 0 }
command = { type = end_mastery which = QUE }
command = { type = secedeprovince which = QUE value = 564 }
command = { type = secedeprovince which = QUE value = 574 }
command = { type = secedeprovince which = QUE value = 573 }
command = { type = secedeprovince which = QUE value = 587 }
command = { type = secedeprovince which = QUE value = 586 }
command = { type = secedeprovince which = QUE value = 585 }
command = { type = secedeprovince which = QUE value = 584 }
command = { type = secedeprovince which = QUE value = 1909 }
}
}
I dont know what is wrong with this one. Quebec does indeed get independent but it doesnt get the two provinces I have highlighted. I seem to remeber reading on the HoI 2 Wiki that a released Quebec happened to lack these two provinces (Canada kept them). Now where do I change that in the files? And isnt it a sign that my event doesnt work properly also?
#########################################################################
# Quebec liberation
#########################################################################
event = {
id = 9992
random = no
country = QUE
name = "EVT_9992_NAME"
desc = "EVT_9992_DESC"
style = 0
picture = "outlaw_communist_party"
action_a = {
name = "Enough of Anglo capitalist oppression!"
command = { type = headofstate which = 582001 }
command = { type = headofgovernment which = 582002 }
command = { type = foreignminister which = 582003 }
command = { type = armamentminister which = 582004 }
command = { type = ministerofsecurity which = 582005 }
command = { type = ministerofintelligence which = 582006 }
command = { type = chiefofstaff which = 582007 }
command = { type = chiefofarmy which = 582008 }
command = { type = chiefofnavy which = 582009 }
command = { type = chiefofair which = 582010 }
command = { type = add_corps which = "Corps du Québec" value = land where = 586 }
command = { type = add_division which = "1ere Division" value = infantry when = 1 where = artillery }
command = { type = add_division which = "2e Division" value = infantry when = 1 where = artillery }
command = { type = manpowerpool value = 30 } # manpower
command = { type = set_relation which = FRA value = 200 }
command = { type = set_relation which = SOV value = 200 }
command = { type = alliance which = FRA }
command = { type = alliance which = SOV }
}
}
This third one doesnt seem to fire at all, indicating that the second might not work properly. The ministers are OK (could simply be the fact that Quebec is liberated automatically) but the divisions are nowhere to be seen, and the relations and alliance also are not working. I tried firing the event through F12 as France and only the divisions appeared (not the diplomacy) and the divisions were French, not Quebec!
By the way, if I want this newly Quebec to join the commintern alliance, what should I do? I put alliance with commie France and Soviets because I didnt know any better.
Any help would be appreciated. hope it's clear enough.
#########################################################################
# Quebec liberation
#########################################################################
event = {
id = 9990
random = no
country = FRA
trigger = {
control = { province = 19 data = -1 } # London
control = { province = 586 data = -1 } # Quebec City
}
name = "EVT_9990_NAME"
desc = "EVT_9990_DESC"
style = 0
picture = "outlaw_communist_party"
date = { day = 1 month = january year = 1936 }
offset = 3 # Check for trigger conditions every three days
deathdate = { day = 30 month = december year = 1947 }
action_a = {
name = "Liberation of our Quebec communist brothers!"
command = { type = trigger which = 9991 }
}
}
This one seems to work fine when I trigger it through the F12 window.
#########################################################################
# Quebec liberation
#########################################################################
event = {
id = 9991
random = no
country = CAN
name = "EVT_9991_NAME"
desc = "EVT_9991_DESC"
style = 0
picture = "outlaw_communist_party"
action_a = {
name = "Damn ungreatful pea soup eating bastards!"
command = { type = trigger which = 9992 }
command = { type = independence which = QUE value = 0 }
command = { type = end_mastery which = QUE }
command = { type = secedeprovince which = QUE value = 564 }
command = { type = secedeprovince which = QUE value = 574 }
command = { type = secedeprovince which = QUE value = 573 }
command = { type = secedeprovince which = QUE value = 587 }
command = { type = secedeprovince which = QUE value = 586 }
command = { type = secedeprovince which = QUE value = 585 }
command = { type = secedeprovince which = QUE value = 584 }
command = { type = secedeprovince which = QUE value = 1909 }
}
}
I dont know what is wrong with this one. Quebec does indeed get independent but it doesnt get the two provinces I have highlighted. I seem to remeber reading on the HoI 2 Wiki that a released Quebec happened to lack these two provinces (Canada kept them). Now where do I change that in the files? And isnt it a sign that my event doesnt work properly also?
#########################################################################
# Quebec liberation
#########################################################################
event = {
id = 9992
random = no
country = QUE
name = "EVT_9992_NAME"
desc = "EVT_9992_DESC"
style = 0
picture = "outlaw_communist_party"
action_a = {
name = "Enough of Anglo capitalist oppression!"
command = { type = headofstate which = 582001 }
command = { type = headofgovernment which = 582002 }
command = { type = foreignminister which = 582003 }
command = { type = armamentminister which = 582004 }
command = { type = ministerofsecurity which = 582005 }
command = { type = ministerofintelligence which = 582006 }
command = { type = chiefofstaff which = 582007 }
command = { type = chiefofarmy which = 582008 }
command = { type = chiefofnavy which = 582009 }
command = { type = chiefofair which = 582010 }
command = { type = add_corps which = "Corps du Québec" value = land where = 586 }
command = { type = add_division which = "1ere Division" value = infantry when = 1 where = artillery }
command = { type = add_division which = "2e Division" value = infantry when = 1 where = artillery }
command = { type = manpowerpool value = 30 } # manpower
command = { type = set_relation which = FRA value = 200 }
command = { type = set_relation which = SOV value = 200 }
command = { type = alliance which = FRA }
command = { type = alliance which = SOV }
}
}
This third one doesnt seem to fire at all, indicating that the second might not work properly. The ministers are OK (could simply be the fact that Quebec is liberated automatically) but the divisions are nowhere to be seen, and the relations and alliance also are not working. I tried firing the event through F12 as France and only the divisions appeared (not the diplomacy) and the divisions were French, not Quebec!
Any help would be appreciated. hope it's clear enough.