• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Sir Humphrey

Fat Cat Public Servant
33 Badges
Sep 21, 2003
6.108
201
s9.invisionfree.com
  • Cities: Skylines - Green Cities
  • Pride of Nations
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Hearts of Iron IV: Cadet
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines - Mass Transit
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Parklife
  • Cities: Skylines Industries
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Hearts of Iron II: Armageddon
  • 500k Club
  • Victoria 2
  • Supreme Ruler 2020
  • Semper Fi
  • Europa Universalis: Rome
  • Victoria: Revolutions
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Darkest Hour
  • Crusader Kings II
#########################################################################
# Irish Civil War
#########################################################################
event = {
id = 100007
random = no
country = IRE

trigger = {
government = democratic
}
name = "The Irish Civil War"
desc = "Once again, open civil war has broken out in Ireland between the government of the Free State and members from Soar Eire, the Irish Republican Army and various anti treaty (those opposed to the anglo irish treaty of 1921). Devaleria hopes to crush the rebellion and restore central authority. The rebellion is being led by left and ultra conservative members of various groups, who are calling for an end to Devaleria and a call for a united Ireland."
style = 0
picture = "minor"

action_a = {
name = "God Save Ireland"
command = { type = civil_war which = U00 }
command = { type = add_division value = militia }
command = { type = add_division value = militia }
}
}

Now, why can't I trigger the civil war trigger for U00 (made sure it had an list in the EUG and it does have an INC file as well (minster list as well, but thats not relevent). So whats going wrong?
 

Lt Hilsdorf

Hearts of Iron 2 Modder
7 Badges
Apr 5, 2004
1.392
0
  • Hearts of Iron II: Armageddon
  • Darkest Hour
  • Victoria: Revolutions
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
Unless a nation is gonna exist at the begining of the game a .inc file is not needed. Since you didn't mention it, the problem could be that you didn't add the U00 nation to the revolt.txt file in the /db folder. This defines the minimum provinces it gets when liberated and also and any claims it may have on other nations. Without it the game has nothing to look at for what provinces to give it. If thats the problem, just use one of the other nations in the revolt file as a guideline for making one for U00

Also you'll want to add some kind of date to the event or it will never trigger on its own (onlu via the console). Hope this helped you out.
 

Passivocalia

Major
Nov 24, 2005
537
0
Sir Humphrey said:
Now, why can't I trigger the civil war trigger for U00 (made sure it had an list in the EUG and it does have an INC file as well (minster list as well, but thats not relevent). So whats going wrong?

Everything that Lt Hilsdorf said, but also make sure that somewhere in the revolt file for U00 you add:

regular_id = IRE

Otherwise a civil war won't be possible.
 

Sir Humphrey

Fat Cat Public Servant
33 Badges
Sep 21, 2003
6.108
201
s9.invisionfree.com
  • Cities: Skylines - Green Cities
  • Pride of Nations
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Hearts of Iron IV: Cadet
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines - Mass Transit
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Parklife
  • Cities: Skylines Industries
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Hearts of Iron II: Armageddon
  • 500k Club
  • Victoria 2
  • Supreme Ruler 2020
  • Semper Fi
  • Europa Universalis: Rome
  • Victoria: Revolutions
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Darkest Hour
  • Crusader Kings II
Ok, I added the regular_id line in and it works. :) Thanks guys. :)
 

Passivocalia

Major
Nov 24, 2005
537
0
Panzerschiffe said:
What does this command do exaclty?
I dont get it...

It means the people of the nation still have a lingering, common national connection to the other nation.

For example, all of the Chinese warlords and Communist China have the characteristic: "regular_id = CHI". Austria has "regular_id = GER", as does FRG and DDR. Either Republican Spain has "regular_id = SPA", or maybe Nationalist Spain has "regular_id = SPR"... I forget which one. The Confederate States also has "regular_id = USA", if I'm not mistaken.

Basically, it means a civil war can break out between the two if an event triggers it. It also means that the two nations will not make peace if they're at war. If one nation annexes the other, any surviving units will join your side (this is how Germany keeps Austria's units after annexing them, and why Nationalist China won't make peace with ComChi or Guanxi Clique without events to trigger it).

I've expanded the "regular_id"s in my personal game. In my versions, Texas and California have USA regular_ids. Scotland has U.K. regular_id. And Ottoman Empire has Turkey regular_id. Sure, it'd be unlikely to have a US-Texas Civil War that spans all of America's armies, but the civil war event only fires if you design it to. This way, if America goes to war with Texas or California, they'll expect to win them back as states, and any surviving units will accept their fate as U.S. citizens again.