Due to their lower cost and high firepower I feel like BC hardcounter mixed fleets because they will melt the screens faster than equivalent cost of BBs.
I decided to test this today. Did a few different tests to see some stuff with BCs configured for hit and run tactics.
The first tests involved BCs and BB/DD fleets facing each other with the same doctrines and same admiral traits and equal IC cost. One set of tests used blockade runner on both fleets, the other did not. Each fleet had the same total XP applied. The BB/DD fleet had +2 across the board on the BBs and +2 to engines and torpedoes. The BCs had +5 engines and +5 guns. Both sides had maximum Fleet in Being (except for sub path, since it has no effect on these tests).
It's worth pointing out that BCs have higher base reliability than BBs, so even though they had no reliability upgrades, there weren't at low reliability.
The fleet breakdown was 11 BBs/34 DDs versus 20 BCs.
Nothing too interesting here. The results mimic earlier test results.
Typical results from multiple tests with blockade runner admirals.
In these tests, pure BCs win out over mixed fleets. Remember that these BCs cost around 8000 and the DDs cost 1080, so each BC is roughly equivalent to 8 DDs.
With no blockade runner admiral, typical results from multiple tests look like this:
These battles are much bloodier overall (again, to be expected). But the results are still bad for the mixed fleet. It's worth pointing out that the mixed fleet ran out of DDs this time.
For those interested in raiding, despite these results being technically victories, they are too bloody to justify a surface raiding fleet with BCs. If you intend to raid, you really should have the blockade runner admiral in place.
Then I ran a different series of tests. I swapped in the raiding designer for the BCs and maxed out Trade Interdiction for the BCs, leaving the Pacific fleet designer for the mixed fleet and maxxed out Fleet in Being.
Setting up the BCs in this way resulted in the BCs having a top speed of 38.4 knots. The Japanese DDs in the mixed fleet only had a top speed of 34 knots.
The naval battle summary screen is not displaying the US fleet properly (it did this every time I ran this test for some reason). It looks like the fleet is missing ships (17 instead of the 20 in the fleet) and it is not showing the one dead BC. But in almost all tests I ran, the BCs either lost
no ships or just one. Meanwhile, the mixed fleet lost all DDs or almost all. In some battles, they lost BBs. Note the presence of blockade runner admirals on both sides.
These tests are by no means conclusive, but it seems to indicate that the Blockade Runner trait may be by far the best admiral trait in the game
for surface gunfire battles. And as far as I know, it cannot be earned. But it's value scales relative to things like doctrines and raw ship speed.
I'm beginning to think that if we take air power out of the equation, brave Sir Robin should always be appointed admiral, if available. And that trade interdiction and raiding doctrines might actually be good for just straight up finding and sinking opposing fleets
if you have a blockade runner.