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Potatolad78

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This is my first time ever using a forum so im not sure how to go about this but I wanted to ask the community and this seems to be the best way to do it.
What do you guys think is the best case for Naval bombers and are they as effective as they were pre BBB? I didnt realize that naval bombers were a small
frame so I used a medium bomber frame and honestly it wasnt horrible but they were expensive as hell. Im just try to build a plan to get Britain out of the
Med and move to crossing the channel. Any thought would be great!
 

Potatolad78

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What do you mean by level bombers. Like what would you use for build? And with the cas would you bother with any thrust more than needed? Like what does the speed really do because I thought agility was the stat that was used in combat
 

Alexander 'The Grape'

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Naval Striker that is also great CAS:
1664902547273.png

What do you mean by level bombers. Like what would you use for build? And with the cas would you bother with any thrust more than needed? Like what does the speed really do because I thought agility was the stat that was used in combat
Level bombers = strat bombers. Not too cost efficient but if you're using a doctrine that lets you hit the strat bombing cap anyway, you can throw a couple of torpedos on there for a multirole strat bomber/port striker

Both speed and agility matters in combat. Agility also helps reduce naval AA losses. For naval bombers you want to prioritise low cost and high naval attack/targeting. 3xNaval attack x targetting is roughly the 'killing power' in damage of 100 size wing (assuming nothing changed massively in BBA). So a 100 plane wing with the above design will deal roughly 3x7x23 = ~450 damage per sortie, enough to 1 shot battleships and carriers. Of course, this can get reduced by up to 75% by AA.