I am missing the native interference policy i have found multiple primitive civilisations but the policy has not appeared please help
Actually you do still see them. Even if you only got one option, the game is not hiding the other options you might be able to take (in a later playthrough). It's Clausewitz engine default.what are your ethos? if you're something that can have only one type of policy (like, for example, Fanatic Xenophile) you don't see the option, because you can only use one possible policy (in this case, Fanatic Xenophile's cannot use anything but passive study, so the option to switch it to Active or Unrestricted is removed)
It could be a corrupted savegame or version missmatch. Also of course mods could cause that, especially if added after gamestart.I never said it was a tech i said it is missing from the policy's tab
interference = {
potential = {
has_country_flag = encountered_first_primitive
}
option = {
name = "interference_passive"
policy_flags = {
interference_passive
}
on_enabled = {
# custom_tooltip = "policy_allow_slavery_effect_disable"
}
valid = {
OR = {
is_subject_type = signatory
NOT = {
has_ethic = "ethic_fanatic_xenophobe"
}
}
}
pop_happiness = {
base = 0
}
}
option = {
name = "interference_active"
policy_flags = {
interference_active
}
modifier = {}
valid = {
NOT = { is_subject_type = signatory }
NOT = {
has_ethic = "ethic_fanatic_xenophile"
}
}
AI_weight = {
modifier = {
factor = 2
has_valid_ai_personality = yes
OR = {
has_ai_personality_behaviour = infiltrator
has_ai_personality_behaviour = dominator
}
}
modifier = {
factor = 0
has_valid_ai_personality = yes
NOR = {
has_ai_personality_behaviour = infiltrator
has_ai_personality_behaviour = dominator
}
}
}
pop_happiness = {
base = 0
modifier = {
add = -0.05
pop_has_ethic = "ethic_fanatic_xenophile"
}
}
}
option = {
name = "interference_full"
potential = {
}
valid = {
NOT = { is_subject_type = signatory }
NOR = {
has_ethic = "ethic_pacifist"
has_ethic = "ethic_fanatic_pacifist"
has_ethic = "ethic_xenophile"
has_ethic = "ethic_fanatic_xenophile"
}
}
policy_flags = {
interference_full
}
modifier = {}
AI_weight = {
modifier = {
factor = 3
has_valid_ai_personality = yes
OR = {
has_ai_personality_behaviour = infiltrator
has_ai_personality_behaviour = dominator
}
}
modifier = {
factor = 0
has_valid_ai_personality = yes
NOR = {
has_ai_personality_behaviour = infiltrator
has_ai_personality_behaviour = dominator
}
}
modifier = {
factor = 0
OR = {
has_ethic = "ethic_pacifist"
has_ethic = "ethic_fanatic_pacifist"
has_ethic = "ethic_xenophile"
has_ethic = "ethic_fanatic_xenophile"
}
}
}
pop_happiness = {
base = 0
modifier = {
add = -0.05
pop_has_ethic = "ethic_xenophile"
}
modifier = {
add = -0.10
pop_has_ethic = "ethic_fanatic_xenophile"
}
modifier = {
add = -0.05
pop_has_ethic = "ethic_pacifist"
}
modifier = {
add = -0.1
pop_has_ethic = "ethic_fanatic_pacifist"
}
}
}
}
# Primitive planet surveyed
ship_event = {
id = action.12
is_triggered_only = yes
hide_window = yes
trigger = {
FROM = {
OR = {
AND = {
has_owner = yes
owner = { is_country_type = primitive }
}
has_planet_flag = stone_age_primitives
}
}
}
immediate = {
owner = {
save_event_target_as = ship_owner
if = {
limit = {
NOT = { has_country_flag = encountered_first_primitive }
}
set_country_flag = encountered_first_primitive
}
}
FROM = {
if = {
limit = {
exists = owner
}
owner = {
establish_contact = { who = event_target:ship_owner }
establish_communications = event_target:ship_owner
save_event_target_as = primitive_civ
}
}
}
if = {
limit = {
exists = event_target:primitive_civ
event_target:primitive_civ = {
NOT = { has_country_flag = humans_late_medieval_age }
OR = {
has_country_flag = bronze_age
has_country_flag = iron_age
has_country_flag = late_medieval_age
has_country_flag = renaissance_age
has_country_flag = steam_age
}
}
}
owner = { country_event = { id = action.5 } }
break = yes
}
if = {
limit = {
exists = event_target:primitive_civ
event_target:primitive_civ = {
NOT = {
has_country_flag = humans_machine_age
has_country_flag = humans_early_space_age
}
OR = {
has_country_flag = industrial_age
has_country_flag = machine_age
has_country_flag = atomic_age
has_country_flag = early_space_age
}
}
}
owner = { country_event = { id = action.6 } }
break = yes
}
if = {
limit = {
exists = event_target:primitive_civ
event_target:primitive_civ = { has_country_flag = humans_late_medieval_age }
}
owner = { country_event = { id = galactic_features.101 } }
break = yes
}
if = {
limit = {
exists = event_target:primitive_civ
event_target:primitive_civ = { has_country_flag = humans_machine_age }
}
owner = { country_event = { id = galactic_features.102 } }
break = yes
}
if = {
limit = {
exists = event_target:primitive_civ
event_target:primitive_civ = { has_country_flag = humans_early_space_age }
}
owner = { country_event = { id = galactic_features.103 } }
break = yes
}
}
}