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leemonk

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Jul 17, 2014
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Hi,

New to HOI4 this week.

I played HOI3 a little and read a lot about fleet composition in that game. In 3 it seemed to be about having a very focused fleet. I can't quite recall the setup now but it was either a carrier fleet, a BB fleet with screens or a DD hunting pack.

However the limited amount I have read here so far seems to have really mixed fleets. A few videos are talking about 5 carriers along with BB and SBB. I think it was led by engagement distances.

ie a small ship would drag a Carrier into firing range thus you didn't have the smaller ship in your fleet.

Thus, I am confused. What is a good composition in this version?

I'm playing as England by the way.

Regards
 

Logist

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I've had good results with:

4 carriers
1 super heavy battleship
4 battleships
1 battle cruiser
5 heavy cruisers
5 light cruisers
30 destroyers

Probably more destroyers then you need, but I like to be able to pad out my fleet with extra screens.
 

ForsakenSoldier

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Sep 30, 2016
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I suggest that you have 8-10 destroyers (6 minimum) and 2-4 light cruisers per capital ship. Willhardy actually has far fewer than he should, in my opinion. You want A LOT of destroyers, because they are the cannon fodder and prevent you from losing your capital ships that take months to build.

I don't build heavy cruisers as major powers because they're just not worth it; but you start with some, so you can just spread them out evenly.

If you arent aware; Heavy Cruisers, Battlecruisers, Carriers, and Battleships all classify as capital ships. So keep that in mind when planning screen ship production. Oh, i also use subs in my fleets. I have about 3/4 as many subs as i do destroyers.
 
Last edited:

Beethoven

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In single player, you can sink the entire Japanese navy as New Zealand just by building a single aircraft carrier and building some 1940 carrier planes for it. You can also steal the 2 English light cruisers via focus, but that is not necessary - all you really need is a single aircraft carrier, and you can destroy all AI navies in the world just with this single ship - no screens needed. You also only need to build carrier fighters. No carrier naval bombers are necessary.


In multiplayer, there are two different cases to consider -

1) the case where you are fighting next to land.
2) the case where you are fighting in the open seas, out of range of land based air.

For case 1, aircraft carriers will not sink enemy ships if you fight under enemy air superiority from land-based air. However, it can still be useful to have some carriers with carrier fighters in order to shoot down the enemy's carrier planes. Really what you want to do is to get air superiority from land-based air. But if you are forced to fight under full enemy air superiority, although your carrier planes will not attack enemy ships, they will still shoot down enemy carrier planes and thereby prevent them from bombing *your* ships. Other than aircraft carriers, the best ship for actual surface combat is always a battlecruiser (1940 model). Just spam as many of those as possible. Don't build any other types of surface ships - only battlecruisers. Some people will tell you to build things like super-heavy battleships, but this it is more efficient per IC to simply spam as many battlecruisers as possible. Some people will also try to tell you to build screens, but this is also not really necessary - you can simply get into a battle, and your battlecruisers will sink a number of enemy ships, while taking low losses themselves (they will retreat once they are damaged). Then you simply go and repair, and then once you have repaired, you get into another battle and sink more enemy ships, while again taking minimal or no losses yourself. In this way you win the battle of attrition over a series of naval battles, while taking minimal losses in each individual battle. This assumes, of course, that you don't make the mistake of attacking a *vastly* superior fleet, in which case you will lose regardless of what sorts of ships you have.

For case 2, simply spam aircraft carriers and put as many up-to-date carrier fighters on them as you can, and you will destroy everything. The more carriers you have in your carrier doomstack, the better you will do. The best fleet is something like 50 (or whatever number) of carriers and no screens. The limit of how many carriers you can have is really imposed by plane production rather than ship production.


Another thing you can do if you want is convoy raid. For this, you want up-to-date destroyers and submarines, along with ideally an aircraft carrier. Put each type of ship in the same fleet, rather than in different fleets, and this raises detection. You should also raid under land-based air superiority, which raises your detection.
 

C-Breeze

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You want A LOT of destroyers, because they are the cannon fodder and prevent you from losing your capital ships that take months to build.

Agree on lots of destroyers as cannon fodder. From my experience, the DD's seem to draw an inordinate amount of enemy fire, (as the current naval mechanics don't reflect real life where capital ships traditionally focus on their peers). So as things stand now, mixed fleets with plenty of screens to soak up the hits is a good way to go.