I think Co-existence is the best policy for Castile/Spain. The bonuses they get from their ideas, plus the bonuses they can get from the estates more than makes up for the slightly slower growth. Plus no native uprisings.
Yeah, when you're at 100 settlers already, an extra 20 isn't all that, but for that initial push to lock in some areas? Think I'd have to run Repression then.I think Co-existence is the best policy for Castile/Spain. The bonuses they get from their ideas, plus the bonuses they can get from the estates more than makes up for the slightly slower growth. Plus no native uprisings.
lol I'm the one who wrote that article...anyways trade policy or repression are best since one gives enough money long term to make huge profits and will offset any maintenance that a garrison would cost while repression means insane growth rates though that lands will just end up as part of a colonial nation sooo....coexistence is best for smaller nations such as NorwayThe wiki seems dry on this topic. What are the exact modifiers for each policy? Do policies trigger specific events?
But... how do you know? I've tested everything I can think to test, and see no difference anywhere. I still get 0.05 Goods Produced per 1.000 natives, no matter how assimilate-y I am. And I can't see any trigger in the assimilation events about it either.one gives enough money long term
Each month there is an x% chance to get an uprising in a colony, where x is 1% per native aggressiveness (number of axes). Coexistence reduces this to 0%. Trading cuts this in half (the UI rounds up, but not sure if it's just the UI being the UI).What it looks like, is that co-existence removes all uprisings (and that fits with what I experienced running it), then the trading policy EITHER halves the number of uprisings or limits what type of native will rise up to the most aggressive ones AND also does something else that it looks as though the French Idea set also does, and then Repression does neither of those two, but increases the settlers. And of those, ONLY the last one isn't annoyingly opaque![]()
AH! Excellent, can see it there now, plain enough, thanksEach month there is an x% chance to get an uprising in a colony, where x is 1% per native aggressiveness (number of axes). Coexistence reduces this to 0%. Trading cuts this in half (the UI rounds up, but not sure if it's just the UI being the UI).
The... native assimilation part of Trading/French ideas apparently isn't working? How this got to live is beyond me.
Just based on what I can see. 0.05 goods produced per 1000 natives. No change in that number with or without the policy, or with both the policy and french ideas. I know the old version of french ideas used to work fine. (note that the goods produced from natives doesn't take effect until the end of the month the colony finishes).Has there been any official word on it not working? OR extrapolating?
Yeah, notice any effect of the Assimilation part of that? (Theoretically, we should be able to net 0.1125 Goods per 1.000 natives as France, if the Assimilation bonus is intended to work that way at least. That'd be fantastic in Indonesia!)I think it should be noted, that the clergy estate has an interaction for reduced revolt risk and more goods from natives. If you can keep that one up, you get very little rebellions even with the Trade policy. I only use coexistance policy in Africa for this reason. Everywhere else I use Trade policy.
The... native assimilation part of Trading/French ideas apparently isn't working? How this got to live is beyond me.
We're aware of the issue, yes, thank youAnyone made a bug report? This effectively means the middle policy is the worst option in all cases.
And we're correct in how it is SUPPOSED to work? As a modifier to the Goods Produced bonus?We're aware of the issue, yes, thank you![]()
as far as I know, yes.And we're correct in how it is SUPPOSED to work? As a modifier to the Goods Produced bonus?