The more I am involved in naval wars, the more I see about it that seems broken. It is probably the most predictable area of the game. I'd really like to have a discussion on what people think about them. And since I'm the first poster I might as well go first.
Naval Battles Themselves
Ever seen that beloved navy of yours die in an instant upon facing an opponent? Ever see 1/2 of the world's naval population die in one battle? You're not alone. Way too many ships are killed in naval battles, especially later on in the game.
I think that naval battles would be so much better if morale was the main factor in battles. In reality navies did not suffer really large loses, but morale was often the main resultant of battles. Sure ships would get sunk, and occasionally a whole fleet would get killed (lepanto anyone), but this was often not the case. Usually fleets were large investments that could be relied upon to protect themselves with, even if a couple of battles had been lost.
Naval Leadership
I'm curious, has anyone ever bet Nelson? On land, armies have a chance to beat other armies like themselves with much better leaders, but on sea this is harder ever the case. All else being anything close to equal, better naval leaders will mean you'll win the war, in style.
IMHO naval battles with leaders should become in a way more random. On a good day, these leaders will kill the crap out of anyone who dares stand in their way. On a bad day they may be little better than having just generic leaders. This would allow nations without these leaders at lest a chance to face up to the ones with leaders, and should allow more flexibility overall.
Naval Battles Themselves
Ever seen that beloved navy of yours die in an instant upon facing an opponent? Ever see 1/2 of the world's naval population die in one battle? You're not alone. Way too many ships are killed in naval battles, especially later on in the game.
I think that naval battles would be so much better if morale was the main factor in battles. In reality navies did not suffer really large loses, but morale was often the main resultant of battles. Sure ships would get sunk, and occasionally a whole fleet would get killed (lepanto anyone), but this was often not the case. Usually fleets were large investments that could be relied upon to protect themselves with, even if a couple of battles had been lost.
Naval Leadership
I'm curious, has anyone ever bet Nelson? On land, armies have a chance to beat other armies like themselves with much better leaders, but on sea this is harder ever the case. All else being anything close to equal, better naval leaders will mean you'll win the war, in style.
IMHO naval battles with leaders should become in a way more random. On a good day, these leaders will kill the crap out of anyone who dares stand in their way. On a bad day they may be little better than having just generic leaders. This would allow nations without these leaders at lest a chance to face up to the ones with leaders, and should allow more flexibility overall.